From af8d06068d593dc9bfab6e686f57a5ec7ac5eb3c Mon Sep 17 00:00:00 2001 From: NeeEoo Date: Wed, 31 May 2023 23:46:36 +0200 Subject: [PATCH] Fix bug with skew --- source/funkin/game/Stage.hx | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/source/funkin/game/Stage.hx b/source/funkin/game/Stage.hx index eab58efa..695961b5 100644 --- a/source/funkin/game/Stage.hx +++ b/source/funkin/game/Stage.hx @@ -244,8 +244,8 @@ class StageCharPos extends FlxObject { public var charSpacingY:Float = 0; public var camxoffset:Float = 0; public var camyoffset:Float = 0; - public var skewX:Float = 1; - public var skewY:Float = 1; + public var skewX:Float = 0; + public var skewY:Float = 0; public var flipX:Bool = false; public var scale:FlxPoint = FlxPoint.get(1, 1); @@ -265,7 +265,7 @@ class StageCharPos extends FlxObject { char.scrollFactor.set(scrollFactor.x, scrollFactor.y); char.scale.x *= scale.x; char.scale.y *= scale.y; char.cameraOffset += FlxPoint.weak(camxoffset, camyoffset); - char.skew.x *= skewX; char.skew.y *= skewY; + char.skew.x += skewX; char.skew.y += skewY; } } typedef StageCharPosInfo = {