more optimized sheets
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@@ -1,5 +1,5 @@
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<!DOCTYPE codename-engine-character>
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<character isPlayer="false" flipX="false" isGF="true">
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<character isPlayer="false" flipX="false" isGF="true" x="75" y="335">
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<anim name="danceLeft" anim="GF Dancing Beat Hair blowing CAR" fps="24" loop="false" x="0" y="0" indices="30,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14" />
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<anim name="danceRight" anim="GF Dancing Beat Hair blowing CAR" fps="24" loop="false" x="0" y="0" indices="15,16,17,18,19,20,21,22,23,24,25,26,27,28,29" />
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</character>
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@@ -1,5 +1,5 @@
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<!DOCTYPE codename-engine-character>
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<character isPlayer="false" flipX="false" isGF="true">
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<character isPlayer="false" flipX="false" isGF="true" x="115" y="325">
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<anim name="cheer" anim="GF Cheer" fps="24" loop="false" />
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<anim name="singUP" anim="GF Up Note" fps="24" loop="false" x="0" y="4" />
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<anim name="singLEFT" anim="GF left note" fps="24" loop="false" x="0" y="-19" />
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