freeplaystate scripting 💪
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float: none;
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text-shadow: 0 0 0 transparent;
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</style><nav class="nav"><div class="navbar"><div class="navbar-inner" style="background:#FAFAFA; border-bottom:1px solid rgba(0,0,0,.09)"><div class="container"><a class="brand" style="color:#000000" href="../">API Documentation</a><a href="#" id="theme-toggle" class="brand" style="color:#000000" onclick="toggleTheme()" title="Toggle Dark Mode"><i class="fa fa-moon-o"></i></a></div></div></div></nav><div class="container main-content"><div class="row-fluid"><div class="span3"><div class="well sidebar-nav"><form class="form-search" id="searchForm"><div class="input-prepend input-block-level"><span class="add-on"><i class="fa fa-search"></i></span><input id="search" type="text" placeholder="Filter (Ctrl+P)" autocomplete="off"/></div></form></div><div class="well sidebar-nav" id="explorer"><div id="nav"></div></div></div><div class="span9"><div class="page-header"><h1><small>interface</small> CharacterScript</h1><h4><small>package <a href="../scripting/index.html">scripting</a></small></h4> <span class="label label-meta label-meta-build" title="Builds a class or enum from a macro.">@:build(hscript.UsingHandler.build())</span></div><div class="body"><div class="doc doc-main"><p>Contains all callbacks you can add in a Character script.</p>
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</style><nav class="nav"><div class="navbar"><div class="navbar-inner" style="background:#FAFAFA; border-bottom:1px solid rgba(0,0,0,.09)"><div class="container"><a class="brand" style="color:#000000" href="../">API Documentation</a><a href="#" id="theme-toggle" class="brand" style="color:#000000" onclick="toggleTheme()" title="Toggle Dark Mode"><i class="fa fa-moon-o"></i></a></div></div></div></nav><div class="container main-content"><div class="row-fluid"><div class="span3"><div class="well sidebar-nav"><form class="form-search" id="searchForm"><div class="input-prepend input-block-level"><span class="add-on"><i class="fa fa-search"></i></span><input id="search" type="text" placeholder="Filter (Ctrl+P)" autocomplete="off"/></div></form></div><div class="well sidebar-nav" id="explorer"><div id="nav"></div></div></div><div class="span9"><div class="page-header"><h1><small>interface</small> CharacterScript</h1><h4><small>package <a href="../scripting/index.html">scripting</a></small></h4> </div><div class="body"><div class="doc doc-main"><p>Contains all callbacks you can add in a Character script.</p>
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<p>To add a Character script, create a file here: <code>data/characters/my-char.hx</code></p></div><h3 class="section">Methods</h3><div class="fields"><div class="field "><a name="beatHit"></a><h3 class="anchor"><code><a href="#beatHit"><span class="identifier">beatHit</span></a>(<span style="white-space:nowrap">curBeat:<span class="type">Int</span></span>):<span class="type">Void</span></code></h3><div class="doc"><p>Triggered every beat</p></div></div><div class="field "><a name="create"></a><h3 class="anchor"><code><a href="#create"><span class="identifier">create</span></a>():<span class="type">Void</span></code></h3><div class="doc"><p>Triggered after the characters XML has been loaded.</p></div></div><div class="field "><a name="onDance"></a><h3 class="anchor"><code><a href="#onDance"><span class="identifier">onDance</span></a>(<span style="white-space:nowrap">event:<a class="type" title="funkin.scripting.events.DanceEvent" href="../funkin/scripting/events/DanceEvent.html">DanceEvent</a></span>):<span class="type">Void</span></code></h3><div class="doc"><p>Triggered everytime the character will dance (play its idle animation).</p></div></div><div class="field "><a name="onGetCamPos"></a><h3 class="anchor"><code><a href="#onGetCamPos"><span class="identifier">onGetCamPos</span></a>(<span style="white-space:nowrap">event:<a class="type" title="funkin.scripting.events.PointEvent" href="../funkin/scripting/events/PointEvent.html">PointEvent</a></span>):<span class="type">Void</span></code></h3><div class="doc"><p>Triggered everytime the game tries to get your player's camera position.
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This event cannot be cancelled.</p></div></div><div class="field "><a name="onPlayAnim"></a><h3 class="anchor"><code><a href="#onPlayAnim"><span class="identifier">onPlayAnim</span></a>(<span style="white-space:nowrap">event:<a class="type" title="funkin.scripting.events.PlayAnimEvent" href="../funkin/scripting/events/PlayAnimEvent.html">PlayAnimEvent</a></span>):<span class="type">Void</span></code></h3><div class="doc"><p>Triggered everytime the game tries to play an animation on your character.</p></div></div><div class="field "><a name="onPlaySingAnim"></a><h3 class="anchor"><code><a href="#onPlaySingAnim"><span class="identifier">onPlaySingAnim</span></a>(<span style="white-space:nowrap">event:<a class="type" title="funkin.scripting.events.DirectionAnimEvent" href="../funkin/scripting/events/DirectionAnimEvent.html">DirectionAnimEvent</a></span>):<span class="type">Void</span></code></h3><div class="doc"><p>Triggered everytime the game tries to play a sing, alt sing or miss animation.</p></div></div><div class="field "><a name="postCreate"></a><h3 class="anchor"><code><a href="#postCreate"><span class="identifier">postCreate</span></a>():<span class="type">Void</span></code></h3><div class="doc"><p>Triggered after the character has been entirely loaded.</p></div></div><div class="field "><a name="stepHit"></a><h3 class="anchor"><code><a href="#stepHit"><span class="identifier">stepHit</span></a>(<span style="white-space:nowrap">curStep:<span class="type">Int</span></span>):<span class="type">Void</span></code></h3><div class="doc"><p>Triggered every step</p></div></div><div class="field "><a name="update"></a><h3 class="anchor"><code><a href="#update"><span class="identifier">update</span></a>(<span style="white-space:nowrap">elapsed:<span class="type">Float</span></span>):<span class="type">Void</span></code></h3><div class="doc"><p>Triggered every frame.</p></div></div></div></div></div></div></div><footer class="section site-footer" style="background:#FAFAFA"><div class="container"><div class="copyright"><p style="color:#000000">© 2023 </p></div></div></footer><script src="..//highlighter.js"></script><link href="../highlighter.css" rel="stylesheet"/></body></html>
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