Update dialogue.hx
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@@ -1,4 +1,5 @@
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function next(first:Bool) {
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function next(event:DialogueNextLineEvent) {
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var first = event.playFirst;
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if(first && canProceed) {
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if(first && canProceed) {
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canProceed = false;
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canProceed = false;
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dialogueLines[0].playSound.play();
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dialogueLines[0].playSound.play();
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