Finishing the rpc update

This commit is contained in:
NeeEoo
2024-03-24 04:33:28 +01:00
parent 4cc8f27734
commit b6374a80a4
@@ -30,6 +30,13 @@ class DiscordUtil
public static var script:Script;
// Constants
public static var REPLY_NO:Int = Discord.REPLY_NO;
public static var REPLY_YES:Int = Discord.REPLY_YES;
public static var REPLY_IGNORE:Int = Discord.REPLY_IGNORE;
public static var PARTY_PRIVATE:Int = Discord.PARTY_PRIVATE;
public static var PARTY_PUBLIC:Int = Discord.PARTY_PUBLIC;
public static function init()
{
#if DISCORD_RPC
@@ -218,6 +225,12 @@ class DiscordUtil
#end
}
public static function clearPresence() {
#if DISCORD_RPC
Discord.ClearPresence();
#end
}
private static function set_currentID(id:String):String
{
if (currentID == id)
@@ -254,6 +267,13 @@ class DiscordUtil
script = FlxDestroyUtil.destroy(script);
}
public static function respond(userId:String, reply:Int)
{
#if DISCORD_RPC
Discord.Respond(fixString(userId), reply);
#end
}
// HANDLERS
#if DISCORD_RPC
private static function onReady(request:cpp.RawConstPointer<DiscordUser>):Void