YO ITS ME THORNS!!!
This commit is contained in:
@@ -1,10 +1,10 @@
|
||||
<!DOCTYPE codename-engine-character>
|
||||
<character isPlayer="false" flipX="false" x="150" y="360" antialiasing="false" scale="6" camx="100">
|
||||
<anim name="idle" anim="Senpai Idle" fps="24" loop="false" x="0" y="0" />
|
||||
<anim name="idle" anim="Senpai Idle" fps="12" loop="false" x="0" y="0" />
|
||||
|
||||
<!-- Offsets are actually multiplied by scale -->
|
||||
<anim name="singLEFT" anim="SENPAI LEFT NOTE" fps="24" loop="false" x="7" y="0" />
|
||||
<anim name="singDOWN" anim="SENPAI DOWN NOTE" fps="24" loop="false" x="2" y="0" />
|
||||
<anim name="singUP" anim="SENPAI UP NOTE" fps="24" loop="false" x="1" y="6" />
|
||||
<anim name="singRIGHT" anim="SENPAI RIGHT NOTE" fps="24" loop="false" x="0" y="0" />
|
||||
<anim name="singLEFT" anim="SENPAI LEFT NOTE" fps="12" loop="false" x="7" y="0" />
|
||||
<anim name="singDOWN" anim="SENPAI DOWN NOTE" fps="12" loop="false" x="2" y="0" />
|
||||
<anim name="singUP" anim="SENPAI UP NOTE" fps="12" loop="false" x="1" y="6" />
|
||||
<anim name="singRIGHT" anim="SENPAI RIGHT NOTE" fps="12" loop="false" x="0" y="0" />
|
||||
</character>
|
||||
@@ -0,0 +1,10 @@
|
||||
<!DOCTYPE codename-engine-character>
|
||||
<character isPlayer="false" flipX="false" x="70" y="380" antialiasing="false" scale="6" camx="100">
|
||||
<anim name="idle" anim="idle spirit_" fps="24" loop="false" x="0" y="0" />
|
||||
|
||||
<!-- Offsets are actually multiplied by scale -->
|
||||
<anim name="singLEFT" anim="left_" fps="24" loop="false" x="3" y="0" />
|
||||
<anim name="singDOWN" anim="spirit down_" fps="24" loop="false" x="65" y="65" />
|
||||
<anim name="singUP" anim="up_" fps="24" loop="false" x="0" y="7" />
|
||||
<anim name="singRIGHT" anim="right_" fps="24" loop="false" x="0" y="0" />
|
||||
</character>
|
||||
Reference in New Issue
Block a user