Cleaned up some code
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@@ -40,7 +40,6 @@ class Flx3DCamera extends FlxCamera {
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super(X, Y, Width, Height, DefaultZoom);
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__cur3DStageID = __3DIDS++;
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view = new View3D();
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view.width = this.width;
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view.height = this.height;
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@@ -7,7 +7,7 @@ import flixel.FlxG;
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/**
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* @author lunarclient
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* @see https://twitter.com/lunarcleint
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*
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*
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* Help from Ne_Eo
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* @see https://twitter.com/Ne_Eo_Twitch
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*/
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