From ca9ec15496d9980ce34deedcf87bef5d90b127fb Mon Sep 17 00:00:00 2001 From: Ralty <78720179+Raltyro@users.noreply.github.com> Date: Sun, 27 Jul 2025 10:44:15 +0700 Subject: [PATCH] OOps --- assets/languages/en/Options.xml | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) diff --git a/assets/languages/en/Options.xml b/assets/languages/en/Options.xml index 341559cb..3eb3ca62 100644 --- a/assets/languages/en/Options.xml +++ b/assets/languages/en/Options.xml @@ -66,13 +66,6 @@ Flashing Menu If unchecked, will disable menu flashing when you select an option in the Main Menu, and other flashes will be slower. - Quality - Quality modes to choose, "LOW" = Disable every heavy visual effects as it can get to smoothen the gameplay, "HIGH" = Enable all of the visual effects, with the cost of performance, "CUSTOM" = Allow of custom options that is available in Advanced. - LOW - HIGH - CUSTOM - Following option is locked for Quality Option, to unlock set Quality to CUSTOM - Colored Healthbar If unchecked, the game will use the original red/green health bar from the week 6 fnf game. @@ -80,6 +73,12 @@ If checked, Week 6 will have a pixel perfect effect to it enabled, aligning every pixel on the screen. + Quality + Quality modes to choose, "LOW" = Disable every heavy visual effects as it can get to smoothen the gameplay, "HIGH" = Enable all of the visual effects, with the cost of performance, "CUSTOM" = Allow of custom options that is available in Advanced. + LOW + HIGH + CUSTOM + Antialiasing If unchecked, will disable antialiasing on every sprite. Can boost performances at the cost of sharper, more pixely sprites.