automatic installation for vs build tools

thanks to @crowplexus for the curl and the vs_Community.exe cmd lines!
This commit is contained in:
⍚~Nex
2024-03-24 03:43:28 +01:00
parent 9f798911f1
commit cc6d448836
3 changed files with 16 additions and 16 deletions
+3 -15
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@@ -30,22 +30,10 @@ In the future (when the engine won't be a WIP anymore) we're gonna also publish
##### Tested on Windows 10 21H2
1. Install [version 4.2.5 of Haxe](https://haxe.org/download/version/4.2.5/).
2. Download [Visual Studio Build Tools](https://aka.ms/vs/17/release/vs_BuildTools.exe)
3. Wait for the Visual Studio Installer to install
4. On the Visual Studio installer screen, go to the "Individual components" tab and only select those options:
- MSVC v143 VS 2022 C++ x64/x86 build tools (Latest)
- Windows 10/11 SDK (any works)
5. This is what your Installation details panel should look like. Once correct, press "Install".
- ⚠ This will download around 1.07 GB of data from the internet, and will require around 5.5 GB of available space on your computer.
<p align="center">
<img src="https://github.com/YoshiCrafter29/CodenameEngine/blob/main/art/github/windows-installation-details.png?raw=true" />
</p>
6. Once you finish downloading those components, download and install [`git-scm`](https://git-scm.com/download/win).
2. Download and install [`git-scm`](https://git-scm.com/download/win).
- Leave all installation options as default.
7. Run `update.bat` using cmd or double-clicking it, and wait for the libraries to install.
8. Once the libraries are installed, run `haxelib run lime test windows` to compile and launch the game (may take a long time)
3. Run `update.bat` using cmd or double-clicking it, and wait for the libraries to install.
4. Once the libraries are installed, run `haxelib run lime test windows` to compile and launch the game (may take a long time)
- ℹ You can run `haxelib run lime setup` to make the lime command global, allowing you to execute `lime test windows` directly.
</details>
<details>