why are ppl so talented in the codename gc

This commit is contained in:
Yoshman29
2023-01-07 19:28:30 +01:00
parent 551ffc045d
commit cf81b824e7
+47
View File
@@ -0,0 +1,47 @@
name: Windows Build
on:
pull_request:
push:
jobs:
build:
name: Windows Build
runs-on: windows-latest
steps:
- name: Pulling the new commit
uses: actions/checkout@v2
- name: Setting up Haxe
uses: krdlab/setup-haxe@v1
with:
haxe-version: 4.2.5
- name: Cache Haxelibs and build
uses: actions/cache@v3
with:
# not caching the bin folder to prevent asset duplication and stuff like that
key: cache-build-windows
path: |
.haxelib/
export/release/windows/haxe/
export/release/windows/obj/
restore-keys: |
cache-build-windows
- name: Setting up Haxelib
run: |
if not exist ".haxelib\" mkdir ".haxelib"
haxelib setup ".haxelib"
- name: Installing libraries
run: |
haxe -cp ./update -D analyzer-optimize -main Update --interp
- name: Building the game
run: |
haxelib run lime build windows
- name: Artifact upload (entire build)
uses: actions/upload-artifact@v2
with:
name: Codename Engine
path: export/release/windows/bin
- name: Artifact upload (executable)
uses: actions/upload-artifact@v2
with:
name: Update-Windows
path: export/release/windows/bin/CodenameEngine.exe