why are ppl so talented in the codename gc
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@@ -0,0 +1,47 @@
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name: Windows Build
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on:
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pull_request:
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push:
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jobs:
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build:
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name: Windows Build
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runs-on: windows-latest
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steps:
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- name: Pulling the new commit
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uses: actions/checkout@v2
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- name: Setting up Haxe
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uses: krdlab/setup-haxe@v1
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with:
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haxe-version: 4.2.5
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- name: Cache Haxelibs and build
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uses: actions/cache@v3
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with:
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# not caching the bin folder to prevent asset duplication and stuff like that
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key: cache-build-windows
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path: |
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.haxelib/
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export/release/windows/haxe/
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export/release/windows/obj/
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restore-keys: |
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cache-build-windows
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- name: Setting up Haxelib
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run: |
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if not exist ".haxelib\" mkdir ".haxelib"
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haxelib setup ".haxelib"
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- name: Installing libraries
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run: |
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haxe -cp ./update -D analyzer-optimize -main Update --interp
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- name: Building the game
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run: |
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haxelib run lime build windows
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- name: Artifact upload (entire build)
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uses: actions/upload-artifact@v2
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with:
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name: Codename Engine
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path: export/release/windows/bin
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- name: Artifact upload (executable)
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uses: actions/upload-artifact@v2
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with:
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name: Update-Windows
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path: export/release/windows/bin/CodenameEngine.exe
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