From d0bf0aa323992ccad92821c22e519061eb95b4ae Mon Sep 17 00:00:00 2001 From: Ne_Eo Date: Fri, 2 Aug 2024 23:19:44 +0200 Subject: [PATCH] Fix issues with windows --- source/funkin/backend/chart/ChartData.hx | 1 - source/funkin/editors/character/CharacterEditor.hx | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/source/funkin/backend/chart/ChartData.hx b/source/funkin/backend/chart/ChartData.hx index ecb102df..3f8f3302 100644 --- a/source/funkin/backend/chart/ChartData.hx +++ b/source/funkin/backend/chart/ChartData.hx @@ -23,7 +23,6 @@ typedef ChartMetaData = { public var ?icon:String; public var ?color:Dynamic; public var ?difficulties:Array; - public var ?needsVoices:Bool; public var ?coopAllowed:Bool; public var ?opponentModeAllowed:Bool; public var ?customValues:Dynamic; diff --git a/source/funkin/editors/character/CharacterEditor.hx b/source/funkin/editors/character/CharacterEditor.hx index 05ca5455..fd2a3f1e 100644 --- a/source/funkin/editors/character/CharacterEditor.hx +++ b/source/funkin/editors/character/CharacterEditor.hx @@ -370,7 +370,7 @@ class CharacterEditor extends UIState { inline function handleMouseOffsets() { if (draggingCharacter) { - cameraHoverDummy.cursor = #if (mac) DRAG; #elseif (linux) DRAG; #else BUTTON; #end + cameraHoverDummy.cursor = #if (mac) DRAG; #elseif (linux) DRAG; #else CLICK; #end if (FlxG.mouse.justReleased) { draggingOffset.x /= character.scale.x;