Cleanup + Fixes
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@@ -166,6 +166,8 @@ class Main extends Sprite
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public static function refreshAssets() {
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FlxSoundTray.volumeChangeSFX = Paths.sound('menu/volume');
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FlxSoundTray.volumeUpChangeSFX = null;
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FlxSoundTray.volumeDownChangeSFX = null;
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if (FlxG.game.soundTray != null)
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FlxG.game.soundTray.text.setTextFormat(new TextFormat(Paths.font("vcr.ttf")));
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