Organize Imports and remove unused Imports
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@@ -1,9 +1,9 @@
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package funkin.backend.system.modules;
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import lime.media.AudioManager;
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import flixel.sound.FlxSound;
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import flixel.FlxState;
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import flixel.sound.FlxSound;
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import funkin.backend.utils.NativeAPI;
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import lime.media.AudioManager;
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/**
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* if youre stealing this keep this comment at least please lol
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@@ -1,13 +1,11 @@
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package funkin.backend.system.modules;
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import lime.system.System;
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import funkin.backend.utils.NativeAPI;
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import openfl.Lib;
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import openfl.events.UncaughtErrorEvent;
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import openfl.events.ErrorEvent;
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import openfl.errors.Error;
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import openfl.events.UncaughtErrorEvent;
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import haxe.CallStack;
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import openfl.Lib;
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import openfl.errors.Error;
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import openfl.events.ErrorEvent;
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import openfl.events.UncaughtErrorEvent;
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class CrashHandler {
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public static function init() {
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@@ -1,9 +1,9 @@
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package funkin.backend.system.modules;
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import openfl.utils.AssetCache;
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import openfl.display.BitmapData;
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import openfl.media.Sound;
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import openfl.text.Font;
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import openfl.utils.AssetCache;
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#if lime
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import lime.utils.Assets as LimeAssets;
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#end
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