From d50dda30623d79295c3e1e98fab355f6cb7119bf Mon Sep 17 00:00:00 2001 From: lunarcleint <88809950+lunarcleint@users.noreply.github.com> Date: Wed, 31 May 2023 14:27:32 -0700 Subject: [PATCH] ddwad --- source/funkin/game/Stage.hx | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/source/funkin/game/Stage.hx b/source/funkin/game/Stage.hx index a48ed8fc..eab58efa 100644 --- a/source/funkin/game/Stage.hx +++ b/source/funkin/game/Stage.hx @@ -244,8 +244,8 @@ class StageCharPos extends FlxObject { public var charSpacingY:Float = 0; public var camxoffset:Float = 0; public var camyoffset:Float = 0; - public var skewX:Float = 0; - public var skewY:Float = 0; + public var skewX:Float = 1; + public var skewY:Float = 1; public var flipX:Bool = false; public var scale:FlxPoint = FlxPoint.get(1, 1); @@ -263,8 +263,9 @@ class StageCharPos extends FlxObject { public function prepareCharacter(char:Character, id:Float = 0) { char.setPosition(x + (id * charSpacingX), y + (id * charSpacingY)); char.scrollFactor.set(scrollFactor.x, scrollFactor.y); - char.scale.x *= scale.x; - char.scale.y *= scale.y; + char.scale.x *= scale.x; char.scale.y *= scale.y; + char.cameraOffset += FlxPoint.weak(camxoffset, camyoffset); + char.skew.x *= skewX; char.skew.y *= skewY; } } typedef StageCharPosInfo = {