added vslice fnfc format (psych import soon)

This commit is contained in:
Furo
2025-03-29 16:43:22 +01:00
parent 531f8b7882
commit d67f537cdf
5 changed files with 362 additions and 40 deletions
+141 -3
View File
@@ -4,8 +4,142 @@ import funkin.backend.chart.ChartData.ChartMetaData;
// These new structures are kinda a mess to port, i love and hate them at the same time; why the hell are every difficulty in the same file??? - Nex
class BaseGameParser {
public static function parseChart(data:Dynamic, metaData:Dynamic, result:ChartData) {
// TO DO
public static function parseChart(data:Dynamic, metaData:Dynamic, events:Dynamic, result:ChartData) {
// base fnf chart parsing
var data:Array<SwagNote> = data;
var metadata:SwagMetadata = metaData;
var events:Array<SwagEvent> = events;
result.stage = metadata.playData.stage;
var p2isGF:Bool = false;
result.strumLines.push({
characters: [metadata.playData.characters.player],
type: 1,
position: "boyfriend",
notes: [],
vocalsSuffix: "-Player"
});
result.strumLines.push({
characters: [metadata.playData.characters.opponent],
type: 0,
position: (p2isGF = metadata.playData.characters.opponent.startsWith("gf")) ? "girlfriend" : "dad",
notes: [],
vocalsSuffix: "-Opponent"
});
var gfName = metadata.playData.characters.girlfriend;
if (!p2isGF && gfName != "none") {
result.strumLines.push({
characters: [gfName],
type: 2,
position: "girlfriend",
notes: [],
visible: false,
});
}
var firstTimeChange = metadata.timeChanges[0];
result.meta.bpm = firstTimeChange.bpm;
result.meta.needsVoices = true;
for (note in data)
{
var daNoteType:Null<Int> = null;
if (note.k != null)
daNoteType = Chart.addNoteType(result, note.k);
var daNoteData:Int = Std.int(note.d % 8);
var isMustHit:Bool = Math.floor(daNoteData / 4) == 0;
result.strumLines[isMustHit ? 0 : 1].notes.push({
time: note.t,
id: daNoteData % 4,
type: daNoteType,
sLen: note.l
});
}
for (event in events)
{
switch (event.e)
{
case "FocusCamera":
result.events.push({
time: event.t,
name: "Camera Movement",
params: [event.v.char]
});
}
}
/*var camFocusedBF:Bool = false;
var altAnims:Bool = false;
var beatsPerMeasure:Float = data.beatsPerMeasure.getDefault(Flags.DEFAULT_BEATS_PER_MEASURE);
var curBPM:Float = firstTimeChange.bpm;
var curTime:Float = 0;
var curCrochet:Float = ((60 / curBPM) * 1000);
if (data.notes != null) for(section in data.notes) {
if (section == null) {
curTime += curCrochet * beatsPerMeasure;
continue; // Yoshi Engine charts crash fix
}
if (camFocusedBF != (camFocusedBF = section.mustHitSection)) {
result.events.push({
time: curTime,
name: "Camera Movement",
params: [camFocusedBF ? 1 : 0]
});
}
if (section.altAnim == null) section.altAnim = false;
if (altAnims != (altAnims = section.altAnim)) {
result.events.push({
time: curTime,
name: "Alt Animation Toggle",
params: [altAnims, false, 0]
});
}
if (section.sectionNotes != null) for(note in section.sectionNotes) {
if (note[1] < 0) continue;
var daStrumTime:Float = note[0];
var daNoteData:Int = Std.int(note[1] % 8);
var daNoteType:Int = Std.int(note[1] / 8);
var gottaHitNote:Bool = daNoteData >= 4 ? !section.mustHitSection : section.mustHitSection;
if (note.length > 2) {
if (note[3] is Int && data.noteTypes != null)
daNoteType = Chart.addNoteType(result, data.noteTypes[Std.int(note[3])-1]);
else if (note[3] is String)
daNoteType = Chart.addNoteType(result, note[3]);
} else {
if(data.noteTypes != null)
daNoteType = Chart.addNoteType(result, data.noteTypes[daNoteType-1]);
}
result.strumLines[gottaHitNote ? 1 : 0].notes.push({
time: daStrumTime,
id: daNoteData % 4,
type: daNoteType,
sLen: note[2]
});
}
if (section.changeBPM && section.bpm != curBPM) {
curCrochet = ((60 / (curBPM = section.bpm)) * 1000);
result.events.push({
time: curTime,
name: "BPM Change",
params: [section.bpm]
});
}
curTime += curCrochet * beatsPerMeasure;
}*/
}
public static function parseMeta(data:Dynamic, result:ChartMetaData) {
@@ -29,7 +163,7 @@ class BaseGameParser {
public static function encodeMeta(meta:ChartMetaData, ?chart:ChartData):SwagMetadata {
var addVars:Dynamic = meta.customValues;
var defStage:String = addVars.stage != null ? addVars.stage : Flags.DEFAULT_STAGE;
var defChars:SwagCharactersList = addVars.characters != null ? addVars.characters : {player: Flags.DEFAULT_CHARACTER, girlfriend: Flags.DEFAULT_GIRLFRIEND, opponent: Flags.DEFAULT_OPPONENT};
var defChars:SwagCharactersList = addVars.characters != null ? addVars.characters : {player: Flags.DEFAULT_CHARACTER, girlfriend: Flags.DEFAULT_GIRLFRIEND, opponent: Flags.DEFAULT_OPPONENT, playerVocals: [], opponentVocals: [], instrumental: '', altInstrumentals: []};
var defTimeCh:Array<SwagTimeChange>;
if (addVars.timeChanges != null && addVars.timeChanges.length > 0) {
@@ -141,6 +275,10 @@ typedef SwagCharactersList =
var player:String;
var girlfriend:String;
var opponent:String;
var instrumental:String;
var altInstrumentals:Array<String>;
var opponentVocals:Array<String>;
var playerVocals:Array<String>;
}
typedef SwagSongOffsets =