finally fixed offsets for opponent player + icons

This commit is contained in:
Yoshman29
2022-10-08 12:20:49 +02:00
parent fa681da310
commit d94d7dc92f
21 changed files with 101 additions and 116 deletions
+4 -4
View File
@@ -178,13 +178,13 @@ class AnimationDebug extends FlxState
{
updateTexts();
if (upP)
char.animOffsets.get(animList[curAnim])[1] += 1 * multiplier;
char.animOffsets.get(animList[curAnim]).y += 1 * multiplier;
if (downP)
char.animOffsets.get(animList[curAnim])[1] -= 1 * multiplier;
char.animOffsets.get(animList[curAnim]).y -= 1 * multiplier;
if (leftP)
char.animOffsets.get(animList[curAnim])[0] += 1 * multiplier;
char.animOffsets.get(animList[curAnim]).x += 1 * multiplier;
if (rightP)
char.animOffsets.get(animList[curAnim])[0] -= 1 * multiplier;
char.animOffsets.get(animList[curAnim]).x -= 1 * multiplier;
updateTexts();
genBoyOffsets(false);