goofy ahh dialog
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@@ -1,17 +1,17 @@
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<!DOCTYPE codename-engine-dialogue-box>
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<dialoguebox scale="0.9" y="100">
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<dialoguebox scale="0.9" y="75">
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<!-- All positions for the dialogue box -->
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<charpos name="left" x="-500" y="0" />
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<charpos name="middle" x="0" y="0" />
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<charpos name="right" x="500" y="0" flipBubble="true" />
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<charpos name="left" x="-500" y="184" />
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<charpos name="middle" x="0" y="184" />
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<charpos name="right" x="500" y="184" flipBubble="true" />
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<!--
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All animations for the dialogue box
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For example, if you wanna add an "angry" animation, add an animation named "angry" (box idle), and "angry-open" (not needed, for box apparition)
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-->
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<anim name="normal" anim="speech bubble normal" fps="24" loop="true"/>
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<anim name="normal" anim="speech bubble normal" fps="24" loop="true" x="-30"/>
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<anim name="normal-open" anim="Speech Bubble Normal Open" fps="24" />
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<anim name="angry" anim="AHH speech bubble" fps="24" loop="true"/>
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<anim name="angry-open" anim="speech bubble loud open" fps="24" />
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<anim name="angry" anim="AHH speech bubble" fps="24" loop="true" y="60"/>
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<anim name="angry-open" anim="speech bubble loud open" fps="24" y="60"/>
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</dialoguebox>
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@@ -1,4 +1,4 @@
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<!DOCTYPE codename-engine-dialogue-character>
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<character>
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<character x="285">
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<anim name="normal" anim="normal" fps="24" />
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</character>
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@@ -1,4 +1,4 @@
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<!DOCTYPE codename-engine-dialogue-character>
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<character>
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<character x="50" y="-60">
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<anim name="normal" anim="normal" fps="24" />
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</character>
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@@ -1,4 +1,4 @@
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<!DOCTYPE codename-engine-dialogue-character>
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<character>
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<character x="250" y="-350">
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<anim name="normal" anim="normal" fps="24" />
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</character>
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