alphabet!!
@@ -1,3 +1,5 @@
|
||||
import funkin.ui.Alphabet;
|
||||
|
||||
function beatHit(curBeat:Int) {
|
||||
switch(curBeat) {
|
||||
case 168:
|
||||
@@ -6,3 +8,9 @@ function beatHit(curBeat:Int) {
|
||||
camZoomingInterval = 4;
|
||||
}
|
||||
}
|
||||
|
||||
function createPost() {
|
||||
trace("OH FUCK");
|
||||
var alpha = new Alphabet(0, 0, "azertyuiopmlkjhgfdsqwxcvbnAZERTYUIOPMLKJHGFDSQWXCVBN");
|
||||
add(alpha);
|
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}
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|
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<SubTexture name="BF idle dance white0009" x="1231" y="420" width="408" height="412" frameX="-2" frameY="0" frameWidth="411" frameHeight="412"/>
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<SubTexture name="BF idle dance white0010" x="1231" y="420" width="408" height="412" frameX="-2" frameY="0" frameWidth="411" frameHeight="412"/>
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<SubTexture name="BF idle dance white0011" x="1231" y="420" width="408" height="412" frameX="-2" frameY="0" frameWidth="411" frameHeight="412"/>
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<SubTexture name="BF idle dance white0012" x="1231" y="420" width="408" height="412" frameX="-2" frameY="0" frameWidth="411" frameHeight="412"/>
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<SubTexture name="BF idle dance white0013" x="1231" y="420" width="408" height="412" frameX="-2" frameY="0" frameWidth="411" frameHeight="412"/>
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<?xml version="1.0" encoding="utf-8"?>
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<TextureAtlas imagePath="dad.png">
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<!-- Created with Adobe Animate version 21.0.1.37179 -->
|
||||
<!-- http://www.adobe.com/products/animate.html -->
|
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<SubTexture name="Dad idle dance BLACK LINE0000" x="2" y="2" width="429" height="759" pivotX="382" pivotY="547.15" frameX="0" frameY="-8" frameWidth="429" frameHeight="767"/>
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<SubTexture name="Dad idle dance BLACK LINE0011" x="844" y="763" width="419" height="767" frameX="-6" frameY="0" frameWidth="429" frameHeight="767"/>
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<SubTexture name="Dad idle dance BLACK LINE0012" x="844" y="763" width="419" height="767" frameX="-6" frameY="0" frameWidth="429" frameHeight="767"/>
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<SubTexture name="Dad idle dance BLACK LINE0013" x="844" y="763" width="419" height="767" frameX="-6" frameY="0" frameWidth="429" frameHeight="767"/>
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<?xml version="1.0" encoding="utf-8"?>
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<TextureAtlas imagePath="gf.png">
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<!-- Created with Adobe Animate version 21.0.1.37179 -->
|
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<!-- http://www.adobe.com/products/animate.html -->
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<SubTexture name="GF Dancing Beat WHITE0000" x="2" y="2" width="699" height="634" pivotX="149.4" pivotY="309.7" frameX="-2" frameY="-14" frameWidth="703" frameHeight="648"/>
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<SubTexture name="GF Dancing Beat WHITE0001" x="703" y="2" width="703" height="634" frameX="0" frameY="-14" frameWidth="703" frameHeight="648"/>
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<SubTexture name="GF Dancing Beat WHITE0024" x="1404" y="1928" width="699" height="643" frameX="-2" frameY="-5" frameWidth="703" frameHeight="648"/>
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|
Before Width: | Height: | Size: 258 KiB After Width: | Height: | Size: 236 KiB |
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|
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<?xml version="1.0" encoding="utf-8"?>
|
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<TextureAtlas imagePath="mom.png">
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<!-- Created with Adobe Animate version 21.0.1.37179 -->
|
||||
<!-- http://www.adobe.com/products/animate.html -->
|
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<SubTexture name="Mom Idle BLACK LINES0000" x="2" y="2" width="386" height="826" pivotX="313.4" pivotY="468.95" frameX="-4" frameY="-2" frameWidth="390" frameHeight="829"/>
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<SubTexture name="Mom Idle BLACK LINES0001" x="2" y="2" width="386" height="826" frameX="-4" frameY="-2" frameWidth="390" frameHeight="829"/>
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<SubTexture name="Mom Idle BLACK LINES0010" x="390" y="830" width="386" height="829" frameX="0" frameY="0" frameWidth="390" frameHeight="829"/>
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<SubTexture name="Mom Idle BLACK LINES0011" x="390" y="830" width="386" height="829" frameX="0" frameY="0" frameWidth="390" frameHeight="829"/>
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<SubTexture name="Mom Idle BLACK LINES0012" x="778" y="830" width="386" height="829" frameX="0" frameY="0" frameWidth="390" frameHeight="829"/>
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<SubTexture name="Mom Idle BLACK LINES0013" x="778" y="830" width="386" height="829" frameX="0" frameY="0" frameWidth="390" frameHeight="829"/>
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</TextureAtlas>
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|
Before Width: | Height: | Size: 459 KiB After Width: | Height: | Size: 466 KiB |
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|
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<?xml version="1.0" encoding="utf-8"?>
|
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<TextureAtlas imagePath="parents-christmas.png">
|
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<!-- Created with Adobe Animate version 21.0.1.37179 -->
|
||||
<!-- http://www.adobe.com/products/animate.html -->
|
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<SubTexture name="Parent Christmas Idle Black Lines0000" x="2" y="2" width="873" height="777" pivotX="18.2" pivotY="-1.4" frameX="-6" frameY="-5" frameWidth="884" frameHeight="782"/>
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<SubTexture name="Parent Christmas Idle Black Lines0001" x="2" y="2" width="873" height="777" frameX="-6" frameY="-5" frameWidth="884" frameHeight="782"/>
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<SubTexture name="Parent Christmas Idle Black Lines0007" x="2" y="781" width="866" height="777" frameX="-18" frameY="-5" frameWidth="884" frameHeight="782"/>
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<SubTexture name="Parent Christmas Idle Black Lines0009" x="870" y="781" width="865" height="781" frameX="-19" frameY="-1" frameWidth="884" frameHeight="782"/>
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<SubTexture name="Parent Christmas Idle Black Lines0010" x="1737" y="781" width="865" height="782" frameX="-19" frameY="0" frameWidth="884" frameHeight="782"/>
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<SubTexture name="Parent Christmas Idle Black Lines0011" x="1737" y="781" width="865" height="782" frameX="-19" frameY="0" frameWidth="884" frameHeight="782"/>
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<SubTexture name="Parent Christmas Idle Black Lines0012" x="1737" y="781" width="865" height="782" frameX="-19" frameY="0" frameWidth="884" frameHeight="782"/>
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<SubTexture name="Parent Christmas Idle Black Lines0013" x="1737" y="781" width="865" height="782" frameX="-19" frameY="0" frameWidth="884" frameHeight="782"/>
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</TextureAtlas>
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|
Before Width: | Height: | Size: 170 KiB After Width: | Height: | Size: 168 KiB |
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<?xml version="1.0" encoding="utf-8"?>
|
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<TextureAtlas imagePath="pico.png">
|
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<!-- Created with Adobe Animate version 21.0.1.37179 -->
|
||||
<!-- http://www.adobe.com/products/animate.html -->
|
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<SubTexture name="Pico Idle Dance0000" x="2" y="2" width="435" height="461" pivotX="0" pivotY="0" frameX="-18" frameY="-13" frameWidth="453" frameHeight="475"/>
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<SubTexture name="Pico Idle Dance0006" x="2" y="473" width="444" height="474" frameX="-1" frameY="-1" frameWidth="453" frameHeight="475"/>
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<SubTexture name="Pico Idle Dance0007" x="448" y="473" width="442" height="474" frameX="-1" frameY="-1" frameWidth="453" frameHeight="475"/>
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<SubTexture name="Pico Idle Dance0008" x="892" y="473" width="443" height="475" frameX="0" frameY="0" frameWidth="453" frameHeight="475"/>
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<SubTexture name="Pico Idle Dance0009" x="892" y="473" width="443" height="475" frameX="0" frameY="0" frameWidth="453" frameHeight="475"/>
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<SubTexture name="Pico Idle Dance0010" x="892" y="473" width="443" height="475" frameX="0" frameY="0" frameWidth="453" frameHeight="475"/>
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<SubTexture name="Pico Idle Dance0011" x="892" y="473" width="443" height="475" frameX="0" frameY="0" frameWidth="453" frameHeight="475"/>
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<SubTexture name="Pico Idle Dance0012" x="892" y="473" width="443" height="475" frameX="0" frameY="0" frameWidth="453" frameHeight="475"/>
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<SubTexture name="Pico Idle Dance0013" x="892" y="473" width="443" height="475" frameX="0" frameY="0" frameWidth="453" frameHeight="475"/>
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</TextureAtlas>
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|
After Width: | Height: | Size: 49 KiB |
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<?xml version="1.0" encoding="utf-8"?>
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<TextureAtlas imagePath="senpai.png">
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<!-- Created with Adobe Animate version 21.0.1.37179 -->
|
||||
<!-- http://www.adobe.com/products/animate.html -->
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<SubTexture name="SENPAI idle Black Lines0000" x="2" y="2" width="336" height="288" pivotX="584.95" pivotY="295.2"/>
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<SubTexture name="SENPAI idle Black Lines0003" x="340" y="2" width="336" height="288"/>
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<SubTexture name="SENPAI idle Black Lines0004" x="678" y="2" width="336" height="288"/>
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<SubTexture name="SENPAI idle Black Lines0005" x="678" y="2" width="336" height="288"/>
|
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<SubTexture name="SENPAI idle Black Lines0006" x="2" y="292" width="336" height="288"/>
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<SubTexture name="SENPAI idle Black Lines0007" x="2" y="292" width="336" height="288"/>
|
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<SubTexture name="SENPAI idle Black Lines0008" x="340" y="292" width="336" height="288"/>
|
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<SubTexture name="SENPAI idle Black Lines0009" x="340" y="292" width="336" height="288"/>
|
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<SubTexture name="SENPAI idle Black Lines0010" x="340" y="292" width="336" height="288"/>
|
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<SubTexture name="SENPAI idle Black Lines0011" x="340" y="292" width="336" height="288"/>
|
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<SubTexture name="SENPAI idle Black Lines0012" x="340" y="292" width="336" height="288"/>
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<SubTexture name="SENPAI idle Black Lines0013" x="340" y="292" width="336" height="288"/>
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</TextureAtlas>
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|
After Width: | Height: | Size: 158 KiB |
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<?xml version="1.0" encoding="utf-8"?>
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<TextureAtlas imagePath="spooky.png">
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<!-- Created with Adobe Animate version 21.0.1.37179 -->
|
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<!-- http://www.adobe.com/products/animate.html -->
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<SubTexture name="spooky dance idle BLACK LINES0004" x="766" y="2" width="357" height="484" frameX="-79" frameY="-61" frameWidth="492" frameHeight="549"/>
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<SubTexture name="spooky dance idle BLACK LINES0005" x="766" y="2" width="357" height="484" frameX="-79" frameY="-61" frameWidth="492" frameHeight="549"/>
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|
||||
<SubTexture name="spooky dance idle BLACK LINES0007" x="2" y="553" width="354" height="494" frameX="-78" frameY="-52" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0008" x="358" y="553" width="492" height="532" frameX="0" frameY="-16" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0009" x="358" y="553" width="492" height="532" frameX="0" frameY="-16" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0010" x="852" y="553" width="481" height="524" frameX="-7" frameY="-20" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0011" x="852" y="553" width="481" height="524" frameX="-7" frameY="-20" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0012" x="766" y="2" width="357" height="484" frameX="-79" frameY="-61" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0013" x="766" y="2" width="357" height="484" frameX="-79" frameY="-61" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0014" x="2" y="553" width="354" height="494" frameX="-78" frameY="-52" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0015" x="2" y="553" width="354" height="494" frameX="-78" frameY="-52" frameWidth="492" frameHeight="549"/>
|
||||
</TextureAtlas>
|
||||
@@ -1 +1 @@
|
||||
999
|
||||
1002
|
||||
@@ -743,7 +743,9 @@ class PlayState extends MusicBeatState
|
||||
#end
|
||||
}
|
||||
if (FlxG.keys.justPressed.F5) {
|
||||
Logs.trace('Reloading scripts...', WARNING, YELLOW);
|
||||
scripts.reload();
|
||||
Logs.trace('Song scripts successfully reloaded.', WARNING, GREEN);
|
||||
}
|
||||
|
||||
// FlxG.watch.addQuick('VOL', vocals.amplitudeLeft);
|
||||
|
||||
@@ -32,6 +32,7 @@ class StoryMenuState extends MusicBeatState {
|
||||
|
||||
persistentUpdate = persistentDraw = true;
|
||||
|
||||
// WEEK INFO
|
||||
scoreText = new FunkinText(10, 10, 0, "SCORE: -", 36);
|
||||
scoreText.setFormat(Paths.font("vcr.ttf"), 32);
|
||||
|
||||
@@ -46,6 +47,25 @@ class StoryMenuState extends MusicBeatState {
|
||||
|
||||
for(e in [scoreText, weekTitle, weekBG])
|
||||
add(e);
|
||||
|
||||
// DUMBASS ARROWS
|
||||
var assets = Paths.getSparrowAtlas('menus/storymenu/assets');
|
||||
|
||||
var directions = ["left", "right"];
|
||||
|
||||
leftArrow = new FlxSprite((FlxG.width + 400) / 2, weekBG.y + weekBG.height + 10 + 10);
|
||||
rightArrow = new FlxSprite(FlxG.width - 10, weekBG.y + weekBG.height + 10 + 10);
|
||||
for(k=>arrow in [leftArrow, rightArrow]) {
|
||||
var dir = directions[k];
|
||||
|
||||
arrow.frames = assets;
|
||||
arrow.animation.addByPrefix('idle', 'arrow $dir');
|
||||
arrow.animation.addByPrefix('press', 'arrow push $dir', 24, false);
|
||||
arrow.animation.play('idle');
|
||||
add(arrow);
|
||||
}
|
||||
rightArrow.x -= rightArrow.width;
|
||||
|
||||
}
|
||||
|
||||
public function loadXMLs() {
|
||||
@@ -110,9 +130,18 @@ class StoryMenuState extends MusicBeatState {
|
||||
}
|
||||
}
|
||||
}
|
||||
trace(weeks);
|
||||
} catch(e) {
|
||||
Logs.trace('Failed to parse data/weeks.xml: $e', ERROR);
|
||||
}
|
||||
}
|
||||
|
||||
public override function update(elapsed:Float) {
|
||||
super.update(elapsed);
|
||||
leftArrow.animation.play(controls.LEFT ? 'press' : 'idle');
|
||||
rightArrow.animation.play(controls.RIGHT ? 'press' : 'idle');
|
||||
|
||||
if (controls.BACK) {
|
||||
FlxG.switchState(new MainMenuState());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -79,10 +79,16 @@ class KeybindSetting extends FlxTypedSpriteGroup<FlxSprite> {
|
||||
}
|
||||
|
||||
public function changeKeybind(callback:Void->Void, cancelCallback:Void->Void, p2:Bool = false) {
|
||||
|
||||
var flicker = FlxFlicker.flicker(this, 0, Options.flashingMenu ? 0.06 : 0.15, true, false, function(t) {
|
||||
});
|
||||
|
||||
KeybindsOptions.instance.persistentDraw = true;
|
||||
KeybindsOptions.instance.persistentUpdate = false;
|
||||
|
||||
KeybindsOptions.instance.openSubState(new ChangeKeybindSubState(function(key:FlxKey) {
|
||||
flicker.stop();
|
||||
flicker.destroy();
|
||||
if (p2)
|
||||
Reflect.setField(Options, 'P2_$value', [option2 = key]);
|
||||
else
|
||||
@@ -90,6 +96,8 @@ class KeybindSetting extends FlxTypedSpriteGroup<FlxSprite> {
|
||||
updateText();
|
||||
callback();
|
||||
}, function() {
|
||||
flicker.stop();
|
||||
flicker.destroy();
|
||||
if (p2)
|
||||
Reflect.setField(Options, 'P2_$value', [option2 = 0]);
|
||||
else
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
package funkin.options.keybinds;
|
||||
|
||||
import flixel.FlxCamera;
|
||||
import flixel.effects.FlxFlicker;
|
||||
import funkin.system.Controls;
|
||||
import funkin.options.Options;
|
||||
import flixel.group.FlxSpriteGroup.FlxTypedSpriteGroup;
|
||||
@@ -217,13 +216,11 @@ class KeybindsOptions extends MusicBeatSubstate {
|
||||
if (alphabets.members[curSelected] != null) {
|
||||
canSelect = false;
|
||||
CoolUtil.playMenuSFX(1);
|
||||
FlxFlicker.flicker(alphabets.members[curSelected], 0.4, Options.flashingMenu ? 0.06 : 0.15, true, false, function(t) {
|
||||
alphabets.members[curSelected].changeKeybind(function() {
|
||||
canSelect = true;
|
||||
}, function() {
|
||||
canSelect = true;
|
||||
}, p2Selected);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
package funkin.system;
|
||||
|
||||
import flixel.system.debug.log.LogStyle;
|
||||
import flixel.system.frontEnds.LogFrontEnd;
|
||||
import haxe.Log;
|
||||
import funkin.windows.WindowsAPI;
|
||||
import funkin.windows.WindowsAPI.ConsoleColor;
|
||||
@@ -18,6 +20,26 @@ class Logs {
|
||||
logText(Std.string(v))
|
||||
], TRACE));
|
||||
};
|
||||
|
||||
LogFrontEnd.onLogs = function(Data, Style, FireOnce) {
|
||||
var prefix = "[FLIXEL]";
|
||||
var color:ConsoleColor = LIGHTGRAY;
|
||||
var level:Level = INFO;
|
||||
if (Style == LogStyle.CONSOLE) {prefix = "> "; color = WHITE; level = INFO; }
|
||||
if (Style == LogStyle.ERROR) {prefix = "[FLIXEL ERROR]"; color = RED; level = ERROR; }
|
||||
if (Style == LogStyle.NORMAL) {prefix = "[FLIXEL]"; color = WHITE; level = INFO; }
|
||||
if (Style == LogStyle.NOTICE) {prefix = "[FLIXEL NOTICE]"; color = GREEN; level = WARNING;}
|
||||
if (Style == LogStyle.WARNING) {prefix = "[FLIXEL WARNING]"; color = YELLOW; level = WARNING;}
|
||||
|
||||
var d:Dynamic = Data;
|
||||
if (!(d is Array))
|
||||
d = [d];
|
||||
var a:Array<Dynamic> = d;
|
||||
var strs = [for(e in a) Std.string(e)];
|
||||
for(e in strs) {
|
||||
Logs.trace('$prefix $e', level, color);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public static function prepareColoredTrace(text:Array<LogText>, level:Level = INFO) {
|
||||
|
||||