Merge branch 'main' into internal-merge

# Conflicts:
#	source/funkin/backend/system/Flags.hx
This commit is contained in:
Ralty
2026-07-07 11:26:08 +07:00
10 changed files with 1129 additions and 85 deletions
@@ -0,0 +1,96 @@
package funkin.backend.scripting.events.gameplay;
import flixel.math.FlxPoint;
import flixel.tweens.FlxTween;
final class RatingsShowEvent extends CancellableEvent
{
/**
* Rating sprite (may be null)
*/
public var ratingSprite:Null<FlxSprite>;
/**
* Number sprite (may be null)
*/
public var numberSprite:Null<FlxSprite>;
/**
* Combo sprite (may be null)
*/
public var comboSprite:Null<FlxSprite>;
/**
* Scale of combo numbers. (may be null)
*/
public var numScale:Null<Float> = 0.5;
/**
* Whenever antialiasing should be enabled on combo numbers. (may be null)
*/
public var numAntialiasing:Null<Bool> = true;
/**
* Scale of the rating sprites. (may be null)
*/
public var ratingScale:Null<Float> = 0.7;
/**
* Whenever antialiasing should be enabled on ratings. (may be null)
*/
public var ratingAntialiasing:Null<Bool> = true;
/**
* Prefix of the rating sprite path. Defaults to "game/score/"
*/
public var ratingPrefix:String;
/**
* Suffix of the rating sprite path.
*/
public var ratingSuffix:String;
/**
* The sprite's acceleration.
*/
public var acceleration:Float;
/**
* A FlxPoint which x or y properties preposition the sprites current velocity.
*/
public var velocity:FlxPoint;
/**
* The duration of the sprite's alpha tween.
*/
public var tweenDuration:Float;
/**
* The start delay of the sprite's alpha tween.
*/
public var startDelay:Float;
/**
* Whenever the Rating sprites should be shown or not.
*/
public var displayRating:Bool;
/**
* Whenever the Rating sprites should be shown or not.
*/
public var displayNumbers:Bool;
/**
* Whenever the Combo sprite should be shown or not (like old Week 7 patches).
*/
public var displayCombo:Bool;
/**
* Whether the sprite should be tweened or not.
*/
public var playTween:Bool;
/**
* The amount of spacing for the combo numbers. (may be null)
*/
public var numSpacing:Null<Float>;
/**
* The position of the sprite.
*/
public var position:FlxPoint;
/**
* Whether to reset the sprite or not.
*/
public var resetSprite:Bool;
/**
* The rating name of the rating sprite. (may be null)
*/
public var rating:Null<String>;
/**
* The FlxTween instance. (null before "onPostRatingsShown")
*/
public var tween:Null<FlxTween>;
}
@@ -34,11 +34,11 @@ final class NoteHitEvent extends CancellableEvent {
/**
* Whenever the Rating sprites should be shown or not.
*/
public var displayRating:Bool;
public var displayRating:Null<Bool>;
/**
* Whenever the Combo sprite should be shown or not (like old Week 7 patches).
*/
public var displayCombo:Bool;
public var displayCombo:Null<Bool>;
/**
* Note that has been pressed
*/
@@ -66,11 +66,11 @@ final class NoteHitEvent extends CancellableEvent {
/**
* Prefix of the rating sprite path. Defaults to "game/score/"
*/
public var ratingPrefix:String;
public var ratingPrefix:Null<String>;
/**
* Suffix of the rating sprite path.
*/
public var ratingSuffix:String;
public var ratingSuffix:Null<String>;
/**
* Direction of the press (0 = Left, 1 = Down, 2 = Up, 3 = Right)
*/
@@ -98,19 +98,19 @@ final class NoteHitEvent extends CancellableEvent {
/**
* Scale of combo numbers.
*/
public var numScale:Float = 0.5;
public var numScale:Null<Float>;
/**
* Whenever antialiasing should be enabled on combo number.
*/
public var numAntialiasing:Bool = true;
public var numAntialiasing:Null<Bool>;
/**
* Scale of ratings.
*/
public var ratingScale:Float = 0.7;
public var ratingScale:Null<Float>;
/**
* Whenever antialiasing should be enabled on ratings.
*/
public var ratingAntialiasing:Bool = true;
public var ratingAntialiasing:Null<Bool>;
/**
* Whenever the animation should be forced to play (if it's null it will be forced based on the sprite's data xml, if it has one).
*/