better default forced

FINALLY i had the best idea to fix this shit
This commit is contained in:
⍚~Nex
2024-09-10 22:59:45 +02:00
parent 809f1f2840
commit dd4e8962d8
3 changed files with 14 additions and 10 deletions
+12 -9
View File
@@ -1,6 +1,7 @@
package funkin.backend.utils;
import funkin.backend.FunkinSprite;
import funkin.game.Character;
import funkin.backend.system.ErrorCode;
import funkin.backend.FunkinSprite.XMLAnimType;
import flixel.util.FlxColor;
@@ -170,8 +171,7 @@ class XMLUtil {
animType: spr.spriteAnimType,
x: 0,
y: 0,
indices: [for(i in 0...spr.frames.frames.length) i],
forced: (node.has.forced && node.att.forced == "true") || (!node.has.forced && spr.spriteAnimType == BEAT)
indices: [for(i in 0...spr.frames.frames.length) i]
});
}
}
@@ -188,7 +188,7 @@ class XMLUtil {
return loadSpriteFromXML(Type.createInstance(cl, args), node, parentFolder, defaultAnimType);
}
public static function extractAnimFromXML(anim:Access, animType:XMLAnimType = NONE, loop:Bool = false):AnimData {
public static function extractAnimFromXML(anim:Access, animType:XMLAnimType = NONE, loop:Bool = false, ?sprite:FunkinSprite):AnimData {
var animData:AnimData = {
name: null,
anim: null,
@@ -197,8 +197,7 @@ class XMLUtil {
animType: animType,
x: 0,
y: 0,
indices: [],
forced: false,
indices: []
};
if (anim.has.name) animData.name = anim.att.name;
@@ -254,24 +253,28 @@ class XMLUtil {
if (sprite is FunkinSprite) {
var xmlSpr = cast(sprite, FunkinSprite);
var name = animData.name;
switch(animData.animType) {
case BEAT:
xmlSpr.beatAnims.push({
name: animData.name,
forced: animData.forced.getDefault(false)
name: name,
forced: animData.forced.getDefault(defaultForcedCheck(name, xmlSpr))
});
case LOOP:
xmlSpr.animation.play(animData.name, animData.forced.getDefault(false));
xmlSpr.animation.play(name, animData.forced.getDefault(defaultForcedCheck(name, xmlSpr)));
default:
// nothing
}
xmlSpr.animDatas.set(animData.name, animData);
xmlSpr.animDatas.set(name, animData);
}
return OK;
}
return MISSING_PROPERTY;
}
public static inline function defaultForcedCheck(animName:String, sprite:FunkinSprite):Bool
return sprite is Character && (animName.startsWith("idle") || animName.startsWith("danceLeft") || animName.startsWith("danceRight")) ? false : sprite.spriteAnimType == BEAT;
public static inline function fixXMLText(text:String) {
var v:String;
return [for(l in text.split("\n")) if ((v = l.trim()) != "") v].join("\n");