dev mode implementation
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@@ -4,10 +4,20 @@ import flixel.util.FlxColor;
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using StringTools;
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typedef KeybindsCategory = {
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var name:String;
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var settings:Array<KeybindsSettings>;
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var ?devModeOnly:Bool;
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}
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typedef KeybindsSettings = {
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var name:String;
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var control:String;
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}
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class KeybindsOptions extends MusicBeatSubstate {
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public static var instance:KeybindsOptions;
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public var categories = [
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public var categories:Array<KeybindsCategory> = [
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{
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name: 'Notes',
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settings: [
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@@ -93,12 +103,23 @@ class KeybindsOptions extends MusicBeatSubstate {
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]
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},
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{
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name: 'DEBUG',
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name: 'Developer',
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devModeOnly: true,
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settings: [
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{
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name: 'Reload',
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control: 'DEBUG_RELOAD'
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name: 'Developer Menus',
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control: 'DEV_ACCESS'
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},
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#if GLOBAL_SCRIPT // since theyre integrated into global script - Nex
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{
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name: 'Open Console',
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control: 'DEV_CONSOLE'
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},
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{
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name: 'Reload State',
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control: 'DEV_RELOAD'
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},
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#end
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]
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}
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];
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@@ -154,7 +175,9 @@ class KeybindsOptions extends MusicBeatSubstate {
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}
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var k:Int = 0;
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for(category in categories) {
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for (category in categories) {
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if (category.devModeOnly && !Options.devMode) continue;
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k++;
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var title = new Alphabet(0, k * 75, category.name, true);
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title.screenCenter(X);
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