update README.md and FEATURES.md
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@@ -71,6 +71,12 @@ _**QOL = Quality of Life**_
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- Characters are located in `data/weeks/characters`.
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- Weeks are located in `data/weeks/weeks/`
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- If you need to rearrange the weeks in-game, you can use the `data/weeks/weeks.txt` file.
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- Editors for Charts and Characters (Stage coming soon)
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- Undos/Redos supported
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- Warning on closing unsaved work
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- Clean UI (for ocd freaks)
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- Mature Chart editor (Character editor rework soon)
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- Features not found in other editors!
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- Every single state & substate can be modified via HScript (`data/states/StateName.hx`)
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- **Instances launched via `lime test windows` will automatically use assets from source.**
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</details>
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@@ -1,10 +1,9 @@
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# Friday Night Funkin' - Codename Engine (WIP)
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## PLEASE NOTE - THIS IS STILL IN A ALPHA STATE
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### Mods created with alpha versions of Codename may not be compatible with the release version
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## PLEASE NOTE - THIS IS STILL IN A BETA STATE
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### Mods created with beta versions of Codename may not be compatible with the release version
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Known issues in the alpha:
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- Some options are missing
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- Week 5 has no monster animation
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- Week 6 still have no dialogue
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- Week 7 have no running tankman
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@@ -28,6 +27,8 @@ Latest builds for the engine can be found in the [Actions](https://github.com/Yo
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- Credits to [Ne_Eo](https://twitter.com/Ne_Eo_Twitch) and the [3D-HaxeFlixel](https://github.com/lunarcleint/3D-HaxeFlixel) repository for Away3D Flixel support
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- Credits to the [FlxAnimate](https://github.com/Dot-Stuff/flxanimate) team for the Animate Atlas support.
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- Credits to Smokey555 for the backup Animate Atlas to spritesheet code.
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- Credits to MAJigsaw77 for [hxvlc](https://github.com/MAJigsaw77/hxvlc) for video cutscene/mp4 support.
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- Credits to Aidan63 for [discord-rpc](https://github.com/Aidan63/linc_discord-rpc) for discord rpc integration.
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</details>
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<details>
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