Remove showOutlines toggle

This commit is contained in:
NeeEoo
2024-04-16 02:18:01 +02:00
parent 759a124fd0
commit eb2724fe86
@@ -51,7 +51,6 @@ class StageEditor extends UIState {
public var storedPos:FlxPoint = new FlxPoint();
public var storedScale:FlxPoint = new FlxPoint();
public var showOutlines:Bool = true;
public var showCharacters:Bool = true;
public static inline var SPRITE_WINDOW_WIDTH:Int = 400;
@@ -141,12 +140,6 @@ class StageEditor extends UIState {
{
label: "Editor",
childs: [
{
label: "Show Outlines",
//keybind: [CONTROL, NUMPADPLUS],
onSelect: _editor_showOutlines,
icon: showOutlines ? 1 : 0
},
{
label: "Show Characters",
//keybind: [CONTROL, NUMPADMINUS],
@@ -587,11 +580,6 @@ class StageEditor extends UIState {
setZoom(stage.defaultZoom);
}
function _editor_showOutlines(t) {
showOutlines = !showOutlines;
t.icon = showOutlines ? 1 : 0;
}
function _editor_showCharacters(t) {
showCharacters = !showCharacters;
t.icon = showCharacters ? 1 : 0;
@@ -606,7 +594,6 @@ class StageEditor extends UIState {
override function draw() {
super.draw();
if(!showOutlines) return;
mousePoint = FlxG.mouse.getWorldPosition(stageCamera, mousePoint);
if(dot == null) {
dot = new FlxSprite().makeGraphic(30, 30, FlxColor.WHITE);