@NeeEoo im gonna throw you off a cliff you too
reminds me of another commit,,,
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@@ -460,13 +460,13 @@ class PlayState extends MusicBeatState
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*
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* NOTE: This is just a default value for the final value, the final value can be changed through notes hit events.
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*/
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public var defDisplayRating:Bool = true;
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public var defaultDisplayRating:Bool = true;
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/**
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* Whenever the Combo sprite should be shown or not (like old Week 7 patches).
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*
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* NOTE: This is just a default value for the final value, the final value can be changed through notes hit events.
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*/
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public var defDisplayCombo:Bool = false;
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public var defaultDisplayCombo:Bool = false;
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/**
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* Minimum Combo Count to display the combo digits. Anything less than 0 means it won't be shown.
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*/
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@@ -1661,9 +1661,9 @@ class PlayState extends MusicBeatState
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var event:NoteHitEvent;
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if (strumLine != null && !strumLine.cpu)
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event = EventManager.get(NoteHitEvent).recycle(false, !note.isSustainNote, !note.isSustainNote, null, defDisplayRating, defDisplayCombo, note, strumLine.characters, true, note.noteType, note.animSuffix.getDefault(note.strumID < strumLine.members.length ? strumLine.members[note.strumID].animSuffix : strumLine.animSuffix), "game/score/", "", note.strumID, score, note.isSustainNote ? null : accuracy, 0.023, daRating, Options.splashesEnabled && !note.isSustainNote && daRating == "sick");
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event = EventManager.get(NoteHitEvent).recycle(false, !note.isSustainNote, !note.isSustainNote, null, defaultDisplayRating, defaultDisplayCombo, note, strumLine.characters, true, note.noteType, note.animSuffix.getDefault(note.strumID < strumLine.members.length ? strumLine.members[note.strumID].animSuffix : strumLine.animSuffix), "game/score/", "", note.strumID, score, note.isSustainNote ? null : accuracy, 0.023, daRating, Options.splashesEnabled && !note.isSustainNote && daRating == "sick");
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else
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event = EventManager.get(NoteHitEvent).recycle(false, false, false, null, defDisplayRating, defDisplayCombo, note, strumLine.characters, false, note.noteType, note.animSuffix.getDefault(note.strumID < strumLine.members.length ? strumLine.members[note.strumID].animSuffix : strumLine.animSuffix), "game/score/", "", note.strumID, 0, null, 0, daRating, false);
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event = EventManager.get(NoteHitEvent).recycle(false, false, false, null, defaultDisplayRating, defaultDisplayCombo, note, strumLine.characters, false, note.noteType, note.animSuffix.getDefault(note.strumID < strumLine.members.length ? strumLine.members[note.strumID].animSuffix : strumLine.animSuffix), "game/score/", "", note.strumID, 0, null, 0, daRating, false);
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event.deleteNote = !note.isSustainNote; // work around, to allow sustain notes to be deleted
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event = scripts.event(strumLine != null && !strumLine.cpu ? "onPlayerHit" : "onDadHit", event);
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strumLine.onHit.dispatch(event);
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