OKAY IT HALF WORKS

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
This commit is contained in:
⍚~Nex
2024-04-09 17:18:29 +02:00
co-authored by Ne_Eo
parent f153ed3696
commit f9c74c5a2d
7 changed files with 106 additions and 44 deletions
@@ -1,5 +1,6 @@
package funkin.backend.assets;
import funkin.backend.assets.TranslatedAssetLibrary;
import funkin.backend.assets.IModsAssetLibrary;
import lime.utils.AssetLibrary;
@@ -11,6 +12,10 @@ class AssetsLibraryList extends AssetLibrary {
private var __defaultLibraries:Array<AssetLibrary> = [];
public var base:AssetLibrary;
#if TRANSLATIONS_SUPPORT
public var transLib:TranslatedAssetLibrary;
#end
public function removeLibrary(lib:AssetLibrary) {
if (lib == null) return lib;
libraries.remove(lib);
@@ -121,6 +126,9 @@ class AssetsLibraryList extends AssetLibrary {
}
private function shouldSkipLib(k:Int, source:AssetSource) {
#if TRANSLATIONS_SUPPORT
k -= libraries.indexOf(transLib) + 1;
#end
return switch(source) {
case BOTH: false;
case SOURCE: k < libraries.length - __defaultLibraries.length;
@@ -136,10 +144,10 @@ class AssetsLibraryList extends AssetLibrary {
public function new(?base:AssetLibrary) {
super();
if (base == null)
base = Assets.getLibrary("default");
addLibrary(this.base = base);
__defaultLibraries.push(base);
#if TRANSLATIONS_SUPPORT
__defaultLibraries.push(addLibrary(transLib = new TranslatedAssetLibrary(), BOTH));
#end
__defaultLibraries.push(addLibrary(this.base = (base == null ? Assets.getLibrary("default") : base), SOURCE));
}
public function unloadLibraries() {
@@ -158,8 +166,9 @@ class AssetsLibraryList extends AssetLibrary {
addLibrary(d);
}
public function addLibrary(lib:AssetLibrary) {
libraries.insert(0, lib);
public function addLibrary(lib:AssetLibrary, tag:AssetSource = MODS) {
libraries.insert(#if TRANSLATIONS_SUPPORT libraries.indexOf(transLib) + 1 #else 0 #end, lib);
lib.tag = tag;
return lib;
}
}
+4 -3
View File
@@ -102,7 +102,7 @@ class ModsFolder {
#end
return mods;
}
public static function getLoadedModsLibs():Array<IModsAssetLibrary> {
public static function getLoadedModsLibs(skipTranslated:Bool = false):Array<IModsAssetLibrary> {
var libs = [];
for (i in Paths.assetsTree.libraries) {
var l = i;
@@ -111,12 +111,13 @@ class ModsFolder {
@:privateAccess
if (al.__proxy != null) l = al.__proxy;
}
if(skipTranslated && (l is TranslatedAssetLibrary)) continue;
if (l is ScriptedAssetLibrary || l is IModsAssetLibrary) libs.push(cast(l, IModsAssetLibrary));
}
return libs;
}
public static function getLoadedMods():Array<String>
return [for (modLib in getLoadedModsLibs()) modLib.modName];
public static function getLoadedMods(skipTranslated:Bool = false):Array<String>
return [for (modLib in getLoadedModsLibs(skipTranslated)) modLib.modName];
public static function prepareLibrary(libName:String, force:Bool = false) {
var assets:AssetManifest = new AssetManifest();
@@ -32,16 +32,16 @@ class TranslatedAssetLibrary extends AssetLibrary implements IModsAssetLibrary {
private inline function getAssetPath():String // because of the IModsAssetLibrary - Nex
return basePath;
public inline function formatPath(mainPath:String, ?asset:String):String { // TO MAKE THIS WORKS GOOD - Nex
public inline function formatPath(mainPath:String, ?asset:String):String {
if(!mainPath.endsWith('/')) mainPath += '/';
return mainPath + getAssetPath() + (asset == null ? "" : asset);
}
public override function getAudioBuffer(id:String):AudioBuffer
{
for(lib in ModsFolder.getLoadedModsLibs()) {
if(lib is TranslatedAssetLibrary || !(lib is AssetLibrary)) continue;
var val = cast(lib, AssetLibrary).getAudioBuffer(formatPath(lib.basePath, id));
for(lib in ModsFolder.getLoadedModsLibs(true)) {
if(!(lib is AssetLibrary)) continue;
var val = cast(lib, AssetLibrary).getAudioBuffer(formatPath(lib.prefix, id));
if(val != null) return val;
}
return null;
@@ -49,9 +49,9 @@ class TranslatedAssetLibrary extends AssetLibrary implements IModsAssetLibrary {
public override function getBytes(id:String):Bytes
{
for(lib in ModsFolder.getLoadedModsLibs()) {
if(lib is TranslatedAssetLibrary || !(lib is AssetLibrary)) continue;
var val = cast(lib, AssetLibrary).getBytes(formatPath(lib.basePath, id));
for(lib in ModsFolder.getLoadedModsLibs(true)) {
if(!(lib is AssetLibrary)) continue;
var val = cast(lib, AssetLibrary).getBytes(formatPath(lib.prefix, id));
if(val != null) return val;
}
return null;
@@ -59,9 +59,9 @@ class TranslatedAssetLibrary extends AssetLibrary implements IModsAssetLibrary {
public override function getFont(id:String):Font
{
for(lib in ModsFolder.getLoadedModsLibs()) {
if(lib is TranslatedAssetLibrary || !(lib is AssetLibrary)) continue;
var val = cast(lib, AssetLibrary).getFont(formatPath(lib.basePath, id));
for(lib in ModsFolder.getLoadedModsLibs(true)) {
if(!(lib is AssetLibrary)) continue;
var val = cast(lib, AssetLibrary).getFont(formatPath(lib.prefix, id));
if(val != null) return val;
}
return null;
@@ -69,9 +69,9 @@ class TranslatedAssetLibrary extends AssetLibrary implements IModsAssetLibrary {
public override function getImage(id:String):Image
{
for(lib in ModsFolder.getLoadedModsLibs()) {
if(lib is TranslatedAssetLibrary || !(lib is AssetLibrary)) continue;
var val = cast(lib, AssetLibrary).getImage(formatPath(lib.basePath, id));
for(lib in ModsFolder.getLoadedModsLibs(true)) {
if(!(lib is AssetLibrary)) continue;
var val = cast(lib, AssetLibrary).getImage(formatPath(lib.prefix, id));
if(val != null) return val;
}
return null;
@@ -79,9 +79,9 @@ class TranslatedAssetLibrary extends AssetLibrary implements IModsAssetLibrary {
public override function getPath(id:String):String
{
for(lib in ModsFolder.getLoadedModsLibs()) {
if(lib is TranslatedAssetLibrary || !(lib is AssetLibrary)) continue;
var val = cast(lib, AssetLibrary).getPath(formatPath(lib.basePath, id));
for(lib in ModsFolder.getLoadedModsLibs(true)) {
if(!(lib is AssetLibrary)) continue;
var val = cast(lib, AssetLibrary).getPath(formatPath(lib.prefix, id));
if(val != null) return val;
}
return null;
@@ -92,28 +92,28 @@ class TranslatedAssetLibrary extends AssetLibrary implements IModsAssetLibrary {
public function getFiles(folder:String):Array<String>
{
for(lib in ModsFolder.getLoadedModsLibs()) {
if(lib is TranslatedAssetLibrary) continue;
var val = lib.getFiles(formatPath(lib.basePath, folder));
if(val != []) return val;
for(lib in ModsFolder.getLoadedModsLibs(true)) {
if(!(lib is AssetLibrary)) continue;
var val = lib.getFiles(formatPath(lib.prefix, folder));
if(val != null && val.length > 0) return val;
}
return [];
}
public function getFolders(folder:String):Array<String>
{
for(lib in ModsFolder.getLoadedModsLibs()) {
if(lib is TranslatedAssetLibrary) continue;
var val = lib.getFolders(formatPath(lib.basePath, folder));
if(val != []) return val;
for(lib in ModsFolder.getLoadedModsLibs(true)) {
if(!(lib is AssetLibrary)) continue;
var val = lib.getFolders(formatPath(lib.prefix, folder));
if(val != null && val.length > 0) return val;
}
return [];
}
private function __isCacheValid(cache:Map<String, Dynamic>, asset:String, isLocal:Bool = false):Bool
{
for(lib in ModsFolder.getLoadedModsLibs()) {
if(lib is TranslatedAssetLibrary || !(lib is AssetLibrary)) continue;
for(lib in ModsFolder.getLoadedModsLibs(true)) {
if(!(lib is AssetLibrary)) continue;
// are you fucking serious (no the fucking switch doesnt work here) - Nex
var _lib = cast(lib, AssetLibrary);
@@ -123,7 +123,7 @@ class TranslatedAssetLibrary extends AssetLibrary implements IModsAssetLibrary {
(cache == cachedImages) ? _lib.cachedImages :
(cache == cachedText) ? _lib.cachedText : cache;
@:privateAccess if(lib.__isCacheValid(libCache, formatPath(lib.basePath, asset), isLocal)) return true;
@:privateAccess if(lib.__isCacheValid(libCache, formatPath(lib.prefix, asset), isLocal)) return true;
}
return false;
}
@@ -131,14 +131,17 @@ class TranslatedAssetLibrary extends AssetLibrary implements IModsAssetLibrary {
private function __parseAsset(asset:String):Bool
{
@:privateAccess
for(lib in ModsFolder.getLoadedModsLibs()) if(!(lib is TranslatedAssetLibrary) && lib.__parseAsset(formatPath(lib.basePath, asset))) return true;
for(lib in ModsFolder.getLoadedModsLibs(true)) {
if(!(lib is AssetLibrary)) continue;
if(lib.__parseAsset(formatPath(lib.prefix, asset))) return true;
}
return false;
}
#end
public override function exists(id:String, type:String):Bool
{
for(lib in ModsFolder.getLoadedModsLibs()) if(!(lib is TranslatedAssetLibrary) && lib is AssetLibrary && cast(lib, AssetLibrary).exists(formatPath(lib.basePath, id), type)) return true;
for(lib in ModsFolder.getLoadedModsLibs(true)) if(lib is AssetLibrary && cast(lib, AssetLibrary).exists(formatPath(lib.prefix, id), type)) return true;
return false;
}
}