diff --git a/source/funkin/game/PlayState.hx b/source/funkin/game/PlayState.hx index 915b3364..60cd3cb9 100644 --- a/source/funkin/game/PlayState.hx +++ b/source/funkin/game/PlayState.hx @@ -577,7 +577,7 @@ class PlayState extends MusicBeatState for(folder in scriptsFolders) { for(file in Paths.getFolderContent(folder, true, fromMods ? MODS : BOTH)) { if (folder == 'data/charts/') - Logs.trace('[PlayState] data/charts/ is deprecrated and will be removed in the future. Please move script $file to songs/', WARNING, DARKYELLOW); + Logs.warn('data/charts/ is deprecrated and will be removed in the future. Please move script $file to songs/', WARNING, DARKYELLOW, "PlayState"); addScript(file); } @@ -1226,9 +1226,9 @@ class PlayState extends MusicBeatState FlxG.switchState(new funkin.editors.charter.Charter(SONG.meta.name, difficulty, false)); } if (FlxG.keys.justPressed.F5) { - Logs.trace('[PlayState] Reloading scripts...', WARNING, YELLOW); + Logs.warn('Reloading scripts...', WARNING, YELLOW, "PlayState"); scripts.reload(); - Logs.trace('[PlayState] Song scripts successfully reloaded.', WARNING, GREEN); + Logs.warn('Song scripts successfully reloaded.', WARNING, GREEN, "PlayState"); } } @@ -1490,7 +1490,7 @@ class PlayState extends MusicBeatState else { // TODO: make this colored - Logs.trace('[PlayState] Loading next song (${storyPlaylist[0].toLowerCase()}/$difficulty)', VERBOSE); + Logs.verbose('Loading next song (${storyPlaylist[0].toLowerCase()}/$difficulty)', "PlayState"); registerSmoothTransition();