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import funkin.game.HudCamera;
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import funkin.scripting.events.NoteHitEvent;
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public var pixelNotesForBF = true;
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public var pixelNotesForDad = true;
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public var enablePixelUI = true;
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public var enablePixelGameOver = true;
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public var enableCameraHacks = Options.week6PixelPerfect;
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public var enablePauseMenu = true;
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public var isSpooky = false;
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var oldStageQuality = FlxG.game.stage.quality;
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static var daPixelZoom = 6;
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/**
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* UI
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*/
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function onNoteCreation(event) {
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if (event.note.strumLine == playerStrums && !pixelNotesForBF) return;
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if (event.note.strumLine == cpuStrums && !pixelNotesForDad) return;
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event.cancel();
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var note = event.note;
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if (event.note.isSustainNote) {
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note.loadGraphic(Paths.image('stages/school/ui/arrowEnds'), true, 7, 6);
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note.animation.add("hold", [event.strumID]);
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note.animation.add("holdend", [4 + event.strumID]);
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} else {
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note.loadGraphic(Paths.image('stages/school/ui/arrows-pixels'), true, 17, 17);
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note.animation.add("scroll", [4 + event.strumID]);
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}
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note.scale.set(daPixelZoom, daPixelZoom);
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note.updateHitbox();
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}
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function onStrumCreation(event) {
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if (event.player == 1 && !pixelNotesForBF) return;
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if (event.player == 0 && !pixelNotesForDad) return;
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event.cancel();
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var strum = event.strum;
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strum.loadGraphic(Paths.image('stages/school/ui/arrows-pixels'), true, 17, 17);
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strum.animation.add("static", [event.strumID]);
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strum.animation.add("pressed", [4 + event.strumID, 8 + event.strumID], 12, false);
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strum.animation.add("confirm", [12 + event.strumID, 16 + event.strumID], 24, false);
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strum.scale.set(daPixelZoom, daPixelZoom);
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strum.updateHitbox();
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}
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function onCountdown(event) {
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if (!enablePixelUI) return;
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if (event.soundPath != null) event.soundPath = 'pixel/' + event.soundPath;
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event.antialiasing = false;
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event.scale = daPixelZoom;
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event.spritePath = switch(event.swagCounter) {
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case 0: null;
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case 1: 'stages/school/ui/ready';
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case 2: 'stages/school/ui/set';
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case 3: 'stages/school/ui/go';
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};
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}
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function onPlayerHit(event:NoteHitEvent) {
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if (!enablePixelUI) return;
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event.ratingPrefix = "stages/school/ui/";
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event.ratingScale = daPixelZoom * 0.7;
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event.ratingAntialiasing = false;
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event.numScale = daPixelZoom;
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event.numAntialiasing = false;
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}
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/**
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* CAMERA HACKS!!
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*/
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function postCreate() {
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if (enablePauseMenu) {
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PauseSubState.script = 'data/scripts/week6-pause';
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}
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if (enableCameraHacks) {
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FlxG.camera.antialiasing = false;
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FlxG.camera.pixelPerfectRender = true;
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iconP1.antialiasing = false;
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iconP2.antialiasing = false;
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makeCameraPixely(camGame);
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defaultCamZoom /= daPixelZoom;
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}
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if (enablePixelGameOver) {
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gameOverSong = "pixel/gameOver";
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lossSFX = "pixel/gameOverSFX";
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retrySFX = "pixel/gameOverEnd";
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}
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}
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function onStartCountdown() {
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var newNoteCamera = new HudCamera();
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newNoteCamera.bgColor = 0; // transparent
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FlxG.cameras.add(newNoteCamera, false);
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var pixelSwagWidth = Note.swagWidth + (daPixelZoom - (Note.swagWidth % daPixelZoom));
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for(p in strumLines) {
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var i = 0;
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for(str in p.members) {
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str.x = (FlxG.width * strumOffset) + (pixelSwagWidth * (i - 2));
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str.x -= str.x % daPixelZoom;
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i++;
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}
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}
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makeCameraPixely(newNoteCamera);
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}
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/**
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* Use this to make any camera pixelly (you wont be able to zoom with it anymore!)
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*/
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public function makeCameraPixely(cam) {
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cam.pixelPerfectRender = true;
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cam.zoom /= Math.min(FlxG.scaleMode.scale.x, FlxG.scaleMode.scale.y) * daPixelZoom;
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var shad = new CustomShader('pixelZoomShader');
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cam.addShader(shad);
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pixellyCameras.push(cam);
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pixellyShaders.push(shad);
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FlxG.game.stage.quality = 2;
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}
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function destroy() {
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// resets the stage quality
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FlxG.game.stage.quality = oldStageQuality;
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}
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function pixelCam(cam) {
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makeCameraPixely(cam);
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}
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var pixellyCameras = [];
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var pixellyShaders = [];
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function postUpdate(elapsed) {
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for(e in pixellyCameras) {
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if (Std.isOfType(e, HudCamera))
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e.downscroll = camHUD.downscroll;
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}
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if (enableCameraHacks) {
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for(p in strumLines)
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p.notes.forEach(function(n) {
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n.y -= n.y % daPixelZoom;
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n.x -= n.x % daPixelZoom;
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});
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}
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for(e in pixellyCameras) {
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if (!e.exists) continue;
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e.zoom = 1 / daPixelZoom / Math.min(FlxG.scaleMode.scale.x, FlxG.scaleMode.scale.y);
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}
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for(e in pixellyShaders) {
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e.pixelZoom = 1 / daPixelZoom / Math.min(FlxG.scaleMode.scale.x, FlxG.scaleMode.scale.y);
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}
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}
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Reference in New Issue
Block a user