Merge branch 'main' into translations-system
This commit is contained in:
@@ -3,15 +3,20 @@ package funkin.backend;
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import flixel.graphics.frames.FlxFrame;
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import flixel.math.FlxAngle;
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import flixel.math.FlxMatrix;
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import openfl.display.BlendMode;
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import openfl.geom.ColorTransform;
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class FlxAnimate extends flxanimate.FlxAnimate {
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static var rMatrix = new FlxMatrix();
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override function drawLimb(limb:FlxFrame, _rMatrix:FlxMatrix, ?colorTransform:ColorTransform)
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override function drawLimb(limb:FlxFrame, _rMatrix:FlxMatrix, ?colorTransform:ColorTransform, ?blendMode:BlendMode)
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{
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if (alpha == 0 || colorTransform != null && (colorTransform.alphaMultiplier == 0 || colorTransform.alphaOffset == -255) || limb == null || limb.type == EMPTY)
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return;
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if (blendMode == null)
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blendMode = BlendMode.NORMAL;
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for (camera in cameras)
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{
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rMatrix.identity();
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@@ -28,7 +33,7 @@ class FlxAnimate extends flxanimate.FlxAnimate {
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var angleOff = (frameOffsetAngle - angle) * FlxAngle.TO_RAD;
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var cos = Math.cos(angleOff);
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var sin = Math.sin(angleOff);
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// cos doesnt need to be negated
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// cos doesn't need to be negated
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rMatrix.rotateWithTrig(cos, -sin);
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rMatrix.translate(-frameOffset.x, -frameOffset.y);
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rMatrix.rotateWithTrig(cos, sin);
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@@ -66,13 +71,13 @@ class FlxAnimate extends flxanimate.FlxAnimate {
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}
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rMatrix.translate(_point.x, _point.y);
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camera.drawPixels(limb, null, rMatrix, colorTransform, blend, antialiasing, shaderEnabled ? shader : null);
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camera.drawPixels(limb, null, rMatrix, colorTransform, blendMode, antialiasing, shaderEnabled ? shader : null);
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#if FLX_DEBUG
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FlxBasic.visibleCount++;
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#end
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}
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// doesnt work, needs to be remade
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// doesn't work, needs to be remade
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// #if FLX_DEBUG
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// if (FlxG.debugger.drawDebug)
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// drawDebug();
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@@ -81,7 +86,7 @@ class FlxAnimate extends flxanimate.FlxAnimate {
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override function limbOnScreen(limb:FlxFrame, m:FlxMatrix, ?Camera:FlxCamera)
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{
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// TODO: ACTUAL OPTIMISATION
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// TODO: ACTUAL OPTIMIZATION
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return true;
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}
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}
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}
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@@ -49,7 +49,8 @@ class FunkinSprite extends FlxSkewedSprite implements IBeatReceiver implements I
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public var globalCurFrame(get, set):Int;
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/**
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* ODD interval -> asynced; EVEN interval -> synced
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* ODD interval -> not aligned to beats
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* EVEN interval -> aligned to beats
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*/
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public var beatInterval(default, set):Int = 2;
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public var beatOffset:Int = 0;
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@@ -330,7 +331,31 @@ class FunkinSprite extends FlxSkewedSprite implements IBeatReceiver implements I
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lastAnimContext = Context;
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}
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public function getAnim(name:String):OneOfTwo<FlxAnimation, FlxSymbolAnimation> {
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public inline function addAnim(name:String, prefix:String, frameRate:Float = 24, ?looped:Bool, ?forced:Bool, ?indices:Array<Int>, x:Float = 0, y:Float = 0, animType:XMLAnimType = NONE)
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{
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return XMLUtil.addAnimToSprite(this, {
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name: name,
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anim: prefix,
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fps: frameRate,
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loop: looped == null ? animType == LOOP : looped,
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animType: animType,
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x: x,
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y: y,
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indices: indices,
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forced: forced
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});
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}
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public inline function removeAnim(name:String)
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{
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if (animateAtlas != null)
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@:privateAccess animateAtlas.anim.animsMap.remove(name);
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else
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animation.remove(name);
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}
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public function getAnim(name:String):OneOfTwo<FlxAnimation, FlxSymbolAnimation>
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{
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if(animateAtlas != null)
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return animateAtlas.anim.getByName(name);
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return animation.getByName(name);
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@@ -343,7 +368,7 @@ class FunkinSprite extends FlxSkewedSprite implements IBeatReceiver implements I
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return FlxPoint.weak(0, 0);
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}
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public inline function hasAnimation(AnimName:String):Bool @:privateAccess
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public inline function hasAnim(AnimName:String):Bool @:privateAccess
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return animateAtlas != null ? (animateAtlas.anim.animsMap.exists(AnimName)
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|| animateAtlas.anim.symbolDictionary.exists(AnimName)) : animation.exists(AnimName);
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@@ -355,13 +380,6 @@ class FunkinSprite extends FlxSkewedSprite implements IBeatReceiver implements I
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return animateAtlas != null ? animateAtlas.anim.reversed : animation.curAnim != null ? animation.curAnim.reversed : false;
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}
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public inline function removeAnimation(name:String) {
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if (animateAtlas != null)
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@:privateAccess animateAtlas.anim.animsMap.remove(name);
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else
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animation.remove(name);
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}
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public inline function getNameList():Array<String> {
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if (animateAtlas != null)
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return [for (name in @:privateAccess animateAtlas.anim.animsMap.keys()) name];
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@@ -369,7 +387,8 @@ class FunkinSprite extends FlxSkewedSprite implements IBeatReceiver implements I
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return animation.getNameList();
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}
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public inline function stopAnimation() {
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public inline function stopAnim()
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{
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if (animateAtlas != null)
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animateAtlas.anim.pause();
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else
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@@ -383,6 +402,11 @@ class FunkinSprite extends FlxSkewedSprite implements IBeatReceiver implements I
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public inline function isAnimAtEnd() {
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return animateAtlas != null ? animateAtlas.anim.isAtEnd : (animation.curAnim != null ? animation.curAnim.isAtEnd : false);
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}
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// Backwards compat (the names used to be all different and it sucked, please lets use the same format in the future) - Nex
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public inline function hasAnimation(AnimName:String) return hasAnim(AnimName);
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public inline function removeAnimation(name:String) return removeAnim(name);
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public inline function stopAnimation() return stopAnim();
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#end
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// Getter / Setters
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@@ -2,6 +2,9 @@ package funkin.backend;
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import funkin.backend.system.interfaces.IBeatReceiver;
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/**
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* Group of FlxSprites, if the sprite implements `IBeatReceiver`, then beatHit, stepHit and measureHit will be called.
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**/
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class MusicBeatGroup extends FlxTypedSpriteGroup<FlxSprite> implements IBeatReceiver {
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public function beatHit(curBeat:Int) {
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for(e in members) if (e is IBeatReceiver) ({var _:IBeatReceiver = cast e;_;}).beatHit(curBeat);
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@@ -13,6 +13,10 @@ import funkin.backend.system.framerate.Framerate;
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import funkin.backend.system.interfaces.IBeatReceiver;
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import funkin.options.PlayerSettings;
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/**
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* Base class for all the states.
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* Handles the scripts, the transitions, and the beat and step events.
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**/
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class MusicBeatState extends FlxState implements IBeatReceiver
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{
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private var lastBeat:Float = 0;
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@@ -93,6 +97,9 @@ class MusicBeatState extends FlxState implements IBeatReceiver
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public var scriptsAllowed:Bool = true;
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public static var lastScriptName:String = null;
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public static var lastStateName:String = null;
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public var scriptName:String = null;
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public static var skipTransOut:Bool = false;
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@@ -108,7 +115,12 @@ class MusicBeatState extends FlxState implements IBeatReceiver
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public function new(scriptsAllowed:Bool = true, ?scriptName:String) {
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super();
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this.scriptsAllowed = #if SOFTCODED_STATES scriptsAllowed #else false #end;
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this.scriptName = scriptName;
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if(lastStateName != (lastStateName = Type.getClassName(Type.getClass(this)))) {
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lastScriptName = null;
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}
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this.scriptName = scriptName != null ? scriptName : lastScriptName;
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lastScriptName = this.scriptName;
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}
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function loadScript() {
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@@ -11,13 +11,17 @@ import funkin.backend.system.Controls;
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import funkin.backend.system.interfaces.IBeatReceiver;
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import funkin.options.PlayerSettings;
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/**
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* Base class for all the sub states.
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* Handles the scripts, the transitions, and the beat and step events.
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**/
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class MusicBeatSubstate extends FlxSubState implements IBeatReceiver
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{
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private var lastBeat:Float = 0;
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private var lastStep:Float = 0;
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/**
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* Whether this specifc substate can open custom transitions
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* Whether this specific substate can open custom transitions
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*/
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public var canOpenCustomTransition:Bool = false;
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/**
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@@ -2,14 +2,23 @@ package funkin.backend;
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import flixel.FlxState;
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import flixel.tweens.FlxTween;
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import funkin.backend.scripting.Script;
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import funkin.backend.scripting.events.CancellableEvent;
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import funkin.backend.scripting.events.TransitionCreationEvent;
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import funkin.backend.utils.FunkinParentDisabler;
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class MusicBeatTransition extends MusicBeatSubstate {
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public static var script:String = Flags.DEFAULT_TRANSITION_SCRIPT;
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public var transitionScript:Script;
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var nextFrameSkip:Bool = false;
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public var transitionTween:FlxTween = null;
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public var transitionCamera:FlxCamera;
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public var newState:FlxState;
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public var transOut:Bool = false;
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public var allowSkip:Bool = true;
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public var blackSpr:FlxSprite;
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public var transitionSprite:FunkinSprite;
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@@ -20,16 +29,30 @@ class MusicBeatTransition extends MusicBeatSubstate {
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public override function create() {
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if (newState != null)
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add(new FunkinParentDisabler(true));
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add(new FunkinParentDisabler(true, false));
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transitionCamera = new FlxCamera();
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transitionCamera.bgColor = 0;
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FlxG.cameras.add(transitionCamera, false);
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cameras = [transitionCamera];
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var out = newState != null;
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blackSpr = new FlxSprite(0, out ? -transitionCamera.height : transitionCamera.height).makeGraphic(1, 1, -1);
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transitionScript = Script.create(Paths.script(script));
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transitionScript.setParent(this);
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transitionScript.load();
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var event = EventManager.get(TransitionCreationEvent).recycle(newState != null, newState);
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transitionScript.call('create', [event]);
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transOut = event.transOut;
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newState = event.newState;
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if (event.cancelled) {
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super.create();
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return;
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}
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blackSpr = new FlxSprite(0, transOut ? -transitionCamera.height : transitionCamera.height).makeGraphic(1, 1, -1);
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blackSpr.scale.set(transitionCamera.width, transitionCamera.height);
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blackSpr.color = 0xFF000000;
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blackSpr.updateHitbox();
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@@ -43,7 +66,7 @@ class MusicBeatTransition extends MusicBeatSubstate {
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} else {
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transitionSprite.screenCenter();
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}
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transitionCamera.flipY = !out;
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transitionCamera.flipY = !transOut;
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add(transitionSprite);
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transitionCamera.scroll.y = transitionCamera.height;
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@@ -55,41 +78,59 @@ class MusicBeatTransition extends MusicBeatSubstate {
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});
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super.create();
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transitionScript.call('postCreate', [event]);
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}
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public override function update(elapsed:Float) {
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transitionScript.call('update', [elapsed]);
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super.update(elapsed);
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if (nextFrameSkip) {
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finish();
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return;
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var event = new CancellableEvent();
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transitionScript.call('onSkip', [event]);
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if (!event.cancelled) {
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finish();
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return;
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}
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}
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if (!parent.persistentUpdate && FlxG.keys.pressed.SHIFT) {
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if (allowSkip && !parent.persistentUpdate && FlxG.keys.pressed.SHIFT) {
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// skip
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if (newState != null) {
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nextFrameSkip = true;
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parent.persistentDraw = false;
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} else {
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finish();
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var event = new CancellableEvent();
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transitionScript.call('onSkip', [event]);
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if (!event.cancelled) {
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finish();
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}
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}
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}
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transitionScript.call('postUpdate', [elapsed]);
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}
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public function finish() {
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var event = new CancellableEvent();
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transitionScript.call('onFinish', [event]);
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if (event.cancelled) return;
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if (newState != null)
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FlxG.switchState(newState);
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close();
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transitionScript.call('onPostFinish');
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}
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public override function destroy() {
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if (transitionTween != null)
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transitionTween.cancel();
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transitionScript.call('destroy');
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if (transitionTween != null) transitionTween.cancel();
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transitionTween = FlxDestroyUtil.destroy(transitionTween);
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if (newState == null && FlxG.cameras.list.contains(transitionCamera))
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FlxG.cameras.remove(transitionCamera);
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else
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transitionCamera.bgColor = 0xFF000000;
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if (newState == null && FlxG.cameras.list.contains(transitionCamera)) FlxG.cameras.remove(transitionCamera);
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else transitionCamera.bgColor = 0xFF000000;
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transitionScript.destroy();
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super.destroy();
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}
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}
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@@ -42,8 +42,9 @@ class ModsFolder {
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* Whenever its the first time mods has been reloaded.
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*/
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private static var __firstTime:Bool = true;
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/**
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* Initialises `mods` folder.
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* Initializes `mods` folder.
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*/
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public static function init() {
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if(!getModsList().contains(Options.lastLoadedMod)) {
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@@ -95,7 +96,12 @@ class ModsFolder {
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public static function getModsList():Array<String> {
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var mods:Array<String> = [];
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#if MOD_SUPPORT
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for(modFolder in FileSystem.readDirectory(modsPath)) {
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final modsList:Array<String> = FileSystem.readDirectory(modsPath);
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|
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if (modsList == null || modsList.length <= 0)
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return mods;
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for (modFolder in modsList) {
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if (FileSystem.isDirectory('${modsPath}${modFolder}')) {
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mods.push(modFolder);
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} else {
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@@ -163,4 +169,4 @@ class ModsFolder {
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return prepareModLibrary(libName, new ZipFolderLibrary(zipPath, libName, modName), force, tag);
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}
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#end
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}
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}
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@@ -15,9 +15,9 @@ class BaseGameParser {
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result.customValues = {};
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result.customValues.timeChanges = data.timeChanges;
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var firstTimeChng:SwagTimeChange = data.timeChanges[0];
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result.bpm = firstTimeChng.bpm;
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result.beatsPerMeasure = firstTimeChng.b != null ? firstTimeChng.b : Flags.DEFAULT_BEATS_PER_MEASURE;
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var firstTimeChange:SwagTimeChange = data.timeChanges[0];
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result.bpm = firstTimeChange.bpm;
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result.beatsPerMeasure = firstTimeChange.b != null ? firstTimeChange.b : Flags.DEFAULT_BEATS_PER_MEASURE;
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||||
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result.difficulties = data.playData.difficulties.concat(data.playData.songVariations);
|
||||
Reflect.deleteField(data.playData, "difficulties");
|
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@@ -1,5 +1,6 @@
|
||||
package funkin.backend.chart;
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||||
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||||
import funkin.backend.chart.ChartData;
|
||||
import flixel.util.FlxColor;
|
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import funkin.backend.chart.ChartData;
|
||||
import haxe.Json;
|
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@@ -11,7 +12,63 @@ import sys.FileSystem;
|
||||
|
||||
using StringTools;
|
||||
|
||||
enum abstract ChartFormat(Int) {
|
||||
var CODENAME = 0;
|
||||
var LEGACY = 1; // also used by many other engines (old Psych, Kade and more) - Nex
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||||
var VSLICE = 2;
|
||||
var PSYCH_NEW = 3;
|
||||
|
||||
@:to public function toString():String {
|
||||
return switch(cast (this, ChartFormat)) {
|
||||
case CODENAME: "CODENAME";
|
||||
case LEGACY: "LEGACY";
|
||||
case VSLICE: "VSLICE";
|
||||
case PSYCH_NEW: "PSYCH_NEW";
|
||||
}
|
||||
}
|
||||
|
||||
public static function fromString(str:String, def:ChartFormat = ChartFormat.LEGACY) {
|
||||
str = str.toLowerCase();
|
||||
str = StringTools.replace(str, " ", "");
|
||||
str = StringTools.replace(str, "_", "");
|
||||
str = StringTools.replace(str, ".", "");
|
||||
|
||||
if(StringTools.startsWith(str, "psychv1") || StringTools.startsWith(str, "psych1"))
|
||||
return PSYCH_NEW;
|
||||
|
||||
return switch(str) {
|
||||
case "codename" | "codenameengine": CODENAME;
|
||||
case "newpsych" | "psychnew": PSYCH_NEW;
|
||||
default: def;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class Chart {
|
||||
public static function cleanSongData(data:Dynamic):Dynamic {
|
||||
if (Reflect.hasField(data, "song")) {
|
||||
var field:Dynamic = Reflect.field(data, "song");
|
||||
if (field != null && Type.typeof(field) == TObject) // Cant use Reflect.isObject, because it detects strings for some reason
|
||||
return field;
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
public static function detectChartFormat(data:Dynamic):ChartFormat {
|
||||
var __temp:Dynamic; // imma reuse this var so the program doesn't have to get values multiple times - Nex
|
||||
|
||||
if ((__temp = data.codenameChart) == true || __temp == "true")
|
||||
return CODENAME;
|
||||
|
||||
if (Reflect.hasField(data, "version") && Reflect.hasField(data, "scrollSpeed"))
|
||||
return VSLICE;
|
||||
|
||||
if ((__temp = cleanSongData(data).format) != null && __temp is String && StringTools.startsWith(__temp, "psych_v1"))
|
||||
return PSYCH_NEW;
|
||||
|
||||
return LEGACY;
|
||||
}
|
||||
|
||||
public static function loadEventsJson(songName:String) {
|
||||
var path = Paths.file('songs/${songName.toLowerCase()}/events.json');
|
||||
var data:Array<ChartEvent> = null;
|
||||
@@ -28,8 +85,9 @@ class Chart {
|
||||
public static function loadChartMeta(songName:String, ?difficulty:String, fromMods:Bool = true) {
|
||||
if (difficulty == null) difficulty = Flags.DEFAULT_DIFFICULTY;
|
||||
|
||||
var metaPath = Paths.file('songs/${songName.toLowerCase()}/meta.json');
|
||||
var metaDiffPath = Paths.file('songs/${songName.toLowerCase()}/meta-${difficulty.toLowerCase()}.json');
|
||||
var songNameLower = songName.toLowerCase();
|
||||
var metaPath = Paths.file('songs/${songNameLower}/meta.json');
|
||||
var metaDiffPath = Paths.file('songs/${songNameLower}/meta-${difficulty.toLowerCase()}.json');
|
||||
|
||||
var data:ChartMetaData = null;
|
||||
var fromMods:Bool = fromMods;
|
||||
@@ -62,7 +120,7 @@ class Chart {
|
||||
data.setFieldDefault("parsedColor", data.color.getColorFromDynamic().getDefault(Flags.DEFAULT_COLOR));
|
||||
|
||||
if (data.difficulties.length <= 0) {
|
||||
data.difficulties = [for(f in Paths.getFolderContent('songs/${songName.toLowerCase()}/charts/', false, fromMods ? MODS : SOURCE)) if (Path.extension(f = f.toUpperCase()) == "JSON") Path.withoutExtension(f)];
|
||||
data.difficulties = [for(f in Paths.getFolderContent('songs/${songNameLower}/charts/', false, fromMods ? MODS : SOURCE)) if (Path.extension(f = f.toUpperCase()) == "JSON") Path.withoutExtension(f)];
|
||||
if (data.difficulties.length == 3) {
|
||||
var hasHard = false, hasNormal = false, hasEasy = false;
|
||||
for(d in data.difficulties) {
|
||||
@@ -113,12 +171,12 @@ class Chart {
|
||||
Logs.error('Could not parse chart for song ${songName} ($difficulty): ${Std.string(e)}');
|
||||
}
|
||||
|
||||
if (data != null) {
|
||||
/**
|
||||
* CHART CONVERSION
|
||||
*/
|
||||
#if REGION
|
||||
if (Reflect.hasField(data, "codenameChart") && Reflect.field(data, "codenameChart") == true) {
|
||||
/**
|
||||
* CHART CONVERSION
|
||||
*/
|
||||
#if REGION
|
||||
if (data != null) switch (detectChartFormat(data)) {
|
||||
case CODENAME:
|
||||
// backward compat on events since its caused problems
|
||||
var eventTypesToString:Map<Int, String> = [
|
||||
-1 => "HScript Call",
|
||||
@@ -129,28 +187,23 @@ class Chart {
|
||||
];
|
||||
|
||||
if (data.events == null) data.events = [];
|
||||
for (event in cast(data.events, Array<Dynamic>)) {
|
||||
if (Reflect.hasField(event, "type")) {
|
||||
if(event.type != null)
|
||||
event.name = eventTypesToString[event.type];
|
||||
Reflect.deleteField(event, "type");
|
||||
}
|
||||
for (event in cast(data.events, Array<Dynamic>)) if (Reflect.hasField(event, "type")) {
|
||||
if (event.type != null)
|
||||
event.name = eventTypesToString[event.type];
|
||||
Reflect.deleteField(event, "type");
|
||||
}
|
||||
|
||||
// codename chart
|
||||
base = data;
|
||||
} else {
|
||||
// base game chart
|
||||
FNFLegacyParser.parse(data, base);
|
||||
}
|
||||
#end
|
||||
case PSYCH_NEW: PsychParser.parse(data, base);
|
||||
case VSLICE: // TODO
|
||||
case LEGACY: FNFLegacyParser.parse(data, base);
|
||||
}
|
||||
#end
|
||||
|
||||
if (base.meta == null)
|
||||
base.meta = loadChartMeta(songName, difficulty, base.fromMods);
|
||||
var loadedMeta = loadChartMeta(songName, difficulty, base.fromMods);
|
||||
if (base.meta == null) base.meta = loadedMeta;
|
||||
else {
|
||||
var loadedMeta = loadChartMeta(songName, difficulty, base.fromMods);
|
||||
for(field in Reflect.fields(base.meta)) {
|
||||
for (field in Reflect.fields(base.meta)) {
|
||||
var f = Reflect.field(base.meta, field);
|
||||
if (f != null)
|
||||
Reflect.setField(loadedMeta, field, f);
|
||||
@@ -247,4 +300,4 @@ typedef ChartSaveSettings = {
|
||||
var ?saveEventsInChart:Bool;
|
||||
var ?prettyPrint:Bool;
|
||||
var ?folder:String;
|
||||
}
|
||||
}
|
||||
@@ -44,7 +44,7 @@ typedef ChartStrumLine = {
|
||||
var ?scrollSpeed:Float;
|
||||
var ?vocalsSuffix:String;
|
||||
|
||||
var ?strumLinePos:Float; // Backwards compatability
|
||||
var ?strumLinePos:Float; // Backwards compatibility
|
||||
}
|
||||
|
||||
typedef ChartNote = {
|
||||
|
||||
@@ -3,15 +3,14 @@ package funkin.backend.chart;
|
||||
import funkin.backend.chart.ChartData.ChartEvent;
|
||||
import funkin.backend.system.Conductor;
|
||||
|
||||
/**
|
||||
* Legacy FNF chart parser.
|
||||
* This is for charts that that were made before v0.5.0.
|
||||
**/
|
||||
class FNFLegacyParser {
|
||||
public static function parse(data:Dynamic, result:ChartData) {
|
||||
// base fnf chart parsing
|
||||
var data:SwagSong = data;
|
||||
if (Reflect.hasField(data, "song")) {
|
||||
var field:Dynamic = Reflect.field(data, "song");
|
||||
if (!(field is String))
|
||||
data = field;
|
||||
}
|
||||
var data:SwagSong = Chart.cleanSongData(data);
|
||||
|
||||
result.scrollSpeed = data.speed;
|
||||
result.stage = data.stage;
|
||||
@@ -29,7 +28,7 @@ class FNFLegacyParser {
|
||||
position: "boyfriend",
|
||||
notes: []
|
||||
});
|
||||
var gfName = data.gf != null ? data.gf : (data.gfVersion != null ? data.gfVersion : "gf");
|
||||
var gfName = data.gf != null ? data.gf : (data.gfVersion != null ? data.gfVersion : (data.player3 != null ? data.player3 : "gf"));
|
||||
if (!p2isGF && gfName != "none") {
|
||||
result.strumLines.push({
|
||||
characters: [gfName],
|
||||
@@ -214,6 +213,7 @@ typedef SwagSong =
|
||||
|
||||
var player1:String;
|
||||
var player2:String;
|
||||
var ?player3:String; // alt for gf but idr if it was just used in psych or what but eh whatever maybe its better here anyways - Nex
|
||||
var ?gf:String;
|
||||
var ?gfVersion:String;
|
||||
var validScore:Bool;
|
||||
|
||||
@@ -5,16 +5,38 @@ import funkin.backend.chart.FNFLegacyParser.SwagSection;
|
||||
import funkin.backend.chart.FNFLegacyParser.SwagSong;
|
||||
import funkin.backend.system.Conductor;
|
||||
|
||||
/**
|
||||
* Parser for Psych Charts.
|
||||
* Both for pre-v1.0.0 and v1.0.0 charts.
|
||||
**/
|
||||
class PsychParser {
|
||||
// Alreadly parsed in sections
|
||||
// Already parsed in sections
|
||||
public static var ignoreEvents:Array<String> = [
|
||||
"Camera Movement",
|
||||
"Alt Animation Toggle",
|
||||
"BPM Change"
|
||||
];
|
||||
|
||||
public static function parse(data:Dynamic, result:ChartData)
|
||||
/**
|
||||
* Converts 1.0 Psych charts to older ones
|
||||
*/
|
||||
public static function standardize(data:Dynamic, result:ChartData) {
|
||||
var sectionsData:Array<Dynamic> = Chart.cleanSongData(data).notes;
|
||||
if (sectionsData == null) return;
|
||||
|
||||
for (section in sectionsData) for (note in cast(section.sectionNotes, Array<Dynamic>)) {
|
||||
var gottaHitNote:Bool = section.mustHitSection == (note[1] >= 4);
|
||||
note[1] = (note[1] % 4) + (gottaHitNote ? 4 : 0);
|
||||
|
||||
if (note[3] != null && Std.isOfType(note[3], String))
|
||||
note[3] = Chart.addNoteType(result, note[3]);
|
||||
}
|
||||
}
|
||||
|
||||
public static function parse(data:Dynamic, result:ChartData) {
|
||||
if (Chart.detectChartFormat(data) == PSYCH_NEW) standardize(data, result);
|
||||
FNFLegacyParser.parse(data, result);
|
||||
}
|
||||
|
||||
public static function encode(chart:ChartData):Dynamic {
|
||||
var base:SwagSong = FNFLegacyParser.__convertToSwagSong(chart);
|
||||
@@ -88,7 +110,7 @@ class PsychParser {
|
||||
var eventStep:Float = Conductor.getStepForTime(event.time);
|
||||
psychEvents.push([
|
||||
"Change Scroll Speed",
|
||||
FlxMath.roundDecimal(event.params[1]/chart.scrollSpeed, 2), // SCROLL SPEED MULTIPLER
|
||||
FlxMath.roundDecimal(event.params[1]/chart.scrollSpeed, 2), // SCROLL SPEED MULTIPLIER
|
||||
FlxMath.roundDecimal( // TIME
|
||||
event.params[0] ? // IS TWEENED?
|
||||
(Conductor.getTimeForStep(eventStep+event.params[2]) - Conductor.getTimeForStep(eventStep))/1000
|
||||
|
||||
@@ -4,7 +4,7 @@ import flixel.FlxState;
|
||||
import funkin.backend.scripting.events.*;
|
||||
|
||||
class EventManager {
|
||||
// map doesnt work for that
|
||||
// map doesn't work for that
|
||||
public static var eventValues:Array<CancellableEvent> = [];
|
||||
public static var eventKeys:Array<Class<CancellableEvent>> = [];
|
||||
|
||||
|
||||
@@ -11,11 +11,11 @@ import funkin.backend.system.Conductor;
|
||||
class GlobalScript {
|
||||
public static var scripts:ScriptPack;
|
||||
|
||||
private static var initalized:Bool = false;
|
||||
private static var initialized:Bool = false;
|
||||
|
||||
public static function init() {
|
||||
if(initalized) return;
|
||||
initalized = true;
|
||||
if(initialized) return;
|
||||
initialized = true;
|
||||
#if MOD_SUPPORT
|
||||
ModsFolder.onModSwitch.add(onModSwitch);
|
||||
#end
|
||||
|
||||
@@ -16,7 +16,7 @@ class HScript extends Script {
|
||||
public static function initParser() {
|
||||
var parser = new Parser();
|
||||
parser.allowJSON = parser.allowMetadata = parser.allowTypes = true;
|
||||
parser.preprocesorValues = Script.getDefaultPreprocessors();
|
||||
parser.preprocessorValues = Script.getDefaultPreprocessors();
|
||||
return parser;
|
||||
}
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@ import lime.app.Application;
|
||||
@:allow(funkin.backend.scripting.ScriptPack)
|
||||
/**
|
||||
* Class used for scripting.
|
||||
* Use `Script.create` to create a script.
|
||||
*/
|
||||
class Script extends FlxBasic implements IFlxDestroyable {
|
||||
/**
|
||||
@@ -16,6 +17,9 @@ class Script extends FlxBasic implements IFlxDestroyable {
|
||||
*/
|
||||
public static var staticVariables:Map<String, Dynamic> = [];
|
||||
|
||||
/**
|
||||
* Gets the default variables for a script.
|
||||
*/
|
||||
public static function getDefaultVariables(?script:Script):Map<String, Dynamic> {
|
||||
return [
|
||||
// Haxe related stuff
|
||||
@@ -109,7 +113,6 @@ class Script extends FlxBasic implements IFlxDestroyable {
|
||||
**/
|
||||
public static function getDefaultImportRedirects():Map<String, String> {
|
||||
var redirects:Map<String, String> = [
|
||||
"funkin.savedata.FunkinSave" => "funkin.backend.utils.FunkinSave"
|
||||
];
|
||||
|
||||
final events = "funkin.backend.scripting.events.";
|
||||
@@ -146,6 +149,10 @@ class Script extends FlxBasic implements IFlxDestroyable {
|
||||
return redirects;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the default defines for a script.
|
||||
* Includes all of the defines that the build was compiled with.
|
||||
*/
|
||||
public static function getDefaultPreprocessors():Map<String, Dynamic> {
|
||||
var defines = funkin.backend.system.macros.DefinesMacro.defines;
|
||||
defines.set("CODENAME_ENGINE", true);
|
||||
@@ -187,6 +194,10 @@ class Script extends FlxBasic implements IFlxDestroyable {
|
||||
|
||||
private var didLoad:Bool = false;
|
||||
|
||||
/**
|
||||
* Remapped filenames.
|
||||
* Used for trace messages, to show what mod the script is from.
|
||||
*/
|
||||
public var remappedNames:Map<String, String> = [];
|
||||
|
||||
/**
|
||||
@@ -312,7 +323,7 @@ class Script extends FlxBasic implements IFlxDestroyable {
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads the code from a string, doesnt really work after the script has been loaded
|
||||
* Loads the code from a string, doesn't really work after the script has been loaded
|
||||
* @param code The code.
|
||||
*/
|
||||
public function loadFromString(code:String) {
|
||||
@@ -371,7 +382,14 @@ class Script extends FlxBasic implements IFlxDestroyable {
|
||||
private function onCall(func:String, parameters:Array<Dynamic>):Dynamic {
|
||||
return null;
|
||||
}
|
||||
/**
|
||||
* Called when the script is created.
|
||||
* @param path Path to the script
|
||||
*/
|
||||
public function onCreate(path:String) {}
|
||||
|
||||
/**
|
||||
* Called when the script is loaded.
|
||||
*/
|
||||
public function onLoad() {}
|
||||
}
|
||||
@@ -3,6 +3,9 @@ package funkin.backend.scripting;
|
||||
import flixel.util.FlxStringUtil;
|
||||
import funkin.backend.scripting.events.CancellableEvent;
|
||||
|
||||
/**
|
||||
* Used to group multiple scripts together, and easily be able to call them.
|
||||
**/
|
||||
@:access(CancellableEvent)
|
||||
class ScriptPack extends Script {
|
||||
public var scripts:Array<Script> = [];
|
||||
@@ -10,12 +13,19 @@ class ScriptPack extends Script {
|
||||
public var publicVariables:Map<String, Dynamic> = [];
|
||||
public var parent:Dynamic = null;
|
||||
|
||||
/**
|
||||
* Loads all scripts in the pack.
|
||||
**/
|
||||
public override function load() {
|
||||
for(e in scripts) {
|
||||
e.load();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the script pack contains a script with a specific path.
|
||||
* @param path Path to check
|
||||
*/
|
||||
public function contains(path:String) {
|
||||
for(e in scripts)
|
||||
if (e.path == path)
|
||||
@@ -27,6 +37,10 @@ class ScriptPack extends Script {
|
||||
super(name);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a script by path.
|
||||
* @param name Path to the script
|
||||
**/
|
||||
public function getByPath(name:String) {
|
||||
for(s in scripts)
|
||||
if (s.path == name)
|
||||
@@ -34,12 +48,22 @@ class ScriptPack extends Script {
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a script by name.
|
||||
* @param name Name of the script
|
||||
**/
|
||||
public function getByName(name:String) {
|
||||
for(s in scripts)
|
||||
if (s.fileName == name)
|
||||
return s;
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Imports a script by path.
|
||||
* @param path Path to the script
|
||||
* @throws Error if the script does not exist
|
||||
**/
|
||||
public function importScript(path:String):Script {
|
||||
var script = Script.create(Paths.script(path));
|
||||
if (script is DummyScript) {
|
||||
@@ -51,6 +75,12 @@ class ScriptPack extends Script {
|
||||
return script;
|
||||
}
|
||||
|
||||
/**
|
||||
* Calls a function on every single script.
|
||||
* Only calls on scripts that are active.
|
||||
* @param func Function to call
|
||||
* @param parameters Parameters to pass to the function
|
||||
**/
|
||||
public override function call(func:String, ?parameters:Array<Dynamic>):Dynamic {
|
||||
for(e in scripts)
|
||||
if(e.active)
|
||||
@@ -74,6 +104,10 @@ class ScriptPack extends Script {
|
||||
return event;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the first script that has a variable with a specific name.
|
||||
* @param val Name of the variable
|
||||
**/
|
||||
public override function get(val:String):Dynamic {
|
||||
for(e in scripts) {
|
||||
var v = e.get(val);
|
||||
@@ -82,40 +116,66 @@ class ScriptPack extends Script {
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Reloads all scripts in the pack.
|
||||
**/
|
||||
public override function reload() {
|
||||
for(e in scripts) e.reload();
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a variable in every script.
|
||||
**/
|
||||
public override function set(val:String, value:Dynamic) {
|
||||
for(e in scripts) e.set(val, value);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the parent/this of every script in the pack.
|
||||
*/
|
||||
public override function setParent(parent:Dynamic) {
|
||||
this.parent = parent;
|
||||
for(e in scripts) e.setParent(parent);
|
||||
}
|
||||
|
||||
/**
|
||||
* Destroys all scripts in the pack.
|
||||
**/
|
||||
public override function destroy() {
|
||||
super.destroy();
|
||||
for(e in scripts) e.destroy();
|
||||
}
|
||||
|
||||
public override function onCreate(path:String) {}
|
||||
@:dox(hide) public override function onCreate(path:String) {}
|
||||
|
||||
/**
|
||||
* Adds a script to the pack, and sets the parent/this of the script.
|
||||
**/
|
||||
public function add(script:Script) {
|
||||
scripts.push(script);
|
||||
__configureNewScript(script);
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes a script from the pack.
|
||||
* Does not reset the parent/this.
|
||||
**/
|
||||
public function remove(script:Script) {
|
||||
scripts.remove(script);
|
||||
}
|
||||
|
||||
/**
|
||||
* Inserts a script into the pack, and sets the parent/this of the script.
|
||||
**/
|
||||
public function insert(pos:Int, script:Script) {
|
||||
scripts.insert(pos, script);
|
||||
__configureNewScript(script);
|
||||
}
|
||||
|
||||
/**
|
||||
* Configures a new script.
|
||||
* @param script Script to configure
|
||||
**/
|
||||
private function __configureNewScript(script:Script) {
|
||||
if (parent != null) script.setParent(parent);
|
||||
script.setPublicMap(publicVariables);
|
||||
|
||||
@@ -0,0 +1,18 @@
|
||||
package funkin.backend.scripting.events;
|
||||
|
||||
import flixel.FlxState;
|
||||
|
||||
/**
|
||||
* CANCEL this event to prevent default behaviour!
|
||||
*/
|
||||
final class TransitionCreationEvent extends CancellableEvent {
|
||||
/**
|
||||
* If the transition is going out into another state
|
||||
*/
|
||||
public var transOut:Bool;
|
||||
|
||||
/**
|
||||
* The state that is about to be loaded (only on trans out)
|
||||
*/
|
||||
public var newState:FlxState;
|
||||
}
|
||||
@@ -2,11 +2,11 @@ package funkin.backend.scripting.events.menu.freeplay;
|
||||
|
||||
final class FreeplayAlphaUpdateEvent extends CancellableEvent {
|
||||
/**
|
||||
* The alpha when nothing is playing and isnt selected
|
||||
* The alpha when nothing is playing and isn't selected
|
||||
*/
|
||||
public var idleAlpha:Float;
|
||||
/**
|
||||
* The alpha when something is playing and isnt selected
|
||||
* The alpha when something is playing and isn't selected
|
||||
*/
|
||||
public var idlePlayingAlpha:Float;
|
||||
/**
|
||||
|
||||
@@ -86,7 +86,7 @@ final class NoteHitEvent extends CancellableEvent {
|
||||
*/
|
||||
public var healthGain:Float;
|
||||
/**
|
||||
* Rating name. Defaults to "sick", "good", "bad" and "shit". Customisable.
|
||||
* Rating name. Defaults to "sick", "good", "bad" and "shit". Customizable.
|
||||
*/
|
||||
public var rating:String = "sick";
|
||||
/**
|
||||
|
||||
@@ -3,11 +3,13 @@ package funkin.backend.shaders;
|
||||
import flixel.util.FlxColor;
|
||||
import openfl.display.ShaderParameter;
|
||||
|
||||
@:dox(hide)
|
||||
typedef BlendModeShader =
|
||||
{
|
||||
var uBlendColor:ShaderParameter<Float>;
|
||||
}
|
||||
|
||||
@:dox(hide)
|
||||
class BlendModeEffect
|
||||
{
|
||||
public var shader(default, null):BlendModeShader;
|
||||
|
||||
@@ -215,8 +215,8 @@ class FunkinShader extends FlxShader implements IHScriptCustomBehaviour {
|
||||
if(value == null)
|
||||
value = ShaderTemplates.defaultFragmentSource;
|
||||
glRawFragmentSource = value;
|
||||
value = value.replace("#pragma header", ShaderTemplates.fragHeader).replace("#pragma body", ShaderTemplates.fragBody);
|
||||
value = processImports(value, FRAGMENT_SHADER);
|
||||
value = value.replace("#pragma header", ShaderTemplates.fragHeader).replace("#pragma body", ShaderTemplates.fragBody);
|
||||
if (value != __glFragmentSource)
|
||||
{
|
||||
__glSourceDirty = true;
|
||||
@@ -230,8 +230,19 @@ class FunkinShader extends FlxShader implements IHScriptCustomBehaviour {
|
||||
if(value == null)
|
||||
value = ShaderTemplates.defaultVertexSource;
|
||||
glRawVertexSource = value;
|
||||
value = value.replace("#pragma header", ShaderTemplates.vertHeader).replace("#pragma body", ShaderTemplates.vertBody);
|
||||
value = processImports(value, VERTEX_SHADER);
|
||||
|
||||
var useBackCompat:Bool = true;
|
||||
for (regex in ShaderTemplates.vertBackCompatVarList) if (!regex.match(value)) {
|
||||
useBackCompat = false;
|
||||
break;
|
||||
}
|
||||
|
||||
var header = useBackCompat ? ShaderTemplates.vertHeaderBackCompat : ShaderTemplates.vertHeader;
|
||||
var body = useBackCompat ? ShaderTemplates.vertBodyBackCompat : ShaderTemplates.vertBody;
|
||||
|
||||
value = value.replace("#pragma header", header).replace("#pragma body", body);
|
||||
|
||||
if (value != __glVertexSource)
|
||||
{
|
||||
__glSourceDirty = true;
|
||||
@@ -521,7 +532,7 @@ class FunkinShader extends FlxShader implements IHScriptCustomBehaviour {
|
||||
|
||||
// cant do "field is ShaderInput" because ShaderInput has the @:generic metadata
|
||||
// aka instead of ShaderInput<Float> it gets built as ShaderInput_Float
|
||||
// this should be fine tho because we check the class, and the fields dont vary based on the type
|
||||
// this should be fine tho because we check the class, and the fields don't vary based on the type
|
||||
|
||||
// thanks for looking in the code cne fans :D!! -lunar
|
||||
|
||||
@@ -673,6 +684,38 @@ if(hasColorTransform) {
|
||||
|
||||
gl_Position = openfl_Matrix * openfl_Position;";
|
||||
|
||||
// TODO: make this ignore comments
|
||||
public static final vertBackCompatVarList:Array<EReg> = [
|
||||
~/attribute float alpha/,
|
||||
~/attribute vec4 colorMultiplier/,
|
||||
~/attribute vec4 colorOffset/,
|
||||
~/uniform bool hasColorTransform/
|
||||
];
|
||||
|
||||
public static final vertHeaderBackCompat:String = "attribute float openfl_Alpha;
|
||||
attribute vec4 openfl_ColorMultiplier;
|
||||
attribute vec4 openfl_ColorOffset;
|
||||
attribute vec4 openfl_Position;
|
||||
attribute vec2 openfl_TextureCoord;
|
||||
|
||||
varying float openfl_Alphav;
|
||||
varying vec4 openfl_ColorMultiplierv;
|
||||
varying vec4 openfl_ColorOffsetv;
|
||||
varying vec2 openfl_TextureCoordv;
|
||||
|
||||
uniform mat4 openfl_Matrix;
|
||||
uniform bool openfl_HasColorTransform;
|
||||
uniform vec2 openfl_TextureSize;";
|
||||
|
||||
public static final vertBodyBackCompat:String = "openfl_Alphav = openfl_Alpha;
|
||||
openfl_TextureCoordv = openfl_TextureCoord;
|
||||
|
||||
if(openfl_HasColorTransform) {
|
||||
openfl_ColorMultiplierv = openfl_ColorMultiplier;
|
||||
openfl_ColorOffsetv = openfl_ColorOffset / 255.0;
|
||||
}
|
||||
|
||||
gl_Position = openfl_Matrix * openfl_Position;";
|
||||
|
||||
public static final defaultVertexSource:String = "#pragma header
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@ package funkin.backend.shaders;
|
||||
|
||||
import flixel.system.FlxAssets.FlxShader;
|
||||
|
||||
@:dox(hide)
|
||||
class OverlayShader extends FlxShader
|
||||
{
|
||||
@:glFragmentSource('
|
||||
|
||||
@@ -3,6 +3,7 @@ package funkin.backend.shaders;
|
||||
// STOLEN FROM HAXEFLIXEL DEMO LOL
|
||||
import flixel.system.FlxAssets.FlxShader;
|
||||
|
||||
@:dox(hide)
|
||||
enum WiggleEffectType
|
||||
{
|
||||
DREAMY;
|
||||
@@ -12,6 +13,7 @@ enum WiggleEffectType
|
||||
FLAG;
|
||||
}
|
||||
|
||||
@:dox(hide)
|
||||
class WiggleEffect
|
||||
{
|
||||
public var shader(default, null):WiggleShader = new WiggleShader();
|
||||
@@ -59,6 +61,7 @@ class WiggleEffect
|
||||
}
|
||||
}
|
||||
|
||||
@:dox(hide)
|
||||
class WiggleShader extends FlxShader
|
||||
{
|
||||
@:glFragmentSource('
|
||||
|
||||
@@ -38,7 +38,7 @@ class Conductor
|
||||
public static var stepCrochet:Float = crochet / 4; // steps in milliseconds
|
||||
|
||||
/**
|
||||
* Number of beats per mesure (top number in time signature). Defaults to 4.
|
||||
* Number of beats per measure (top number in time signature). Defaults to 4.
|
||||
*/
|
||||
public static var beatsPerMeasure:Float = 4;
|
||||
|
||||
@@ -190,7 +190,7 @@ class Conductor
|
||||
__updateSongPos(FlxG.elapsed);
|
||||
|
||||
if (bpm > 0) {
|
||||
// updates curbeat and stuff
|
||||
// updates curBeat and stuff
|
||||
__lastChange = {
|
||||
stepTime: 0,
|
||||
songTime: 0,
|
||||
|
||||
@@ -1,10 +0,0 @@
|
||||
package funkin.backend.system;
|
||||
|
||||
enum abstract ErrorCode(Int) {
|
||||
var OK = 0;
|
||||
var FAILED = 1;
|
||||
var MISSING_PROPERTY = 2;
|
||||
var TYPE_INCORRECT = 3;
|
||||
var VALUE_NULL = 4;
|
||||
var REFLECT_ERROR = 5;
|
||||
}
|
||||
@@ -21,7 +21,7 @@ class Flags {
|
||||
@:lazy public static var VERSION_MESSAGE:String = 'Codename Engine v${Application.current.meta.get('version')}';
|
||||
|
||||
public static var REPO_NAME:String = "CodenameEngine";
|
||||
public static var REPO_OWNER:String = "FNF-CNE-Devs";
|
||||
public static var REPO_OWNER:String = "CodenameCrew";
|
||||
public static var REPO_URL:String = 'https://github.com/$REPO_OWNER/$REPO_NAME';
|
||||
|
||||
// make this empty once you guys are done with the project.
|
||||
@@ -91,7 +91,7 @@ class Flags {
|
||||
public static var DEFAULT_OPPONENT_MODE_ALLOWED:Bool = false;
|
||||
|
||||
@:also(funkin.game.PlayState.coopMode)
|
||||
public static var DEFAULT_COOP_MODE:Bool = false; // used in playstate if it doesnt find it
|
||||
public static var DEFAULT_COOP_MODE:Bool = false; // used in playstate if it doesn't find it
|
||||
@:also(funkin.game.PlayState.opponentMode)
|
||||
public static var DEFAULT_OPPONENT_MODE:Bool = false;
|
||||
|
||||
@@ -150,6 +150,13 @@ class Flags {
|
||||
public static var DISABLE_EDITORS:Bool = false;
|
||||
public static var DISABLE_BETA_WARNING_SCREEN:Bool = false;
|
||||
public static var DISABLE_TRANSITIONS:Bool = false;
|
||||
|
||||
@:also(funkin.backend.MusicBeatTransition.script)
|
||||
public static var DEFAULT_TRANSITION_SCRIPT:String = "";
|
||||
@:also(funkin.menus.PauseSubState.script)
|
||||
public static var DEFAULT_PAUSE_SCRIPT:String = "";
|
||||
@:also(funkin.game.GameOverSubstate.script)
|
||||
public static var DEFAULT_GAMEOVER_SCRIPT:String = "";
|
||||
// -- End of Codename's Default Flags --
|
||||
|
||||
/**
|
||||
|
||||
@@ -3,7 +3,7 @@ package funkin.backend.system;
|
||||
import flixel.graphics.FlxGraphic;
|
||||
|
||||
/**
|
||||
* Dummy FlxSprite that allows you to cache FlxGraphics, and immediatly send them to GPU memory.
|
||||
* Dummy FlxSprite that allows you to cache FlxGraphics, and immediately send them to GPU memory.
|
||||
*/
|
||||
class GraphicCacheSprite extends FlxSprite {
|
||||
/**
|
||||
|
||||
@@ -31,7 +31,7 @@ class Logs {
|
||||
var prefix = "[FLIXEL]";
|
||||
var color:ConsoleColor = LIGHTGRAY;
|
||||
var level:Level = INFO;
|
||||
if (style == LogStyle.CONSOLE) // cant place a switch here as these arent inline values - Nex
|
||||
if (style == LogStyle.CONSOLE) // cant place a switch here as these aren't inline values - Nex
|
||||
{
|
||||
prefix = "> ";
|
||||
color = WHITE;
|
||||
|
||||
@@ -47,6 +47,10 @@ class Main extends Sprite
|
||||
|
||||
public static var game:FunkinGame;
|
||||
|
||||
/**
|
||||
* The time since the game was focused last time in seconds.
|
||||
*/
|
||||
public static var timeSinceFocus(get, never):Float;
|
||||
public static var time:Int = 0;
|
||||
|
||||
// You can pretty much ignore everything from here on - your code should go in your states.
|
||||
@@ -148,7 +152,7 @@ class Main extends Sprite
|
||||
Assets.registerLibrary('default', lib);
|
||||
|
||||
funkin.options.PlayerSettings.init();
|
||||
funkin.backend.utils.FunkinSave.init();
|
||||
funkin.savedata.FunkinSave.init();
|
||||
Options.load();
|
||||
|
||||
FlxG.fixedTimestep = false;
|
||||
@@ -158,6 +162,7 @@ class Main extends Sprite
|
||||
Conductor.init();
|
||||
AudioSwitchFix.init();
|
||||
EventManager.init();
|
||||
FlxG.signals.focusGained.add(onFocus);
|
||||
FlxG.signals.preStateSwitch.add(onStateSwitch);
|
||||
FlxG.signals.postStateSwitch.add(onStateSwitchPost);
|
||||
|
||||
@@ -203,13 +208,17 @@ class Main extends Sprite
|
||||
{asset: diamond, width: 32, height: 32}, new FlxRect(-200, -200, FlxG.width * 1.4, FlxG.height * 1.4));
|
||||
}
|
||||
|
||||
public static function onFocus() {
|
||||
_tickFocused = FlxG.game.ticks;
|
||||
}
|
||||
|
||||
private static function onStateSwitch() {
|
||||
scaleMode.resetSize();
|
||||
}
|
||||
|
||||
private static function onStateSwitchPost() {
|
||||
// manual asset clearing since base openfl one doesnt clear lime one
|
||||
// doesnt clear bitmaps since flixel fork does it auto
|
||||
// manual asset clearing since base openfl one does'nt clear lime one
|
||||
// does'nt clear bitmaps since flixel fork does it auto
|
||||
|
||||
@:privateAccess {
|
||||
// clear uint8 pools
|
||||
@@ -236,4 +245,9 @@ class Main extends Sprite
|
||||
Sys.setCwd(Path.addTrailingSlash(openfl.filesystem.File.applicationStorageDirectory.nativePath));
|
||||
#end
|
||||
}
|
||||
|
||||
private static var _tickFocused:Float = 0;
|
||||
public static function get_timeSinceFocus():Float {
|
||||
return (FlxG.game.ticks - _tickFocused) / 1000;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -60,6 +60,7 @@ class MainState extends FlxState {
|
||||
TranslationUtil.findAllLanguages();
|
||||
TranslationUtil.setLanguage();
|
||||
ModsFolder.onModSwitch.dispatch(ModsFolder.currentModFolder); // Loads global.hx
|
||||
MusicBeatTransition.script = Flags.DEFAULT_TRANSITION_SCRIPT;
|
||||
Main.refreshAssets();
|
||||
DiscordUtil.init();
|
||||
EventsData.reloadEvents();
|
||||
|
||||
@@ -126,7 +126,7 @@ class Framerate extends Sprite {
|
||||
bgSprite.scaleY = height;
|
||||
|
||||
var selectable = debugMode == 2;
|
||||
{ // idk i tried to make it more lookable:sob: - Nex
|
||||
{ // idk i tried to make it more readable:sob: - Nex
|
||||
memoryCounter.memoryText.selectable = memoryCounter.memoryPeakText.selectable =
|
||||
fpsCounter.fpsNum.selectable = fpsCounter.fpsLabel.selectable =
|
||||
#if SHOW_BUILD_ON_FPS codenameBuildField.selectable = #end selectable;
|
||||
|
||||
@@ -63,7 +63,7 @@ class SystemInfo extends FramerateCategory {
|
||||
|
||||
cpuName = process.stdout.readAll().toString().trim().split("\n")[1].trim();
|
||||
#elseif mac
|
||||
var process = new HiddenProcess("sysctl -a | grep brand_string"); // Somehow this isnt able to use the args but it still works
|
||||
var process = new HiddenProcess("sysctl -a | grep brand_string"); // Somehow this isn't able to use the args but it still works
|
||||
if (process.exitCode() != 0) throw 'Could not fetch CPU information';
|
||||
|
||||
cpuName = process.stdout.readAll().toString().trim().split(":")[1].trim();
|
||||
|
||||
@@ -7,6 +7,11 @@ import haxe.Json;
|
||||
import haxe.Exception;
|
||||
|
||||
// TODO: Document further and perhaps make this a Haxelib.
|
||||
/**
|
||||
* Set of functions to interact with GitHub.
|
||||
* Requires the `GITHUB_API` macro to be defined.
|
||||
* This has no authentication, so it's limited to unauthenticated requests, and rate limits.
|
||||
**/
|
||||
class GitHub {
|
||||
/**
|
||||
* Gets all the releases from a specific GitHub repository using the GitHub API.
|
||||
|
||||
@@ -21,4 +21,12 @@ typedef GitHubContributor = {
|
||||
var type:String;
|
||||
var site_admin:Bool;
|
||||
var contributions:Int;
|
||||
}
|
||||
|
||||
typedef CreditsGitHubContributor = {
|
||||
var login:String;
|
||||
var avatar_url:String;
|
||||
var html_url:String;
|
||||
var ?id:Int; // Not available in the avatar part
|
||||
var ?contributions:Int; // Not available in the avatar part
|
||||
}
|
||||
@@ -78,9 +78,9 @@ class ControlsMacro
|
||||
});
|
||||
|
||||
function buildBindControl(s:String, prefix:String) {
|
||||
var prefixxed = prefix + s;
|
||||
var prefixed = prefix + s;
|
||||
|
||||
return macro bindKeys(Control.$s, Options.$prefixxed);
|
||||
return macro bindKeys(Control.$s, Options.$prefixed);
|
||||
}
|
||||
|
||||
fields.push({
|
||||
|
||||
@@ -9,7 +9,7 @@ class DefinesMacro {
|
||||
/**
|
||||
* Returns the defined values
|
||||
*/
|
||||
public static var defines(get, null):Map<String, Dynamic>;
|
||||
public static var defines(get, never):Map<String, Dynamic>;
|
||||
|
||||
// GETTERS
|
||||
#if REGION
|
||||
|
||||
@@ -184,7 +184,7 @@ class FlagMacro {
|
||||
}
|
||||
|
||||
case TPath({name: "Array", pack: []}):
|
||||
Context.error("Flag " + field.name + " cannot be an Array that isnt a String or Bool or TrimmedString or Int or Float", field.pos);
|
||||
Context.error("Flag " + field.name + " cannot be an Array that isn't a String or Bool or TrimmedString or Int or Float", field.pos);
|
||||
case TPath({name: "Map", pack: []}):
|
||||
Context.error("Flag " + field.name + " cannot be a Map<K, V>", field.pos);
|
||||
default:
|
||||
|
||||
@@ -42,20 +42,9 @@ class FunkinSaveMacro {
|
||||
/**
|
||||
* SAVE FUNCTION
|
||||
*/
|
||||
var saveFuncBlocks:Array<Expr> = [for(f in fieldNames)
|
||||
macro ${{
|
||||
pos: Context.currentPos(),
|
||||
expr: EConst(CIdent(saveFieldName))
|
||||
}}.data.$f = ${{
|
||||
pos: Context.currentPos(),
|
||||
expr: EConst(CIdent(f))
|
||||
}}
|
||||
];
|
||||
var saveFuncBlocks:Array<Expr> = [for(f in fieldNames) macro $i{saveFieldName}.data.$f = $i{f}];
|
||||
|
||||
saveFuncBlocks.push(macro ${{
|
||||
pos: Context.currentPos(),
|
||||
expr: EConst(CIdent(saveFieldName))
|
||||
}}.flush());
|
||||
saveFuncBlocks.push(macro $i{saveFieldName}.flush());
|
||||
|
||||
fields.push({
|
||||
pos: Context.currentPos(),
|
||||
@@ -81,16 +70,8 @@ class FunkinSaveMacro {
|
||||
expr: {
|
||||
pos: Context.currentPos(),
|
||||
expr: EBlock([for(f in fieldNames)
|
||||
macro if (${{
|
||||
pos: Context.currentPos(),
|
||||
expr: EConst(CIdent(saveFieldName))
|
||||
}}.data.$f != null) ${{
|
||||
pos: Context.currentPos(),
|
||||
expr: EConst(CIdent(f))
|
||||
}} = ${{
|
||||
pos: Context.currentPos(),
|
||||
expr: EConst(CIdent(saveFieldName))
|
||||
}}.data.$f
|
||||
macro if ($i{saveFieldName}.data.$f != null)
|
||||
$i{f} = $i{saveFieldName}.data.$f
|
||||
])
|
||||
}
|
||||
}),
|
||||
|
||||
@@ -8,11 +8,27 @@ class GitCommitMacro {
|
||||
/**
|
||||
* Returns the current commit number
|
||||
*/
|
||||
public static var commitNumber(get, null):Int;
|
||||
public static var commitNumber(get, never):Int;
|
||||
/**
|
||||
* Returns the current commit hash
|
||||
*/
|
||||
public static var commitHash(get, null):String;
|
||||
public static var commitHash(get, never):String;
|
||||
/**
|
||||
* Returns the current commit hash in long format
|
||||
*/
|
||||
public static var commitHashLong(get, never):String;
|
||||
/**
|
||||
* Returns the current commit message
|
||||
*/
|
||||
public static var commitMessage(get, never):String;
|
||||
/**
|
||||
* Returns the current commit author
|
||||
*/
|
||||
public static var commitAuthor(get, never):String;
|
||||
/**
|
||||
* Returns the current commit date + time
|
||||
**/
|
||||
public static var commitDate(get, never):Date;
|
||||
|
||||
// GETTERS
|
||||
#if REGION
|
||||
@@ -21,6 +37,15 @@ class GitCommitMacro {
|
||||
|
||||
private static inline function get_commitHash()
|
||||
return __getCommitHash();
|
||||
private static inline function get_commitHashLong()
|
||||
return __getCommitHashLong();
|
||||
|
||||
private static inline function get_commitMessage()
|
||||
return __getCommitMessage();
|
||||
private static inline function get_commitAuthor()
|
||||
return __getCommitAuthor();
|
||||
private static inline function get_commitDate()
|
||||
return __getCommitDate();
|
||||
#end
|
||||
|
||||
// INTERNAL MACROS
|
||||
@@ -52,5 +77,77 @@ class GitCommitMacro {
|
||||
return macro $v{0}
|
||||
#end
|
||||
}
|
||||
|
||||
private static macro function __getCommitHashLong() {
|
||||
#if display
|
||||
return macro $v{"-"};
|
||||
#else
|
||||
try {
|
||||
var proc = new Process('git', ['rev-parse', 'HEAD'], false);
|
||||
proc.exitCode(true);
|
||||
|
||||
return macro $v{proc.stdout.readLine()};
|
||||
} catch(e) {}
|
||||
return macro $v{"-"}
|
||||
#end
|
||||
}
|
||||
|
||||
private static macro function __getCommitMessage() {
|
||||
#if display
|
||||
return macro $v{"-"};
|
||||
#else
|
||||
try {
|
||||
var proc = new Process('git', ['log', '-1', '--pretty=%B'], false);
|
||||
proc.exitCode(true);
|
||||
var all = proc.stdout.readAll().toString();
|
||||
while(StringTools.endsWith(all, "\r\n")) all = all.substr(0, all.length - 2);
|
||||
while(StringTools.endsWith(all, "\n")) all = all.substr(0, all.length - 1);
|
||||
while(StringTools.endsWith(all, "\r")) all = all.substr(0, all.length - 1);
|
||||
|
||||
return macro $v{all};
|
||||
} catch(e) {}
|
||||
return macro $v{"-"}
|
||||
#end
|
||||
}
|
||||
|
||||
private static macro function __getCommitAuthor() {
|
||||
#if display
|
||||
return macro $v{"-"};
|
||||
#else
|
||||
try {
|
||||
var proc = new Process('git', ['log', '-1', '--pretty=%an'], false);
|
||||
proc.exitCode(true);
|
||||
|
||||
return macro $v{StringTools.trim(proc.stdout.readLine())};
|
||||
} catch(e) {}
|
||||
return macro $v{"-"}
|
||||
#end
|
||||
}
|
||||
|
||||
private static macro function __getCommitDate() {
|
||||
#if display
|
||||
return macro $v{Date.now()};
|
||||
#else
|
||||
try {
|
||||
// get the time in UTC format
|
||||
var oldTz = Sys.getEnv("TZ");
|
||||
Sys.putEnv("TZ", "UTC0");
|
||||
var proc = new Process('git', ['log', "--date='format-local:%Y-%m-%dT%H:%M:%SZ'", '-1', '--pretty=%cd'], false);
|
||||
proc.exitCode(true);
|
||||
Sys.putEnv("TZ", oldTz);
|
||||
|
||||
var rawDate = StringTools.trim(proc.stdout.readLine());
|
||||
|
||||
try {
|
||||
Date.fromString(rawDate);
|
||||
} catch(e) {
|
||||
throw 'Invalid date format: $rawDate';
|
||||
}
|
||||
|
||||
return macro Date.fromString($v{rawDate});
|
||||
} catch(e) {}
|
||||
return macro Date.fromString("1970-01-01T00:00:00"); // failed to parse date
|
||||
#end
|
||||
}
|
||||
#end
|
||||
}
|
||||
@@ -24,14 +24,8 @@ class OptionsMacro {
|
||||
var ptwoname = 'P2_$name';
|
||||
var newFuncExpr:Expr = macro {
|
||||
var a:Array<FlxKey> = [];
|
||||
for(e in ${{
|
||||
pos: Context.currentPos(),
|
||||
expr: EConst(CIdent(ponename))
|
||||
}}) a.push(e);
|
||||
for(e in ${{
|
||||
pos: Context.currentPos(),
|
||||
expr: EConst(CIdent(ptwoname))
|
||||
}}) a.push(e);
|
||||
for(e in $i{ponename}) a.push(e);
|
||||
for(e in $i{ptwoname}) a.push(e);
|
||||
return a;
|
||||
};
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@ import funkin.backend.utils.NativeAPI;
|
||||
import lime.media.AudioManager;
|
||||
|
||||
/**
|
||||
* if youre stealing this keep this comment at least please lol
|
||||
* if you are stealing this keep this comment at least please lol
|
||||
*
|
||||
* hi gray itsa me yoshicrafter29 i fixed it hehe
|
||||
*/
|
||||
|
||||
@@ -4,7 +4,7 @@ import flixel.sound.FlxSound;
|
||||
import lime.media.AudioBuffer;
|
||||
|
||||
// Thank you yosh :DDD -lunar
|
||||
// (https://github.com/FNF-CNE-Devs/YoshiCrafterEngine/blob/main/source/WaveformSprite.hx)
|
||||
// (https://github.com/CodenameCrew/YoshiCrafterEngine/blob/main/source/WaveformSprite.hx)
|
||||
class AudioAnalyzer {
|
||||
public var buffer:AudioBuffer;
|
||||
var __peakByte:Float = 0;
|
||||
|
||||
@@ -40,9 +40,15 @@ import openfl.geom.ColorTransform;
|
||||
|
||||
using StringTools;
|
||||
|
||||
/**
|
||||
* Various utilities, that have no specific Util class.
|
||||
**/
|
||||
@:allow(funkin.game.PlayState)
|
||||
class CoolUtil
|
||||
{
|
||||
/**
|
||||
* Gets the last exception stack. Useful for debugging.
|
||||
*/
|
||||
public static function getLastExceptionStack():String {
|
||||
return CallStack.toString(CallStack.exceptionStack());
|
||||
}
|
||||
@@ -149,14 +155,14 @@ class CoolUtil
|
||||
* Gets file attributes from a file or a folder adding eventual missing folders in the path
|
||||
* (WARNING: Only works on `windows` for now. On other platforms the attributes' value it's always going to be `0` -thanks to the wrapper you can also use `isNothing` for checking- but still creates eventual missing folders if the platforms allows it to).
|
||||
* @param path Path to the file or folder
|
||||
* @param useAbsol If it should use the absolute path (By default it's `true` but if it's `false` you can use files outside from this program's directory for example)
|
||||
* @param useAbsolute If it should use the absolute path (By default it's `true` but if it's `false` you can use files outside from this program's directory for example)
|
||||
* @return The attributes through the `FileAttributeWrapper`
|
||||
*/
|
||||
@:noUsing public static inline function safeGetAttributes(path:String, useAbsol:Bool = true):FileAttributeWrapper {
|
||||
@:noUsing public static inline function safeGetAttributes(path:String, useAbsolute:Bool = true):FileAttributeWrapper {
|
||||
#if sys
|
||||
addMissingFolders(Path.directory(path));
|
||||
|
||||
var result = NativeAPI.getFileAttributes(path, useAbsol);
|
||||
var result = NativeAPI.getFileAttributes(path, useAbsolute);
|
||||
if(result.isNothing) Logs.trace('The file where it has been tried to get the attributes from, might be corrupted or inexistent (code: ${result.getValue()})', WARNING);
|
||||
return result;
|
||||
#else
|
||||
@@ -169,15 +175,15 @@ class CoolUtil
|
||||
* (WARNING: Only works on `windows` for now. On other platforms the return code it's always going to be `0` but still creates eventual missing folders if the platforms allows it to).
|
||||
* @param path Path to the file or folder
|
||||
* @param attrib The attribute(s) to set (WARNING: There are some non settable attributes, such as the `COMPRESSED` one)
|
||||
* @param useAbsol If it should use the absolute path (By default it's `true` but if it's `false` you can use files outside from this program's directory for example)
|
||||
* @param useAbsolute If it should use the absolute path (By default it's `true` but if it's `false` you can use files outside from this program's directory for example)
|
||||
* @return The result code: `0` means that it failed setting
|
||||
*/
|
||||
@:noUsing public static inline function safeSetAttributes(path:String, attrib:OneOfThree<NativeAPI.FileAttribute, FileAttributeWrapper, Int>, useAbsol:Bool = true):Int {
|
||||
@:noUsing public static inline function safeSetAttributes(path:String, attrib:OneOfThree<NativeAPI.FileAttribute, FileAttributeWrapper, Int>, useAbsolute:Bool = true):Int {
|
||||
// yes, i'm aware that FileAttribute is also an Int so need to include it too, but at least like this we don't have to make cast sometimes while passing the arguments - Nex
|
||||
#if sys
|
||||
addMissingFolders(Path.directory(path));
|
||||
|
||||
var result = NativeAPI.setFileAttributes(path, attrib, useAbsol);
|
||||
var result = NativeAPI.setFileAttributes(path, attrib, useAbsolute);
|
||||
if(result == 0) Logs.trace('Failed to set attributes to $path with a code of: $result', WARNING);
|
||||
return result;
|
||||
#else
|
||||
@@ -190,14 +196,14 @@ class CoolUtil
|
||||
* (WARNING: Only works on `windows` for now. On other platforms the return code it's always going to be `0` but still creates eventual missing folders if the platforms allows it to).
|
||||
* @param path Path to the file or folder
|
||||
* @param attrib The attribute(s) to add (WARNING: There are some non settable attributes, such as the `COMPRESSED` one)
|
||||
* @param useAbsol If it should use the absolute path (By default it's `true` but if it's `false` you can use files outside from this program's directory for example)
|
||||
* @param useAbsolute If it should use the absolute path (By default it's `true` but if it's `false` you can use files outside from this program's directory for example)
|
||||
* @return The result code: `0` means that it failed setting
|
||||
*/
|
||||
@:noUsing public static inline function safeAddAttributes(path:String, attrib:OneOfTwo<NativeAPI.FileAttribute, Int>, useAbsol:Bool = true):Int {
|
||||
@:noUsing public static inline function safeAddAttributes(path:String, attrib:OneOfTwo<NativeAPI.FileAttribute, Int>, useAbsolute:Bool = true):Int {
|
||||
#if sys
|
||||
addMissingFolders(Path.directory(path));
|
||||
|
||||
var result = NativeAPI.addFileAttributes(path, attrib, useAbsol);
|
||||
var result = NativeAPI.addFileAttributes(path, attrib, useAbsolute);
|
||||
if(result == 0) Logs.trace('Failed to add attributes to $path with a code of: $result', WARNING);
|
||||
return result;
|
||||
#else
|
||||
@@ -210,14 +216,14 @@ class CoolUtil
|
||||
* (WARNING: Only works on `windows` for now. On other platforms the return code it's always going to be `0` but still creates eventual missing folders if the platforms allows it to).
|
||||
* @param path Path to the file or folder
|
||||
* @param attrib The attribute(s) to remove (WARNING: There are some non settable attributes, such as the `COMPRESSED` one)
|
||||
* @param useAbsol If it should use the absolute path (By default it's `true` but if it's `false` you can use files outside from this program's directory for example)
|
||||
* @param useAbsolute If it should use the absolute path (By default it's `true` but if it's `false` you can use files outside from this program's directory for example)
|
||||
* @return The result code: `0` means that it failed setting
|
||||
*/
|
||||
@:noUsing public static inline function safeRemoveAttributes(path:String, attrib:OneOfTwo<NativeAPI.FileAttribute, Int>, useAbsol:Bool = true):Int {
|
||||
@:noUsing public static inline function safeRemoveAttributes(path:String, attrib:OneOfTwo<NativeAPI.FileAttribute, Int>, useAbsolute:Bool = true):Int {
|
||||
#if sys
|
||||
addMissingFolders(Path.directory(path));
|
||||
|
||||
var result = NativeAPI.removeFileAttributes(path, attrib, useAbsol);
|
||||
var result = NativeAPI.removeFileAttributes(path, attrib, useAbsolute);
|
||||
if(result == 0) Logs.trace('Failed to remove attributes to $path with a code of: $result', WARNING);
|
||||
return result;
|
||||
#else
|
||||
@@ -467,7 +473,7 @@ class CoolUtil
|
||||
var beatsPerMeasure:Float = Flags.DEFAULT_BEATS_PER_MEASURE;
|
||||
var stepsPerBeat:Int = Flags.DEFAULT_STEPS_PER_BEAT;
|
||||
|
||||
// Check later, i dont think timeSignParsed can contain null, only nan
|
||||
// Check later, i don't think timeSignParsed can contain null, only nan
|
||||
if (timeSignParsed.length == 2 && !timeSignParsed.contains(null)) {
|
||||
beatsPerMeasure = timeSignParsed[0] == null || timeSignParsed[0] <= 0 ? Flags.DEFAULT_BEATS_PER_MEASURE : cast timeSignParsed[0];
|
||||
stepsPerBeat = timeSignParsed[1] == null || timeSignParsed[1] <= 0 ? Flags.DEFAULT_STEPS_PER_BEAT : cast timeSignParsed[1];
|
||||
@@ -823,6 +829,15 @@ class CoolUtil
|
||||
return r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Quantizes a value to a certain amount.
|
||||
* Example: `quantize(2.5543, 1)` will return `2.0`
|
||||
* Example: `quantize(2.5543, 10)` will return `2.5`
|
||||
* Example: `quantize(2.5543, 100)` will return `2.55`
|
||||
*
|
||||
* @param Value Value to quantize
|
||||
* @param Quant Quantization amount
|
||||
*/
|
||||
@:noUsing public static inline function quantize(Value:Float, Quant:Float) {
|
||||
return Math.fround(Value * Quant) / Quant;
|
||||
}
|
||||
@@ -840,9 +855,19 @@ class CoolUtil
|
||||
frontEnd.music = music;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the FlxEase from a string.
|
||||
* @param mainEase Main ease
|
||||
* @param suffix Suffix (Ignored if `mainEase` is `linear`)
|
||||
*/
|
||||
@:noUsing public static inline function flxeaseFromString(mainEase:String, suffix:String)
|
||||
return Reflect.field(FlxEase, mainEase + (mainEase == "linear" ? "" : suffix));
|
||||
|
||||
/**
|
||||
* Sorts an array alphabetically.
|
||||
* @param array Array to sort
|
||||
* @param lowercase Whenever the array should be sorted in lowercase
|
||||
*/
|
||||
public static function sortAlphabetically(array:Array<String>, ?lowercase:Bool=false) {
|
||||
array.sort(function(a1, a2):Int {
|
||||
if(lowercase) {
|
||||
@@ -856,6 +881,11 @@ class CoolUtil
|
||||
return array;
|
||||
}
|
||||
|
||||
/**
|
||||
* Pushes an element to an array, but only if it doesn't already exist.
|
||||
* @param array Array to push to
|
||||
* @param element Element to push
|
||||
*/
|
||||
public static inline function pushOnce<T>(array:Array<T>, element:T) {
|
||||
#if (haxe >= "4.0.0")
|
||||
if (!array.contains(element))
|
||||
@@ -867,6 +897,11 @@ class CoolUtil
|
||||
}
|
||||
|
||||
#if !(haxe >= "4.0.0")
|
||||
/**
|
||||
* Checks if an array contains an element.
|
||||
* @param array Array to check
|
||||
* @param element Element to check
|
||||
*/
|
||||
public static inline function contains<T>(array:Array<T>, element:T) {
|
||||
return array.indexOf(element) != -1;
|
||||
}
|
||||
@@ -932,9 +967,10 @@ class CoolUtil
|
||||
* Converts an array of numbers into a string of ranges.
|
||||
* Example: [1,2,3,5,7,8,9,8,7,6,5] -> "1..3,5,7..9,8..5"
|
||||
* @param numbers Array of numbers
|
||||
* @param separator Separator between ranges
|
||||
* @return String representing the ranges
|
||||
*/
|
||||
public static function formatNumberRange(numbers:Array<Int>, seperator:String = ","):String {
|
||||
public static function formatNumberRange(numbers:Array<Int>, separator:String = ","):String {
|
||||
if (numbers.length == 0) return "";
|
||||
|
||||
var result:Array<String> = [];
|
||||
@@ -971,9 +1007,15 @@ class CoolUtil
|
||||
i++;
|
||||
}
|
||||
|
||||
return result.join(seperator);
|
||||
return result.join(separator);
|
||||
}
|
||||
|
||||
/**
|
||||
* Deep flattens an array.
|
||||
* Example: `deepFlatten([1, [2, 3], 4])` will return `[1, 2, 3, 4]`
|
||||
* @param arr Array to flatten
|
||||
* @param result Result array
|
||||
*/
|
||||
public static function deepFlatten(arr:Array<Dynamic>, ?result:Array<Dynamic>):Array<Dynamic> {
|
||||
if(arr == null) return [];
|
||||
if(result == null) result = [];
|
||||
@@ -989,7 +1031,7 @@ class CoolUtil
|
||||
}
|
||||
|
||||
/**
|
||||
* SFXs to play using `playMenuSFX`.
|
||||
* SFXs to play using `CoolUtil.playMenuSFX`.
|
||||
*/
|
||||
enum abstract CoolSfx(Int) from Int {
|
||||
var SCROLL = 0;
|
||||
|
||||
@@ -19,9 +19,11 @@ class FunkinParentDisabler extends FlxBasic {
|
||||
var __timers:Array<FlxTimer>;
|
||||
var __sounds:Array<FlxSound>;
|
||||
var __replaceUponDestroy:Bool;
|
||||
public function new(replaceUponDestroy:Bool = false) {
|
||||
var __restoreUponDestroy:Bool;
|
||||
public function new(replaceUponDestroy:Bool = false, restoreUponDestroy:Bool = true) {
|
||||
super();
|
||||
__replaceUponDestroy = replaceUponDestroy;
|
||||
__restoreUponDestroy = restoreUponDestroy;
|
||||
@:privateAccess {
|
||||
// tweens
|
||||
__tweens = FlxTween.globalManager._tweens.copy();
|
||||
@@ -53,6 +55,11 @@ class FunkinParentDisabler extends FlxBasic {
|
||||
public override function destroy() {
|
||||
super.destroy();
|
||||
@:privateAccess {
|
||||
if (!__restoreUponDestroy) {
|
||||
for(t in __tweens) { t.cancel(); t.destroy(); };
|
||||
for(t in __timers) { t.cancel(); t.destroy(); };
|
||||
return;
|
||||
}
|
||||
if (__replaceUponDestroy) {
|
||||
FlxTween.globalManager._tweens = __tweens;
|
||||
FlxTimer.globalManager._timers = __timers;
|
||||
|
||||
@@ -1,118 +0,0 @@
|
||||
package funkin.backend.utils;
|
||||
|
||||
import flixel.util.FlxSave;
|
||||
import lime.app.Application;
|
||||
import openfl.Lib;
|
||||
|
||||
/**
|
||||
* Class used for saves WITHOUT going through the struggle of type checks
|
||||
* Just add your save variables the way you would do in the Options.hx file.
|
||||
* The macro will automatically generate the `flush` and `load` functions.
|
||||
*/
|
||||
@:build(funkin.backend.system.macros.FunkinSaveMacro.build("save", "flush", "load"))
|
||||
class FunkinSave {
|
||||
public static var highscores:Map<HighscoreEntry, SongScore> = [];
|
||||
|
||||
|
||||
/**
|
||||
* ONLY OPEN IF YOU WANT TO EDIT FUNCTIONS RELATED TO SAVING, LOADING OR HIGHSCORES.
|
||||
*/
|
||||
#if REGION
|
||||
@:dox(hide) @:doNotSave
|
||||
private static var __eventAdded = false;
|
||||
@:doNotSave
|
||||
public static var save:FlxSave;
|
||||
|
||||
public static function init() {
|
||||
//trace(Application.current.meta.get('save-path'));
|
||||
//trace(Application.current.meta.get('save-name'));
|
||||
save = new FlxSave();
|
||||
save.bind('save-default', #if sys 'YoshiCrafter29/CodenameEngine' #else 'CodenameEngine' #end);
|
||||
load();
|
||||
|
||||
if (!__eventAdded) {
|
||||
Lib.application.onExit.add(function(i:Int) {
|
||||
Logs.traceColored([
|
||||
Logs.getPrefix("FunkinSave"),
|
||||
Logs.logText("Saving "),
|
||||
Logs.logText("savedata", GREEN),
|
||||
Logs.logText("...")
|
||||
], VERBOSE);
|
||||
flush();
|
||||
});
|
||||
__eventAdded = true;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the high-score for a song.
|
||||
* @param name Song name
|
||||
* @param diff Song difficulty
|
||||
* @param changes Changes made to that song in freeplay.
|
||||
*/
|
||||
public static inline function getSongHighscore(name:String, diff:String, ?changes:Array<HighscoreChange>) {
|
||||
if (changes == null) changes = [];
|
||||
return safeGetHighscore(HSongEntry(name.toLowerCase(), diff.toLowerCase(), changes));
|
||||
}
|
||||
|
||||
public static inline function setSongHighscore(name:String, diff:String, highscore:SongScore, ?changes:Array<HighscoreChange>) {
|
||||
if (changes == null) changes = [];
|
||||
if (safeRegisterHighscore(HSongEntry(name.toLowerCase(), diff.toLowerCase(), changes), highscore)) {
|
||||
flush();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static inline function getWeekHighscore(name:String, diff:String)
|
||||
return safeGetHighscore(HWeekEntry(name.toLowerCase(), diff.toLowerCase()));
|
||||
|
||||
public static inline function setWeekHighscore(name:String, diff:String, highscore:SongScore) {
|
||||
if (safeRegisterHighscore(HWeekEntry(name.toLowerCase(), diff.toLowerCase()), highscore)) {
|
||||
flush();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private static function safeGetHighscore(entry:HighscoreEntry):SongScore {
|
||||
if (!highscores.exists(entry)) {
|
||||
return {
|
||||
score: 0,
|
||||
accuracy: 0,
|
||||
misses: 0,
|
||||
hits: [],
|
||||
date: null
|
||||
};
|
||||
}
|
||||
return highscores.get(entry);
|
||||
}
|
||||
|
||||
private static function safeRegisterHighscore(entry:HighscoreEntry, highscore:SongScore) {
|
||||
var oldHigh = safeGetHighscore(entry);
|
||||
if (oldHigh.date == null || oldHigh.score < highscore.score) {
|
||||
highscores.set(entry, highscore);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
#end
|
||||
}
|
||||
|
||||
enum HighscoreEntry {
|
||||
HWeekEntry(weekName:String, difficulty:String);
|
||||
HSongEntry(songName:String, difficulty:String, changes:Array<HighscoreChange>);
|
||||
}
|
||||
|
||||
enum HighscoreChange {
|
||||
CCoopMode;
|
||||
COpponentMode;
|
||||
}
|
||||
|
||||
typedef SongScore = {
|
||||
var score:Int;
|
||||
var accuracy:Float;
|
||||
var misses:Int;
|
||||
var hits:Map<String, Int>;
|
||||
var date:String;
|
||||
}
|
||||
@@ -14,6 +14,12 @@ import openfl.system.System;
|
||||
|
||||
using StringTools;
|
||||
|
||||
/**
|
||||
* Tools that are related to memory.
|
||||
* Including garbage collection, and memory usage, and hardware info.
|
||||
*
|
||||
* DISCLAIMER: Hardware info is only available on Native platforms.
|
||||
**/
|
||||
class MemoryUtil {
|
||||
public static var disableCount:Int = 0;
|
||||
|
||||
@@ -34,12 +40,18 @@ class MemoryUtil {
|
||||
|
||||
public static function init() {}
|
||||
|
||||
/**
|
||||
* Does a minor garbage collection.
|
||||
*/
|
||||
public static function clearMinor() {
|
||||
#if (cpp || java || neko)
|
||||
Gc.run(false);
|
||||
#end
|
||||
}
|
||||
|
||||
/**
|
||||
* Does a full garbage collection.
|
||||
*/
|
||||
public static function clearMajor() {
|
||||
#if cpp
|
||||
Gc.run(true);
|
||||
@@ -51,18 +63,29 @@ class MemoryUtil {
|
||||
#end
|
||||
}
|
||||
|
||||
/**
|
||||
* Enables garbage collection.
|
||||
*/
|
||||
public static function enable() {
|
||||
#if (cpp || hl)
|
||||
Gc.enable(true);
|
||||
#end
|
||||
}
|
||||
|
||||
/**
|
||||
* Disables garbage collection.
|
||||
* Fyi: doesn't fully disable garbage collection, but prevents it from running as much.
|
||||
*/
|
||||
public static function disable() {
|
||||
#if (cpp || hl)
|
||||
Gc.enable(false);
|
||||
#end
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the total memory of the system.
|
||||
* Output depends on the hardware.
|
||||
*/
|
||||
public static function getTotalMem():Float
|
||||
{
|
||||
#if windows
|
||||
@@ -76,6 +99,10 @@ class MemoryUtil {
|
||||
#end
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the current memory usage of the app.
|
||||
* DISCLAIMER: This gets the memory usage that is taken up by Haxe, not the actual memory usage of the app.
|
||||
*/
|
||||
public static inline function currentMemUsage() {
|
||||
#if cpp
|
||||
return Gc.memInfo64(Gc.MEM_INFO_USAGE);
|
||||
@@ -89,6 +116,10 @@ class MemoryUtil {
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Gets the memory type of the system.
|
||||
* Output depends on the platform, and hardware.
|
||||
*/
|
||||
public static function getMemType():String {
|
||||
#if windows
|
||||
var memoryMap:Map<Int, String> = [
|
||||
|
||||
@@ -35,9 +35,9 @@ class NativeAPI {
|
||||
/**
|
||||
* Gets the specified file's (or folder) attributes.
|
||||
*/
|
||||
public static function getFileAttributesRaw(path:String, useAbsol:Bool = true):Int {
|
||||
public static function getFileAttributesRaw(path:String, useAbsolute:Bool = true):Int {
|
||||
#if windows
|
||||
if(useAbsol) path = sys.FileSystem.absolutePath(path);
|
||||
if(useAbsolute) path = sys.FileSystem.absolutePath(path);
|
||||
return Windows.getFileAttributes(path);
|
||||
#else
|
||||
return -1;
|
||||
@@ -47,16 +47,16 @@ class NativeAPI {
|
||||
/**
|
||||
* Gets the specified file's (or folder) attributes and passes it to `FileAttributeWrapper`.
|
||||
*/
|
||||
public static function getFileAttributes(path:String, useAbsol:Bool = true):FileAttributeWrapper {
|
||||
return new FileAttributeWrapper(getFileAttributesRaw(path, useAbsol));
|
||||
public static function getFileAttributes(path:String, useAbsolute:Bool = true):FileAttributeWrapper {
|
||||
return new FileAttributeWrapper(getFileAttributesRaw(path, useAbsolute));
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the specified file's (or folder) attributes. If it fails, the return value is `0`.
|
||||
*/
|
||||
public static function setFileAttributes(path:String, attrib:OneOfThree<NativeAPI.FileAttribute, FileAttributeWrapper, Int>, useAbsol:Bool = true):Int {
|
||||
public static function setFileAttributes(path:String, attrib:OneOfThree<NativeAPI.FileAttribute, FileAttributeWrapper, Int>, useAbsolute:Bool = true):Int {
|
||||
#if windows
|
||||
if(useAbsol) path = sys.FileSystem.absolutePath(path);
|
||||
if(useAbsolute) path = sys.FileSystem.absolutePath(path);
|
||||
return Windows.setFileAttributes(path, attrib is FileAttributeWrapper ? cast(attrib, FileAttributeWrapper).getValue() : cast(attrib, Int));
|
||||
#else
|
||||
return 0;
|
||||
@@ -66,9 +66,9 @@ class NativeAPI {
|
||||
/**
|
||||
* Removes from the specified file's (or folder) one (or more) specific attribute.
|
||||
*/
|
||||
public static function addFileAttributes(path:String, attrib:OneOfTwo<NativeAPI.FileAttribute, Int>, useAbsol:Bool = true):Int {
|
||||
public static function addFileAttributes(path:String, attrib:OneOfTwo<NativeAPI.FileAttribute, Int>, useAbsolute:Bool = true):Int {
|
||||
#if windows
|
||||
return setFileAttributes(path, getFileAttributesRaw(path, useAbsol) | cast(attrib, Int), useAbsol);
|
||||
return setFileAttributes(path, getFileAttributesRaw(path, useAbsolute) | cast(attrib, Int), useAbsolute);
|
||||
#else
|
||||
return 0;
|
||||
#end
|
||||
@@ -77,9 +77,9 @@ class NativeAPI {
|
||||
/**
|
||||
* Removes from the specified file's (or folder) one (or more) specific attribute.
|
||||
*/
|
||||
public static function removeFileAttributes(path:String, attrib:OneOfTwo<NativeAPI.FileAttribute, Int>, useAbsol:Bool = true):Int {
|
||||
public static function removeFileAttributes(path:String, attrib:OneOfTwo<NativeAPI.FileAttribute, Int>, useAbsolute:Bool = true):Int {
|
||||
#if windows
|
||||
return setFileAttributes(path, getFileAttributesRaw(path, useAbsol) & ~cast(attrib, Int), useAbsol);
|
||||
return setFileAttributes(path, getFileAttributesRaw(path, useAbsolute) & ~cast(attrib, Int), useAbsolute);
|
||||
#else
|
||||
return 0;
|
||||
#end
|
||||
|
||||
@@ -38,7 +38,7 @@ class NdllUtil {
|
||||
return Reflect.makeVarArgs(function(a:Array<Dynamic>) {
|
||||
// This generates horrific code
|
||||
return funkin.backend.system.macros.Utils.generateReflectionLike(25, "func", "a");
|
||||
//return Reflect.callMethod(null, func, a); // wouldnt work for some reason, maybe cause like c++ functions doesnt have reflection enabled
|
||||
//return Reflect.callMethod(null, func, a); // wouldn't work for some reason, maybe cause like c++ functions doesn't have reflection enabled
|
||||
});
|
||||
#else
|
||||
Logs.warn('NDLLs are not supported on this platform.');
|
||||
|
||||
@@ -1,14 +1,16 @@
|
||||
package funkin.backend.utils;
|
||||
|
||||
/**
|
||||
* All types of utils only usable in a sorted array.
|
||||
* Tools to work with sorted arrays, in a more efficient way.
|
||||
*
|
||||
* DISCLAIMER: All types of utils only usable in a sorted array.
|
||||
*/
|
||||
class SortedArrayUtil {
|
||||
/**
|
||||
* Gets the index of a possible new element of an Array of T using an efficient algorithm.
|
||||
* @param array Array of T to check in
|
||||
* @param getVal Function that returns the position value of T
|
||||
* @return Index
|
||||
* @return The index of the element
|
||||
*/
|
||||
public static function binarySearch<T>(array:Array<T>, val:Float, getVal:T->Float):Int {
|
||||
if (array.length <= 0) return 0; // if the array is empty, it should be equal to zero (the beginning)
|
||||
@@ -47,7 +49,13 @@ class SortedArrayUtil {
|
||||
array.insert(binarySearch(array, getVal(val), getVal), val);
|
||||
}
|
||||
|
||||
public static function removeSorted<T>(array:Array<T>, val:T, getVal:T->Float) {
|
||||
/**
|
||||
* Removes from a sorted array, using binary search.
|
||||
* @param array Array to remove from
|
||||
* @param val Value to remove
|
||||
* @param getVal Function that returns the value that needs to be sorted
|
||||
*/
|
||||
public static inline function removeSorted<T>(array:Array<T>, val:T, getVal:T->Float) {
|
||||
var index = binarySearch(array, getVal(val), getVal);
|
||||
if (index != -1)
|
||||
array.splice(index, 1);
|
||||
|
||||
@@ -3,9 +3,9 @@ package funkin.backend.utils;
|
||||
import openfl.Lib;
|
||||
|
||||
class WindowUtils {
|
||||
public static var winTitle(default, set):String;
|
||||
private static function set_winTitle(value:String):String {
|
||||
winTitle = value;
|
||||
public static var title(default, set):String;
|
||||
private static function set_title(value:String):String {
|
||||
title = value;
|
||||
updateTitle();
|
||||
return value;
|
||||
}
|
||||
@@ -28,7 +28,7 @@ class WindowUtils {
|
||||
static var __triedClosing:Bool = false;
|
||||
public static inline function resetClosing() __triedClosing = false;
|
||||
|
||||
public static inline function init() {
|
||||
@:dox(hide) public static inline function init() {
|
||||
resetTitle();
|
||||
resetClosing();
|
||||
|
||||
@@ -41,18 +41,27 @@ class WindowUtils {
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets the window title to the application name and resets the prefix and suffix.
|
||||
**/
|
||||
public static inline function resetTitle() {
|
||||
winTitle = Lib.application.meta["name"];
|
||||
title = Lib.application.meta["name"];
|
||||
resetAffixes();
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets the prefix and suffix.
|
||||
**/
|
||||
public static inline function resetAffixes() {
|
||||
prefix = suffix = "";
|
||||
updateTitle();
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the window title to have the current title and prefix/suffix.
|
||||
**/
|
||||
public static inline function updateTitle()
|
||||
Lib.application.window.title = '$prefix$winTitle$suffix';
|
||||
Lib.application.window.title = '$prefix$title$suffix';
|
||||
|
||||
// backwards compat
|
||||
@:noCompletion public static var endfix(get, set):String;
|
||||
@@ -62,4 +71,12 @@ class WindowUtils {
|
||||
@:noCompletion private static function get_endfix():String {
|
||||
return suffix;
|
||||
}
|
||||
|
||||
@:noCompletion public static var winTitle(get, set):String;
|
||||
@:noCompletion private static function get_winTitle():String {
|
||||
return title;
|
||||
}
|
||||
@:noCompletion private static function set_winTitle(value:String):String {
|
||||
return title = value;
|
||||
}
|
||||
}
|
||||
@@ -5,7 +5,6 @@ import flixel.util.typeLimit.OneOfTwo;
|
||||
import funkin.backend.FunkinSprite.XMLAnimType;
|
||||
import funkin.backend.FunkinSprite;
|
||||
import funkin.game.Character;
|
||||
import funkin.backend.system.ErrorCode;
|
||||
import funkin.backend.FunkinSprite.XMLAnimType;
|
||||
import flixel.util.FlxColor;
|
||||
import haxe.xml.Access;
|
||||
@@ -18,17 +17,53 @@ import haxe.xml.Access;
|
||||
|
||||
using StringTools;
|
||||
|
||||
@:dox(hide)
|
||||
enum abstract ErrorCode(Int) {
|
||||
var OK = 0;
|
||||
var FAILED = 1;
|
||||
var MISSING_PROPERTY = 2;
|
||||
var TYPE_INCORRECT = 3;
|
||||
var VALUE_NULL = 4;
|
||||
var REFLECT_ERROR = 5;
|
||||
}
|
||||
|
||||
@:dox(hide)
|
||||
typedef TextFormat = { text:String, format:Dynamic }
|
||||
|
||||
/**
|
||||
* Class made to make XML parsing easier.
|
||||
* Used in Stage.hx, Character.hx, and more.
|
||||
*/
|
||||
class XMLUtil {
|
||||
|
||||
/**
|
||||
* Applies a property XML node to an object.
|
||||
* The format for the XML is as follows:
|
||||
* ```xml
|
||||
* <!-- float -->
|
||||
* <property name="name" type="float" value="value" />
|
||||
* <property name="name" type="number" value="value" />
|
||||
* <property name="name" type="f" value="value" />
|
||||
* <!-- string -->
|
||||
* <property name="name" type="string" value="value" />
|
||||
* <property name="name" type="str" value="value" />
|
||||
* <property name="name" type="text" value="value" />
|
||||
* <property name="name" type="s" value="value" />
|
||||
* <!-- int -->
|
||||
* <property name="name" type="int" value="value" />
|
||||
* <property name="name" type="integer" value="value" />
|
||||
* <property name="name" type="i" value="value" />
|
||||
* <!-- bool -->
|
||||
* <property name="name" type="bool" value="value" />
|
||||
* <property name="name" type="boolean" value="value" />
|
||||
* <property name="name" type="b" value="value" />
|
||||
* <!-- color -->
|
||||
* <property name="name" type="color" value="value" />
|
||||
* <property name="name" type="c" value="value" />
|
||||
* ```
|
||||
*
|
||||
* @param object Object to which the xml property will be applied
|
||||
* @param property `property` node.
|
||||
* @return Error code (0 = OK, 1 = FAILED, 2 = MISSING_PROPERTY, 3 = TYPE_INCORRECT, 4 = VALUE_NULL, 5 = REFLECT_ERROR)
|
||||
*/
|
||||
public static function applyXMLProperty(object:Dynamic, property:Access):ErrorCode {
|
||||
if (!property.has.name || !property.has.type || !property.has.value) {
|
||||
@@ -47,7 +82,8 @@ class XMLUtil {
|
||||
|
||||
var value:Dynamic = switch(property.att.type.toLowerCase()) {
|
||||
case "f" | "float" | "number": Std.parseFloat(property.att.value);
|
||||
case "i" | "int" | "integer" | "color": Std.parseInt(property.att.value);
|
||||
case "i" | "int" | "integer": Std.parseInt(property.att.value);
|
||||
case "c" | "color": FlxColor.fromString(property.att.value);
|
||||
case "s" | "string" | "str" | "text": property.att.value;
|
||||
case "b" | "bool" | "boolean": property.att.value.toLowerCase() == "true";
|
||||
default: return TYPE_INCORRECT;
|
||||
@@ -72,7 +108,11 @@ class XMLUtil {
|
||||
}
|
||||
|
||||
/**
|
||||
* Overrides a sprite based on a XML node.
|
||||
* Sets the properties of a sprite based on a XML node.
|
||||
* @param spr The sprite
|
||||
* @param node The XML node
|
||||
* @param parentFolder The parent folder
|
||||
* @param defaultAnimType The default animation type
|
||||
*/
|
||||
public static function loadSpriteFromXML(spr:FunkinSprite, node:Access, parentFolder:String = "", defaultAnimType:XMLAnimType = BEAT):FunkinSprite {
|
||||
if (parentFolder == null) parentFolder = "";
|
||||
@@ -147,8 +187,8 @@ class XMLUtil {
|
||||
var graphicSizey:Null<Int> = Std.parseInt(node.att.graphicSizey);
|
||||
if (graphicSizey.isNotNull()) spr.setGraphicSize(0, graphicSizey);
|
||||
}
|
||||
|
||||
if (node.has.flipX && node.att.flipX == "true") spr.flipX = true;
|
||||
if (node.has.flipX) spr.flipX = node.att.flipX == "true";
|
||||
if (node.has.flipY) spr.flipY = node.att.flipY == "true";
|
||||
if (node.has.updateHitbox && node.att.updateHitbox == "true") spr.updateHitbox();
|
||||
|
||||
if (node.has.zoomfactor)
|
||||
@@ -170,19 +210,17 @@ class XMLUtil {
|
||||
if(node.hasNode.anim) {
|
||||
for(anim in node.nodes.anim)
|
||||
addXMLAnimation(spr, anim);
|
||||
} else {
|
||||
if (spr.frames != null && spr.frames.frames != null) {
|
||||
addAnimToSprite(spr, {
|
||||
name: "idle",
|
||||
anim: null,
|
||||
fps: 24,
|
||||
loop: spr.spriteAnimType == LOOP,
|
||||
animType: spr.spriteAnimType,
|
||||
x: 0,
|
||||
y: 0,
|
||||
indices: [for(i in 0...spr.frames.frames.length) i]
|
||||
});
|
||||
}
|
||||
} else if (spr.frames != null && spr.frames.frames != null) {
|
||||
addAnimToSprite(spr, {
|
||||
name: "idle",
|
||||
anim: null,
|
||||
fps: 24,
|
||||
loop: spr.spriteAnimType == LOOP,
|
||||
animType: spr.spriteAnimType,
|
||||
x: 0,
|
||||
y: 0,
|
||||
indices: [for(i in 0...spr.frames.frames.length) i]
|
||||
});
|
||||
}
|
||||
|
||||
return spr;
|
||||
@@ -190,6 +228,11 @@ class XMLUtil {
|
||||
|
||||
/**
|
||||
* Creates a new sprite based on a XML node.
|
||||
* @param node The XML node
|
||||
* @param parentFolder The parent folder
|
||||
* @param defaultAnimType The default animation type
|
||||
* @param cl The class to create (advanced)
|
||||
* @param args The arguments to pass to the class (advanced)
|
||||
*/
|
||||
public static inline function createSpriteFromXML(node:Access, parentFolder:String = "", defaultAnimType:XMLAnimType = BEAT, ?cl:Class<FunkinSprite>, ?args:Array<Dynamic>):FunkinSprite {
|
||||
if(cl == null) cl = FunkinSprite;
|
||||
@@ -197,6 +240,12 @@ class XMLUtil {
|
||||
return loadSpriteFromXML(Type.createInstance(cl, args), node, parentFolder, defaultAnimType);
|
||||
}
|
||||
|
||||
/**
|
||||
* Extracts an animation from an XML node.
|
||||
* @param anim The animation node
|
||||
* @param animType The animation type
|
||||
* @param loop Whether the animation should loop
|
||||
**/
|
||||
public static function extractAnimFromXML(anim:Access, animType:XMLAnimType = NONE, loop:Bool = false):AnimData {
|
||||
var animData:AnimData = {
|
||||
name: null,
|
||||
@@ -235,6 +284,11 @@ class XMLUtil {
|
||||
return addAnimToSprite(sprite, extractAnimFromXML(anim, animType, loop));
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds an animation to a sprite.
|
||||
* @param sprite The sprite
|
||||
* @param animData The animation data (gotten from `extractAnimFromXML`)
|
||||
**/
|
||||
public static function addAnimToSprite(sprite:FlxSprite, animData:AnimData):ErrorCode {
|
||||
if (animData.name != null) {
|
||||
if (animData.fps <= 0 #if web || animData.fps == null #end) animData.fps = 24;
|
||||
@@ -244,16 +298,17 @@ class XMLUtil {
|
||||
if(animData.anim == null)
|
||||
return MISSING_PROPERTY;
|
||||
|
||||
if (animData.indices.length > 0)
|
||||
if (animData.indices != null && animData.indices.length > 0)
|
||||
animateAnim.addBySymbolIndices(animData.name, animData.anim, animData.indices, animData.fps, animData.loop);
|
||||
else
|
||||
animateAnim.addBySymbol(animData.name, animData.anim, animData.fps, animData.loop);
|
||||
} else {
|
||||
if (animData.anim == null && animData.indices.length > 0)
|
||||
sprite.animation.add(animData.name, animData.indices, animData.fps, animData.loop);
|
||||
else if (animData.indices.length > 0)
|
||||
sprite.animation.addByIndices(animData.name, animData.anim, animData.indices, "", animData.fps, animData.loop);
|
||||
else
|
||||
if (animData.indices != null && animData.indices.length > 0) {
|
||||
if (animData.anim == null)
|
||||
sprite.animation.add(animData.name, animData.indices, animData.fps, animData.loop);
|
||||
else
|
||||
sprite.animation.addByIndices(animData.name, animData.anim, animData.indices, "", animData.fps, animData.loop);
|
||||
} else
|
||||
sprite.animation.addByPrefix(animData.name, animData.anim, animData.fps, animData.loop);
|
||||
}
|
||||
|
||||
@@ -309,6 +364,17 @@ class XMLUtil {
|
||||
return node;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the text formats from an XML node.
|
||||
* The format for the XML is as follows:
|
||||
* ```xml
|
||||
* <text>Hello <format color="#FF0000">World</format></text>
|
||||
* ```
|
||||
*
|
||||
* @param _node The XML node
|
||||
* @param currentFormat The current format
|
||||
* @param parsedSegments The parsed segments
|
||||
**/
|
||||
public static function getTextFormats(_node:OneOfTwo<Xml, Access>, currentFormat:Dynamic = null, parsedSegments:Array<TextFormat> = null):Array<TextFormat> {
|
||||
var node:Xml = cast _node;
|
||||
if (currentFormat == null)
|
||||
@@ -401,4 +467,4 @@ typedef BeatAnim = {
|
||||
|
||||
interface IXMLEvents {
|
||||
public function onPropertySet(property:String, value:Dynamic):Void;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -21,13 +21,13 @@ import sys.thread.Thread;
|
||||
using StringTools;
|
||||
|
||||
// import ZipUtils; ZipUtils.uncompressZip(ZipUtils.openZip("E:\\Desktop\\test\\termination lua.ycemod"), "E:\\Desktop\\test\\uncompressed\\");
|
||||
// import ZipUtils; var e = ZipUtils.createZipFile("gjnsdghs.ycemod"); ZipUtils.writeFolderToZip(e, "./mods/Friday Night Funkin'/", "Friday Night Funkin'/"); e.flush(); e.close();
|
||||
// import ZipUtils; var e = ZipUtils.createZipFile("file.ycemod"); ZipUtils.writeFolderToZip(e, "./mods/Friday Night Funkin'/", "Friday Night Funkin'/"); e.flush(); e.close();
|
||||
|
||||
class ZipUtil {
|
||||
public static var bannedNames:Array<String> = [".git", ".gitignore", ".github", ".vscode", ".gitattributes", "readme.txt"];
|
||||
|
||||
/**
|
||||
* [Description] Uncompresses `zip` into the `destFolder` folder
|
||||
* [Description] Decompresses a `zip` into the `destFolder` folder
|
||||
* @param zip
|
||||
* @param destFolder
|
||||
*/
|
||||
@@ -218,7 +218,7 @@ class ZipProgress {
|
||||
public var curFile:Int = 0;
|
||||
public var fileCount:Int = 0;
|
||||
public var done:Bool = false;
|
||||
public var percentage(get, null):Float;
|
||||
public var percentage(get, never):Float;
|
||||
|
||||
private function get_percentage() {
|
||||
return fileCount <= 0 ? 0 : curFile / fileCount;
|
||||
|
||||
@@ -13,7 +13,7 @@ import funkin.backend.utils.NativeAPI.MessageBoxIcon;
|
||||
</target>
|
||||
')
|
||||
|
||||
// majority is taken from microsofts doc
|
||||
// majority is taken from Microsoft's doc
|
||||
@:cppFileCode('
|
||||
#include "mmdeviceapi.h"
|
||||
#include "combaseapi.h"
|
||||
@@ -132,7 +132,7 @@ class Windows {
|
||||
int darkMode = enable ? 1 : 0;
|
||||
|
||||
HWND window = FindWindowA(NULL, title.c_str());
|
||||
// Look for child windows if top level aint found
|
||||
// Look for child windows if top level is not found
|
||||
if (window == NULL) window = FindWindowExA(GetActiveWindow(), NULL, NULL, title.c_str());
|
||||
// If still not found, try to get the active window
|
||||
if (window == NULL) window = GetActiveWindow();
|
||||
|
||||
Reference in New Issue
Block a user