Commit Graph
6 Commits
Author SHA1 Message Date
Verwex 4ebde5158f minor alphabet fixes + extra symbols
Extra symbols:
- big variants of arrows, heart and angry faic for bold
- lowercase versions of ae and oe in dialogue
2025-02-08 14:12:52 +01:00
Verwex 85519b3ae4 diacritics to the dialogue alphabet + more (desc)
What was specifically done:

- Both sprite sheets have now the exact same characters, meaning there are none exclusive to only one sheet.

Bold alphabet in consequence gains multiplication (character-multiply), heart (character-heart) and angry faic (character-angryfaic).
Dialogue alphabet gains curly brackets, backtick and diacritics

- Numbers in dialogue alphabet have been adjusted to fit better with the whole set, though not redrawn because I did an efficient lazy method of expand fill with inset at 1.5 pixels

0's line inside itself has been redone though.

- Dialogue alphabet is 12 fps instead of 24 and the naming convention was changed to follow the one in the bold alphabet.

Due to not needing two different sets of sprites for diacritics, they don't have neither "-fill", nor "-outline" in their names.

- FLAs for alphabets have been updated.
2025-01-09 23:21:46 +01:00
Verwex f3b66cfb8c 12 fps alphabet-bold + touchups + arrows 2024-11-05 22:35:22 +01:00
sev 41da91f422 temporary alphabet-bold numbers 2023-11-20 06:47:20 -06:00
Yoshman29 f6a11a2472 fixed issue with texture atlases 2023-03-18 18:53:51 +01:00
Yoshman29 9575fc45e4 Create Alphabet_Bold.fla 2022-10-11 13:33:06 +02:00