Commit Graph
27 Commits
Author SHA1 Message Date
Ralty 52184f0470 Merge remote-tracking branch 'upstream/main' into new-editors-main
# Conflicts:
# commandline/commands/Compiler.hx
# source/funkin/backend/FunkinSprite.hx
# source/funkin/backend/MusicBeatState.hx
# source/funkin/backend/MusicBeatSubstate.hx
# source/funkin/backend/chart/Chart.hx
# source/funkin/backend/chart/EventsData.hx
# source/funkin/backend/scripting/GlobalScript.hx
# source/funkin/backend/system/Controls.hx
# source/funkin/backend/system/MainState.hx
# source/funkin/backend/utils/AudioAnalyzer.hx
# source/funkin/backend/utils/CoolUtil.hx
# source/funkin/editors/character/CharacterInfoScreen.hx
# source/funkin/editors/charter/Charter.hx
# source/funkin/editors/charter/CharterSelection.hx
# source/funkin/editors/charter/CharterStrumline.hx
# source/funkin/editors/charter/CharterStrumlineButton.hx
# source/funkin/editors/charter/SongCreationScreen.hx
# source/funkin/editors/ui/UIDropDown.hx
# source/funkin/editors/ui/UIFileExplorer.hx
# source/funkin/game/Note.hx
# source/funkin/game/PlayState.hx
# source/funkin/game/SplashGroup.hx
# source/funkin/game/Stage.hx
# source/funkin/game/Strum.hx
# source/funkin/menus/FreeplayState.hx
# source/funkin/options/Options.hx
# source/funkin/options/keybinds/KeybindsOptions.hx
2025-07-19 00:57:08 +07:00
⍚~Nex e6766cdcd7 dev mode implementation 2025-07-07 01:53:02 +02:00
⍚~Nex 066dc7d57a Merge remote-tracking branch 'public/main' 2025-07-06 04:40:21 +02:00
07ae6b643c FINALLY fixed the issue with GlobalState blowing up when pressing F5. (#666)
* peak is happening

<r>RED<r>

* oops

* oops x2

forgot I left a trace when loading up global.hx from `Assets` lol

* **State / SubState reloading broken rn but pushing changes to see if anyone can fix**

* Human... I remember you
<r>disabling reloading substates cuz it broke...<r>

* <y>forgor to edit assets global.hx<y>

* lemme see

* kk

* opa

---------

Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-07-05 01:46:42 +02:00
Ne_Eo fdf53b3d4f Merge branch 'main' into new-editors 2025-01-09 20:05:06 +01:00
Ne_Eo aec73ab2b6 Added some more documentation 2024-12-16 04:37:18 +01:00
Ne_Eo d6dc3ea232 Fix typos 2024-12-10 04:35:32 +01:00
Ne_Eo 204a151170 Merge branch 'main' into new-editors 2024-11-15 18:50:48 +01:00
⍚~Nex d31454c7dd substate auto custom transitions!! 2024-10-21 17:57:47 +02:00
⍚~Nex 4c94bb61a7 Merge branch 'main' into base-fnf-port-remake 2024-10-21 17:50:30 +02:00
Ne_Eo 5801ed0840 Merge branch 'main' into new-editors 2024-10-18 03:02:13 +02:00
Ne_Eo 2bfc58ccb0 Some optimizations
I wish there was a cleaner way of doing this
2024-10-18 02:50:41 +02:00
⍚~Nex 8e81d17fb0 continuinggg (very cool improvements)
asynced video loadings, classes rewrites, bugfixes and a lot more
2024-08-31 04:37:00 +02:00
Ne_Eo b31561eb43 Removed reloading 2024-07-21 23:19:39 +02:00
NeeEoo d17ea72c74 Organize Imports and remove unused Imports 2024-04-11 14:23:02 +02:00
NeeEoo 4a34bb19d7 Cleanup 2024-03-05 17:54:34 +01:00
NeeEoo 2da4b8a111 Better errors 2024-02-12 11:55:36 +01:00
⍚~Nex cc23e4c24f bye onDestroy
from lunar suggestion since it was confusing as fuckkk😭
2024-02-03 03:37:48 +01:00
NeeEoo 150ae69d57 Oops 2023-10-14 14:36:05 +02:00
NeeEoo 7ec91e908c heck 2023-10-14 14:34:26 +02:00
Frakist e49b0653e3 oops #2 2023-10-14 08:48:43 +03:00
Frakist 9992490d14 [BREAKING i think] state scriptpacks 2023-10-13 20:57:46 +03:00
CharlesCatYTandGitHub 8a2ac9e1d4 attempt undo (#193) 2023-07-20 20:50:37 -07:00
NeeEoo 1259449f84 Fixed source assets, I hate this code so much please fix later
Fixed naming convention
2023-07-19 15:38:50 +02:00
lunarcleint 9ffff13ce8 ok should be fixed now 2023-07-18 18:04:23 -07:00
2114be6fc6 replace single scripts with scriptpacks (#185)
* replace single scripts with scriptpack

* this might break a ton of mods i think

* oops

* stuff

---------

Co-authored-by: Frakist <90983918+Frakist@users.noreply.github.com>
2023-07-18 04:25:37 -07:00
Yoshman29 06828cade7 time to break your mods again for ease of use 2023-04-18 02:13:04 +02:00