# Codename Engine Todo List ## `v1.0.0` - Initial release - [x] Remove Herobrine - [ ] Chart Editor - [x] Place & Delete notes - [x] Ctrl+Z & Ctrl+Y - [x] Selection box & dragging - [x] Scroll bar at the right + Song info - [x] Fix the strumlines bar when zooming out - [x] Algorithm to make note placements faster & sorted out - [x] Play here working - [x] Cap zoom in & out - [x] Events (including Camera Movement) - [x] Metadata Editing - [ ] Custom Notes - [ ] Step based zooming - [ ] Character Editor - [ ] Change ghost anim - [ ] Make gf characters be positioned correctly - [ ] Make it so dragging the character moves the offset - [ ] Disable volume controls when selecting stuff - [ ] Use latest hxCodec - [ ] Re-export gf-christmas, gf-car and gf-tankmen with padding - [ ] Multiple state scripts & Multiple global scripts - [x] Re-add shader camera stuff - [ ] Make update.bat use libs.xml instead of hmm.json - [ ] New Switch Mod menu - [x] Port shader camera stuff over to new flixel fork - [ ] Add note offset - [ ] Dialogue - [ ] Finish Base Game port - [ ] Add credits - [ ] Verbose mode (`--verbose`) - [ ] Tooltips - [ ] Fix bugs ## `v1.1.0` - [ ] Charter Waveforms (maybe in v1.1.0, dont wanna slow shit down) - [ ] Custom classes - [ ] Proper super overrides (FlxText_HSX doesn't allow overrides for update because of this) - [ ] Custom Class extending Custom Classes - [ ] Statics on Custom Classes - [ ] Fix Bugs - [ ] Full 3D support via stages files - [ ] Multithread sprites loading (for faster load times) ? - [ ] Stage Editor - [ ] Optimize flxanimate isOnScreen