staticinit():Void
@:value({ height : 0, width : 0 })new(x:Float, y:Float, width:Int = 0, height:Int = 0)
@:value([])meshes:Array<Mesh> = []
view3d:View3D
addMesh(mesh:Mesh):Void
assetComplete(event:Asset3DEvent):Void
loadMesh(asset:String, callback:Mesh ‑> Void):Void