package funkin.editors.ui; import flixel.util.FlxColor; import funkin.backend.FunkinText; class UIText extends FunkinText { // PUTTING THIS HERE IN CASE IMMA MAKE FUTURE CHANGES public function new(x, y, w, text, size:Int = 15, color:FlxColor = 0xFFFFFFFF) { super(x, y, w, text, size, false); this.color = color; this.active = false; } }