new()
@:value(false)justPressed:Bool = false
@:value(false)justReleased:Bool = false
@:value(false)pressed:Bool = false
cancel():Void
overlaps(spr:FlxObject, ?camera:FlxCamera):Bool
overlapsRect(spr:FlxBasic, rect:Rectangle, ?camera:FlxCamera):Bool
set(pressed:Bool, justPressed:Bool, justReleased:Bool):Void