Constructor

new()

Variables

@:value(false)justPressed:Bool = false

@:value(false)justReleased:Bool = false

@:value(false)pressed:Bool = false

Methods

cancel():Void

overlaps(spr:FlxObject, ?camera:FlxCamera):Bool

overlapsRect(spr:FlxBasic, rect:Rectangle, ?camera:FlxCamera):Bool

set(pressed:Bool, justPressed:Bool, justReleased:Bool):Void