package funkin.backend.utils; import flixel.sound.FlxSound; import lime.media.AudioBuffer; #if lime_vorbis import lime.media.vorbis.Vorbis; import lime.media.vorbis.VorbisFile; import lime.utils.ArrayBuffer; #end // ORIGINAL CODES FROM YOSH & LUNAR https://github.com/CodenameCrew/YoshiCrafterEngine/blob/main/source/WaveformSprite.hx // REWRITTEN BY RALTYRO class AudioAnalyzer { public var buffer:AudioBuffer; var __toBits:Float; var __wordSize:Int; var __bitUnsignedSize:Int; var __bitSize:Int; #if lime_vorbis var __vorbis:VorbisFile; #end public function new(sound:FlxSound) { buffer = sound.buffer; __bitUnsignedSize = 1 << buffer.bitsPerSample; __bitSize = 1 << (buffer.bitsPerSample - 1); __toBits = buffer.sampleRate / 1000 * buffer.channels * (__wordSize = buffer.bitsPerSample >> 3); #if lime_vorbis __prepareVorbis(); #end } public function analyze(startPos:Float, endPos:Float, ?outSeperate:Array):Float { if (buffer.data != null) return __analyze(startPos, endPos, outSeperate); #if lime_vorbis else if (__prepareVorbis()) return __analyzeVorbis(startPos, endPos, outSeperate); #end return 0; } inline function __analyze(startPos:Float, endPos:Float, ?outSeperate:Array):Float { var pos = Math.floor(startPos * __toBits), end = Math.floor(endPos * __toBits), buf = #if js buffer.data #else buffer.data.buffer #end; var max = 0, b = 0, c = 0, useSeperate = outSeperate != null; if (useSeperate) { while (c < outSeperate.length) outSeperate[c++] *= __bitSize; while (c++ < buffer.channels) outSeperate.push(0); c = Math.floor((pos % (__wordSize * buffer.channels)) / __wordSize); } if (__wordSize == 1) { // 8-bit audio data is unsigned (0 is 128, 128 is 256, -128 is 0) while (pos < end) { if (max < (b = #if js buf[pos] #else buf.get(pos) #end - __bitSize)) max = b; if (useSeperate) { if (outSeperate[c] < b) outSeperate[c] = b; if (++c > buffer.channels) c = 0; } pos++; } } else { pos -= pos % __wordSize; end -= end % __wordSize; var w = 0; while (pos < end) { while (w < buffer.bitsPerSample) { b |= #if js buf[pos] #else buf.get(pos) #end << w; w += 8; pos++; } if (b > __bitSize) b -= __bitUnsignedSize; if (max < b) max = b; if (useSeperate) { if (outSeperate[c] < b) outSeperate[c] = b; if (++c > buffer.channels) c = 0; } w = b = 0; } } return max / __bitSize; } #if lime_vorbis // As far i know, only native supports vorbis var __buffer:ArrayBuffer; function __prepareVorbis():Bool @:privateAccess { if (buffer.__srcVorbisFile == null) return __vorbis != null; if (__vorbis != null) return true; if ((__vorbis = buffer.__srcVorbisFile.clone()) != null) { // IM HOPING IT HAVE A GC CLOSURE. __buffer = new ArrayBuffer(0x400 * buffer.channels * (buffer.bitsPerSample >> 3)); return true; } return false; } var prevPos:Int = 0; inline function __analyzeVorbis(startPos:Float, endPos:Float, ?outSeperate:Array):Float { var n = Math.floor((endPos - startPos) * __toBits); if (n < __wordSize) return 0; n -= n % __wordSize; if (prevPos != Math.floor(startPos)) { __vorbis.timeSeek(startPos / 1000); prevPos = Math.floor(endPos); } var isBigEndian = lime.system.System.endianness == lime.system.Endian.BIG_ENDIAN, bufferSize = __buffer.length; var max = 0, b = 0, c = 0, useSeperate = outSeperate != null, pos = 0, w = 0, result; if (useSeperate) { while (c < outSeperate.length) outSeperate[c++] *= __bitSize; while (c++ < buffer.channels) outSeperate.push(0); c = Math.floor((pos % (__wordSize * buffer.channels)) / __wordSize); } while (n > 0) { n -= (result = __vorbis.read(__buffer, 0, n < bufferSize ? n : bufferSize, isBigEndian, __wordSize, true)); if (result == Vorbis.HOLE) continue; else if (result <= 0) break; while (pos < result) { while (w < buffer.bitsPerSample) { b |= #if js __buffer[pos] #else __buffer.get(pos) #end << w; w += 8; pos++; } if (b > __bitSize) b -= __bitUnsignedSize; if (max < b) max = b; if (useSeperate) { if (outSeperate[c] < b) outSeperate[c] = b; if (++c > buffer.channels) c = 0; } w = b = 0; } pos = 0; } return max / __bitSize; } #end }