No Description Advanced Options Menu Select a category to continue. Controls Change Controls for Player 1 and Player 2! Gameplay Change Gameplay options such as Downscroll, Scroll Speed, Naughtyness... Change more advanced options such as Streaming Audio... Appearance Change Appearance options such as Flashing menus... Change more advanced options such as VRAM-Only Sprites, Antialiasing, Shaders Language Change the language that the engine uses. Miscellaneous Use this menu to reset save data or engine settings. Debug Options Debug Options for Developer Mode. Left Down Up Right Notes UI Accept Back Reset Pause Change Mode Engine Switch Mod FPS Counter Volume Up Down Mute Developer Developer Menus Open Console Reload State Framerate Pretty self explanatory, isn't it? Flashing Menu If unchecked, will disable menu flashing when you select an option in the Main Menu, and other flashes will be slower. Colored Healthbar If unchecked, the game will use the original red/green health bar from the week 6 fnf game. Pixel Perfect Effect If checked, Week 6 or other pixel stages will have a pixel perfect effect to it enabled, aligning every pixel on the screen. Quality Quality modes to choose, "LOW" = Disable every heavy visual effects as it can get to smoothen the gameplay, "HIGH" = Enable all of the visual effects, with the cost of performance, "CUSTOM" = Allow of custom options that is available in Advanced. LOW HIGH CUSTOM Antialiasing If unchecked, will disable antialiasing on every sprite. Can boost performances at the cost of sharper, more pixely sprites. Low Memory Mode If checked, will disable certain background elements in stages to reduce memory usage. Gameplay Shaders If unchecked, gameplay shaders (visual effects like Thorns's Chromatic Aberration) wont be loaded; this may be helpful on weak devices. VRAM-Only Sprites If checked, will only store the bitmaps in the GPU, freeing a LOT of memory (EXPERIMENTAL). Turning this off will consume a lot of memory, especially on bigger sprites. If you aren't sure, leave this on. Downscroll If checked, notes will go from up to down instead of down to up, as if they're falling. Ghost Tapping If unchecked, trying to hit any strum that have no note that can be hit will cause a miss. Naughtyness If unchecked, will censor the Week 7 cutscenes or more. Camera Zoom on Beat If unchecked, will stop the camera from zooming in every 4 beats. Auto Pause If checked, switching windows will pause the game. Music Volume Changes only the volume of the music instead of everything. SFX Volume Changes only the volume of the SFX instead of everything. Song Offset Changes the offset that songs should start with. Window Size ... Streamed Music If checked, only musics will have streamed audio, ALSO freeing a LOT of memory with the downside of higher cpu usage if more audio are being streamed at once (EXPERIMENTAL). Turning this off will consume a lot of memory, especially on longer songs. If you aren't sure, leave this on. Streamed Vocals If checked, vocals will also be streamed if Streamed Music is checked, will impact the performance if the song uses alot of vocals (EXPERIMENTAL). If you aren't sure, leave this off. Language Language by {0} (Version: {1}) Force Crash Select this option to force a crash. Nightly Updates If checked, will also include nightly builds (the engine repository's commit updates basically, using Actions' builds) in the update checking. Check for Updates Select this option to check for new engine updates. No update found. Developer Mode If checked, you will be able to access developer features like certain keybinds, editors, developer options, state reloads, console and more. Show Modpacks Warning If checked, a popup at the start of the game will appear if there are some warnings about the modpack, such as missing configs, incompatible versions and more Reset Save Data Select this option to reset save data. This will remove all of your highscores. Debug Options Use this menu to enable or disable debug options. Show Console Select this to show the debug console, which contains log information about the game. Resizable Editors If checked, this will allow the editors to render beyond the base 1280x720 resolution of FNF (allowing for more detail and space...) Bypass Editor Resize Disables the minimum resolution for resizing editors (Needs Resizable Editors To Be Enabled). Editor SFXs If checked, will play sound effects when working on editors (ex: will play sfxs when checking checkboxes...) Chart Pretty Print If checked, the saved files from the chart editor will be formatted to be easily viewable Character Pretty Print If checked, the saved files from the character editor will be formatted to be easily viewable Stage Pretty Print If checked, the saved files from the stage editor will be formatted to be easily viewable Intensive Blur If checked, will use more intensive blur that may be laggier but look better. Editor Autosaves If checked, this will autosave your files in the editor, with the settings listed below. Autosaving Time This controls how often the editor will autosave your file (in seconds...) Save Warning Time This controls how long the editor will warn you before it autosaves (in seconds..., 0 to disable) Autosaves Folder If checked, this will autosave your file in a separate folder with a time stamp instead of overriding your current file. (song/autosaves/) Offset in Charter If checked, this will enable the Song Offset option in the Chart Editor too.