package funkin.backend.system; import flixel.FlxState; import flixel.util.FlxSignal.FlxTypedSignal; import funkin.backend.chart.ChartData; import funkin.backend.system.interfaces.IBeatReceiver; import funkin.backend.system.interfaces.IBeatCancellableReceiver; import funkin.editors.charter.Charter; enum BeatType { BEAT; MEASURE; STEP; } @:structInit class BPMChangeEvent { public var songTime:Float; public var bpm:Float; public var beatsPerMeasure:Float = 4; public var stepsPerBeat:Int = 4; public var endSongTime:Float = 0; public var endStepTime:Float = 0; public var continuous:Bool = false; public var stepTime:Float; public var beatTime:Float; public var measureTime:Float; } final class Conductor { public static function getBeats(?every:BeatType, interval:Float, offset:Float = 0):Float { final beat = switch(every) { case MEASURE: curMeasureFloat; case STEP: curStepFloat; default: curBeatFloat; } if (interval <= 0) return beat - offset; else return Math.floor((beat - offset) / interval) * interval; } /** * FlxSignals */ public static var onMeasureHit:FlxTypedSignalVoid> = new FlxTypedSignal(); public static var onBeatHit:FlxTypedSignalVoid> = new FlxTypedSignal(); public static var onStepHit:FlxTypedSignalVoid> = new FlxTypedSignal(); public static var onBPMChange:FlxTypedSignal<(Float,Float)->Void> = new FlxTypedSignal(); public static var onTimeSignatureChange:FlxTypedSignal<(Float,Float)->Void> = new FlxTypedSignal(); /** * Current position of the song, in milliseconds. */ public static var songPosition(get, default):Float; private static function get_songPosition() { if (!Options.songOffsetAffectEditors && Charter.instance != null) { songOffset = 0; return songPosition; } else return songPosition - (songOffset = Options.songOffset); } /** * Offset of the song */ public static var songOffset:Float = 0; /** * Current bpmChangeMap index */ public static var curChangeIndex:Int = 0; /** * Current bpmChangeMap */ public static var curChange(get, never):BPMChangeEvent; private static var dummyChange:BPMChangeEvent = {bpm: 100, beatsPerMeasure: 4, stepsPerBeat: 4, songTime: 0, stepTime: 0, beatTime: 0, measureTime: 0}; private static function get_curChange() return bpmChangeMap.length == 0 ? dummyChange : bpmChangeMap[curChangeIndex]; /** * Current BPM */ public static var bpm(get, never):Float; private static function get_bpm() return (curChangeIndex == 0 || bpmChangeMap.length == 0) ? startingBPM : getTimeWithIndexInBPM(songPosition, curChangeIndex); /** * Starting BPM */ public static var startingBPM(get, never):Float; private static function get_startingBPM() return (bpmChangeMap.length == 0 ? dummyChange : bpmChangeMap[0]).bpm; /** * Current Crochet (time per beat), in milliseconds. * It should be crotchet but ehhh, now it's there for backward compatibility. */ public static var crochet(get, never):Float; private static function get_crochet() return 15000 * stepsPerBeat / bpm; /** * Current StepCrochet (time per step), in milliseconds. */ public static var stepCrochet(get, never):Float; private static function get_stepCrochet() return 15000 / bpm; /** * Number of beats per mesure (top number in time signature). Defaults to 4. */ public static var beatsPerMeasure(get, never):Float; private static function get_beatsPerMeasure() return (bpmChangeMap.length == 0 ? dummyChange : bpmChangeMap[curChangeIndex]).beatsPerMeasure; /** * Number of steps per beat. Defaults to 4. * Not a divisor number for time signature, it does the complete opposite. * It's because CNE Conductor is based in sixteenth note instead of beat. */ public static var stepsPerBeat(get, never):Int; private static function get_stepsPerBeat() return (bpmChangeMap.length == 0 ? dummyChange : bpmChangeMap[curChangeIndex]).stepsPerBeat; /** * How much value notes to divide for beat (bottom or divisor number in time signature). * Only for a convinient way to access divisor instead of multiply by steps per beat. */ public static var denominator(get, never):Float; private static function get_denominator() return FlxMath.roundDecimal(16 / stepsPerBeat, 2); /** * Last step from BPM Change */ public static var lastStepChange(get, never):Float; private static function get_lastStepChange() return curChange.stepTime; /** * Last beat from BPM Change */ public static var lastBeatChange(get, never):Float; private static function get_lastBeatChange() return curChange.beatTime; /** * Last measure from BPM Change */ public static var lastMeasureChange(get, never):Float; private static function get_lastMeasureChange() return curChange.measureTime; /** * Current step */ public static var curStep:Int = 0; /** * Current beat */ public static var curBeat:Int = 0; /** * Current measure */ public static var curMeasure:Int = 0; /** * Current step, as a `Float` (ex: 4.94, instead of 4) */ public static var curStepFloat:Float = 0; /** * Current beat, as a `Float` (ex: 1.24, instead of 1) */ public static var curBeatFloat:Float = 0; /** * Current measure, as a `Float` (ex: 1.24, instead of 1) */ public static var curMeasureFloat:Float = 0; @:dox(hide) public static var lastSongPos:Float = 0; @:dox(hide) public static var offset:Float = 0; /** * Array of all BPM changes that have been mapped. */ public static var bpmChangeMap:Array; /** * Array of all events that have been rejected by the Conductor. */ public static var invalidEvents:Array = []; private static var validEventNames:Array = ["BPM Change", "Time Signature Change", "Continuous BPM Change"]; @:dox(hide) public function new() {} public static function reset() { songPosition = lastSongPos = curBeatFloat = curStepFloat = curBeat = curStep = 0; curChangeIndex = 0; changeBPM(); } public static function changeBPM(bpm:Float = 100, beatsPerMeasure:Float = 4, stepsPerBeat:Int = 4) bpmChangeMap = [{bpm: bpm, beatsPerMeasure: beatsPerMeasure, stepsPerBeat: stepsPerBeat, songTime: 0, stepTime: 0, beatTime: 0, measureTime: 0}]; public static function setupSong(SONG:ChartData) { reset(); mapBPMChanges(SONG); } private static function mapBPMChange(curChange:BPMChangeEvent, time:Float, bpm:Float):BPMChangeEvent { var beatTime:Float, measureTime:Float, stepTime:Float; stepTime = (curChange.continuous ? curChange.endStepTime : curChange.stepTime) + (time - (curChange.continuous ? curChange.endSongTime : curChange.songTime)) / (15000 / curChange.bpm); beatTime = curChange.beatTime + (stepTime - curChange.stepTime) / curChange.stepsPerBeat; measureTime = curChange.measureTime + (beatTime - curChange.beatTime) / curChange.beatsPerMeasure; bpmChangeMap.push(curChange = { songTime: time, stepTime: stepTime, beatTime: beatTime, measureTime: measureTime, bpm: bpm, beatsPerMeasure: curChange.beatsPerMeasure, stepsPerBeat: curChange.stepsPerBeat }); return curChange; } /** * Maps BPM changes from a song. * @param song Song to map BPM changes from. */ public static function mapBPMChanges(song:ChartData) { var curChange:BPMChangeEvent = { songTime: 0, stepTime: 0, beatTime: 0, measureTime: 0, bpm: song.meta.bpm, beatsPerMeasure: song.meta.beatsPerMeasure.getDefault(4), stepsPerBeat: CoolUtil.floorInt(song.meta.stepsPerBeat.getDefault(4)) }; curChangeIndex = 0; bpmChangeMap = [curChange]; invalidEvents = []; if (song.events == null) return; // fix the sort first... var events:Array = [for (e in song.events) if (e.params != null && validEventNames.contains(e.name)) e]; events.sort((a, b) -> MathUtil.equal(a.time, b.time) ? (a.name == "Time Signature Change" ? -1 : 1) : Std.int(a.time - b.time)); for (e in events) curChange = mapEvent(e, curChange); } private static function mapEvent(e:ChartEvent, curChange:BPMChangeEvent) { var name = e.name, params = e.params, time = e.time; if (curChange.continuous && MathUtil.lessThan(time, curChange.endSongTime)) { //ensure that you cannot place any conductor events during a continuous change invalidEvents.push(e); Logs.trace('Invalid Conductor event "${e.name}" at ${e.time} (Intersecting continuous change!)', WARNING); return curChange; } if (name == "BPM Change" && params[0] is Float && curChange.bpm != params[0]) curChange = mapBPMChange(curChange, time, params[0]); else if (name == "Time Signature Change") { //if (beatsPerMeasure == curChange.beatsPerMeasure && stepsPerBeat == curChange.stepsPerBeat) continue; /* TODO: make so time sigs doesnt stop the bpm change if its in the duration of bpm change */ if (curChange.songTime != time) curChange = mapBPMChange(curChange, time, curChange.bpm); curChange.beatsPerMeasure = params[0]; if (params[2]) curChange.stepsPerBeat = params[1]; else curChange.stepsPerBeat = Math.floor(16 / params[1]); // convert from denominator to stepsPerBeat curChange.stepTime = CoolUtil.floorInt(curChange.stepTime + .99998); curChange.beatTime = CoolUtil.floorInt(curChange.beatTime + .99998); curChange.measureTime = CoolUtil.floorInt(curChange.measureTime + .99998); } else if (name == "Continuous BPM Change") { var prevBPM = curChange.bpm; if (curChange.bpm == params[0]) { invalidEvents.push(e); return curChange; //DO NOT!!!! } curChange = mapBPMChange(curChange, time, params[0]); curChange.endSongTime = time + (params[1]) / (curChange.bpm - prevBPM) * Math.log(curChange.bpm / prevBPM) * 15000; curChange.endStepTime = curChange.stepTime + params[1]; curChange.continuous = true; } return curChange; } public static function mapCharterBPMChanges(song:ChartData) { var curChange:BPMChangeEvent = { songTime: 0, stepTime: 0, beatTime: 0, measureTime: 0, bpm: song.meta.bpm, beatsPerMeasure: song.meta.beatsPerMeasure.getDefault(4), stepsPerBeat: CoolUtil.floorInt(song.meta.stepsPerBeat.getDefault(4)) }; bpmChangeMap = [curChange]; invalidEvents = []; var grpEvents = Charter.instance.leftEventsGroup.members.concat(Charter.instance.rightEventsGroup.members); var n = grpEvents.length; if (n != 0) { grpEvents.sort((a, b) -> a.step < b.step ? -1 : 1); curChangeIndex = 0; var i = 0, i2 = 0, j = 0, x = 0, events = [], ce, e; while (i < n) { x += (ce = grpEvents[i]).events.length; if (++i < n && grpEvents[i].step == ce.step) continue; var eventTime = Conductor.getStepsInTime(ce.step, curChangeIndex); if (Math.isNaN(eventTime)) eventTime = 0; events.resize(x); while (i2 < i) { x = 0; ce = grpEvents[i2++]; while (x < ce.events.length) if (validEventNames.contains((e = ce.events[x++]).name)) { events[j++] = e; if (eventTime != 0) e.time = eventTime; } } events.resize(x = j); events.sort((a, b) -> MathUtil.equal(a.time, b.time) ? (a.name == "Time Signature Change" ? -1 : 1) : 0); j = 0; while (j < x) curChange = mapEvent(events[j++], curChange); curChangeIndex = bpmChangeMap.length - 1; x = j = 0; } } curChangeIndex = 0; } private static var elapsed:Float; public static function init() { FlxG.signals.preUpdate.add(update); FlxG.signals.preStateCreate.add(onStateSwitch); reset(); } private static function __updateSongPos(elapsed:Float) { if (FlxG.sound.music != null) { // CNE FlxSound is Interpolated. lastSongPos = FlxG.sound.music.time - songOffset; if (FlxG.sound.music.playing) songPosition = FlxG.sound.music.time; } } private static function onStateSwitch(newState:FlxState) { if (FlxG.sound.music == null) reset(); } private static var __lastChange:BPMChangeEvent; private static var __updateStep:Bool; private static var __updateBeat:Bool; private static var __updateMeasure:Bool; private static function update() { if (FlxG.state == null) return; else { var state = FlxG.state; while (state != null) { if (state is IBeatCancellableReceiver && cast(FlxG.state, IBeatCancellableReceiver).cancelConductorUpdate) return; state = state.subState; } } __updateSongPos(FlxG.elapsed); var oldStep = curStep, oldBeat = curBeat, oldMeasure = curMeasure, oldChangeIndex = curChangeIndex; if ((curChangeIndex = getTimeInChangeIndex(songPosition, curChangeIndex)) > 0) { var change = curChange; curStepFloat = getTimeWithBPMInSteps(songPosition, curChangeIndex, getTimeWithIndexInBPM(songPosition, curChangeIndex)); curBeatFloat = change.beatTime + (curStepFloat - change.stepTime) / change.stepsPerBeat; curMeasureFloat = change.measureTime + (curBeatFloat - change.beatTime) / change.beatsPerMeasure; } else curMeasureFloat = (curBeatFloat = (curStepFloat = songPosition / stepCrochet) / stepsPerBeat) / beatsPerMeasure; if (curChangeIndex != oldChangeIndex) { var prev = bpmChangeMap[oldChangeIndex]; if (prev != null) { if (beatsPerMeasure != prev.beatsPerMeasure || stepsPerBeat != prev.stepsPerBeat) onTimeSignatureChange.dispatch(beatsPerMeasure, stepsPerBeat); if (curChange.bpm != prev.bpm) onBPMChange.dispatch(curChange.bpm, curChange.endSongTime); } else { onTimeSignatureChange.dispatch(beatsPerMeasure, stepsPerBeat); onBPMChange.dispatch(curChange.bpm, curChange.endSongTime); } } if (__updateStep = (curStep != (curStep = CoolUtil.floorInt(curStepFloat)))) { if (curStep > oldStep) for (i in oldStep...curStep) onStepHit.dispatch(i + 1); else onStepHit.dispatch(curStep); } if (__updateBeat = (curBeat != (curBeat = CoolUtil.floorInt(curBeatFloat)))) { if (curBeat > oldBeat) for (i in oldBeat...curBeat) onBeatHit.dispatch(i + 1); else onBeatHit.dispatch(curBeat); } if (__updateMeasure = (curMeasure != (curMeasure = CoolUtil.floorInt(curMeasureFloat)))) { if (curMeasure > oldMeasure) for (i in oldMeasure...curMeasure) onMeasureHit.dispatch(i + 1); else onMeasureHit.dispatch(curMeasure); } if (__updateStep || __updateBeat || __updateMeasure) { var state = FlxG.state; while (state != null) { if (state is IBeatReceiver && (state.subState == null || state.persistentUpdate)) { var st = cast(state, IBeatReceiver); if (__updateStep) { if (curStep > oldStep) for (i in oldStep...curStep) st.stepHit(i + 1); else st.stepHit(curStep); } if (__updateBeat) { if (curBeat > oldBeat) for (i in oldBeat...curBeat) st.beatHit(i + 1); else st.beatHit(curBeat); } if (__updateMeasure) { if (curMeasure > oldMeasure) for (i in oldMeasure...curMeasure) st.measureHit(i + 1); else st.measureHit(curMeasure); } } state = state.subState; } } } public static function getTimeInChangeIndex(time:Float, index:Int = 0):Int { if (bpmChangeMap.length < 2) return bpmChangeMap.length - 1; else if (bpmChangeMap[index = CoolUtil.boundInt(index, 0, bpmChangeMap.length - 1)].songTime > time) { while (--index > 0) if (time > bpmChangeMap[index].songTime) return index; return 0; } else { for (i in index...bpmChangeMap.length) if (bpmChangeMap[i].songTime > time) return i - 1; return bpmChangeMap.length - 1; } } public static function getStepsInChangeIndex(stepTime:Float, index:Int = 0):Int { if (bpmChangeMap.length < 2) return bpmChangeMap.length - 1; else if (bpmChangeMap[index = CoolUtil.boundInt(index, 0, bpmChangeMap.length - 1)].stepTime > stepTime) { while (--index > 0) if (stepTime > bpmChangeMap[index].stepTime) return index; return 0; } else { for (i in index...bpmChangeMap.length) if (bpmChangeMap[i].stepTime > stepTime) return i - 1; return bpmChangeMap.length - 1; } } public static function getBeatsInChangeIndex(beatTime:Float, index:Int = 0):Int { if (bpmChangeMap.length < 2) return bpmChangeMap.length - 1; else if (bpmChangeMap[index = CoolUtil.boundInt(index, 0, bpmChangeMap.length - 1)].beatTime > beatTime) { while (--index > 0) if (beatTime > bpmChangeMap[index].beatTime) return index; return 0; } else { for (i in index...bpmChangeMap.length) if (bpmChangeMap[i].beatTime > beatTime) return i - 1; return bpmChangeMap.length - 1; } } public static function getMeasuresInChangeIndex(measureTime:Float, index:Int = 0):Int { if (bpmChangeMap.length < 2) return bpmChangeMap.length - 1; else if (bpmChangeMap[index = CoolUtil.boundInt(index, 0, bpmChangeMap.length - 1)].measureTime > measureTime) { while (--index > 0) if (measureTime > bpmChangeMap[index].measureTime) return index; return 0; } else { for (i in index...bpmChangeMap.length) if (bpmChangeMap[i].measureTime > measureTime) return i - 1; return bpmChangeMap.length - 1; } } public static function getTimeWithIndexInBPM(time:Float, index:Int):Float { var bpmChange = bpmChangeMap[index]; if (bpmChange.continuous && time < bpmChange.endSongTime && index > 0) { var prevBPM = bpmChangeMap[index - 1].bpm; if (time <= bpmChange.songTime) return prevBPM; var ratio = (time - bpmChange.songTime) / (bpmChange.endSongTime - bpmChange.songTime); return Math.pow(prevBPM, 1 - ratio) * Math.pow(bpmChange.bpm, ratio); } return bpmChange.bpm; } public static function getStepsWithIndexInBPM(stepTime:Float, index:Int):Float { var bpmChange = bpmChangeMap[index]; if (bpmChange.continuous && index > 0) { var prevBPM = bpmChangeMap[index - 1].bpm; if (stepTime <= bpmChange.stepTime) return prevBPM; var endStepTime = bpmChange.stepTime + (bpmChange.endSongTime - bpmChange.songTime) * (bpmChange.bpm - prevBPM) / Math.log(bpmChange.bpm / prevBPM) / 15000; if (stepTime < endStepTime) return FlxMath.remapToRange(stepTime, bpmChange.stepTime, endStepTime, prevBPM, bpmChange.bpm); } return bpmChange.bpm; } public static function getTimeInBPM(time:Float):Float { if (bpmChangeMap.length == 0) return dummyChange.bpm; return getTimeWithIndexInBPM(time, getTimeInChangeIndex(time)); } public static function getTimeWithBPMInSteps(time:Float, index:Int, bpm:Float):Float { var bpmChange = bpmChangeMap[index]; if (bpmChange.continuous && time > bpmChange.songTime && index > 0) { var prevBPM = bpmChangeMap[index - 1].bpm; if (time > bpmChange.endSongTime) return bpmChange.stepTime + (((bpmChange.endSongTime - bpmChange.songTime) * (bpmChange.bpm - prevBPM)) / Math.log(bpmChange.bpm / prevBPM) + (time - bpmChange.endSongTime) * bpm) / 15000; else return bpmChange.stepTime + (time - bpmChange.songTime) * (bpm - prevBPM) / Math.log(bpm / prevBPM) / 15000; } else { return bpmChange.stepTime + (time - bpmChange.songTime) / (15000 / bpm); } } public static function getTimeInBeats(time:Float, from:Int = 0):Float { var index = getTimeInChangeIndex(time, from); if (index == -1) return time / (60000 / dummyChange.bpm); else if (index == 0) return time / (15000 / bpmChangeMap[index].bpm) / bpmChangeMap[index].stepsPerBeat; else { var change = bpmChangeMap[index]; return change.beatTime + (getTimeWithBPMInSteps(time, index, getTimeWithIndexInBPM(time, index)) - change.stepTime) / change.stepsPerBeat; } } public static function getTimeInSteps(time:Float, from:Int = 0):Float { var index = getTimeInChangeIndex(time, from); return index < 1 ? time / (15000 / getTimeInBPM(time)) : getTimeWithBPMInSteps(time, index, getTimeWithIndexInBPM(time, index)); } @:noCompletion @:haxe.warning("-WDeprecated") public static inline function getStepForTime(time:Float):Float return getTimeInSteps(time); public static function getStepsWithBPMInTime(stepTime:Float, index:Int, bpm:Float):Float { var bpmChange = bpmChangeMap[index]; if (bpmChange.continuous && stepTime > bpmChange.stepTime && index > 0) { var prevBPM = bpmChangeMap[index - 1].bpm; var time = bpmChange.songTime + (stepTime - bpmChange.stepTime) / (bpm - prevBPM) * Math.log(bpm / prevBPM) * 15000; if (time > bpmChange.endSongTime) return (15000 * (stepTime - bpmChange.stepTime) - ((bpmChange.endSongTime - bpmChange.songTime) * (bpm - prevBPM)) / Math.log(bpm / prevBPM)) / bpm + bpmChange.endSongTime; else return time; } else { return bpmChange.songTime + (stepTime - bpmChange.stepTime) * (15000 / bpm); } } public static function getMeasuresInTime(measureTime:Float, from:Int = 0):Float { var index = getMeasuresInChangeIndex(measureTime, from); if (index == -1) return measureTime * (15000 / dummyChange.bpm); else if (index == 0) return measureTime * (15000 / bpmChangeMap[index].bpm) * bpmChangeMap[index].stepsPerBeat * bpmChangeMap[index].beatsPerMeasure; else { var change = bpmChangeMap[index]; var stepTime = change.stepTime + (measureTime - change.measureTime) * change.stepsPerBeat * change.beatsPerMeasure; return getStepsWithBPMInTime(stepTime, index, getStepsWithIndexInBPM(stepTime, index)); } } public static function getBeatsInTime(beatTime:Float, from:Int = 0):Float { var index = getBeatsInChangeIndex(beatTime, from); if (index == -1) return beatTime * (15000 / dummyChange.bpm); else if (index == 0) return beatTime * (15000 / bpmChangeMap[index].bpm) * bpmChangeMap[index].stepsPerBeat; else { var change = bpmChangeMap[index]; var stepTime = change.stepTime + (beatTime - change.beatTime) * change.stepsPerBeat; return getStepsWithBPMInTime(stepTime, index, getStepsWithIndexInBPM(stepTime, index)); } } public static function getStepsInTime(stepTime:Float, from:Int = 0):Float { var index = getStepsInChangeIndex(stepTime, from); return index < 1 ? stepTime * (15000 / bpmChangeMap[index].bpm) : getStepsWithBPMInTime(stepTime, index, getStepsWithIndexInBPM(stepTime, index)); } @:noCompletion @:haxe.warning("-WDeprecated") public static inline function getTimeForStep(steps:Float):Float return getStepsInTime(steps); public static inline function getMeasureLength() return stepsPerBeat * beatsPerMeasure; public static inline function getMeasuresLength() { if (FlxG.sound.music == null) return 0.0; var length = FlxG.sound.music.length; var index = getTimeInChangeIndex(length, bpmChangeMap.length - 1); var change = bpmChangeMap[index]; return change.measureTime + (getTimeInBeats(length, index) - change.beatTime) / change.beatsPerMeasure; } }