package funkin.backend.system.framerate; import openfl.text.TextFormat; import openfl.display.Sprite; import openfl.text.TextField; import funkin.backend.system.macros.GitCommitMacro; class CodenameBuildField extends TextField { // make this empty once you guys are done with the project. // good luck /gen <3 @crowplexus public static final releaseCycle:String = " Beta"; public function new() { super(); defaultTextFormat = Framerate.textFormat; autoSize = LEFT; multiline = wordWrap = false; text = 'Codename Engine${releaseCycle}\nCommit ${GitCommitMacro.commitNumber} (${GitCommitMacro.commitHash})'; } }