Static variables

@:value("ogg")staticinlineread onlySOUND_EXT:String = "ogg"

Preferred sound extension for the game's audio files. Currently is set to mp3 for web targets, and ogg for other targets.

Static methods

@:value({ difficulty : "normal" })staticchart(song:String, difficulty:String = "normal"):String

@:value({ type : TEXT })staticinlinefile(file:String, type:AssetType = TEXT, ?library:String):String

staticinlinefont(key:String):String

@:value({ scanSource : false, addPath : false, includeSource : true })staticgetFolderContent(key:String, includeSource:Bool = true, addPath:Bool = false, scanSource:Bool = false):Array<String>

@:value({ library : "preload" })staticgetLibraryPath(file:String, library:String = "preload"):String

staticinlinegetPackerAtlas(key:String, ?library:String):FlxAtlasFrames

@:value({ skipModsVerification : false })staticgetPath(file:String, type:AssetType, library:Null<String>, skipModsVerification:Bool = false):String

staticinlinegetSparrowAtlas(key:String, ?library:String):FlxAtlasFrames

staticinlineimage(key:String, ?library:String):String

staticinlineinst(song:String):String

staticinlinejson(key:String, ?library:String):String

staticinlinemusic(key:String, ?library:String):String

@:value({ isAssetsPath : false })staticinlinescript(key:String, ?library:String, isAssetsPath:Bool = false):String

staticsound(key:String, ?library:String):String

staticinlinesoundRandom(key:String, min:Int, max:Int, ?library:String):String

staticinlinetxt(key:String, ?library:String):String

staticinlinevoices(song:String):String

staticinlinexml(key:String, ?library:String):String