Static variables

@:value("ogg")staticfinalinlineread onlySOUND_EXT:String = "ogg"

Preferred sound extension for the game's audio files. Currently is set to mp3 for web targets, and ogg for other targets.

@:value([])statictempFramesCache:Map<String, FlxFramesCollection> = []

Static methods

staticinlineawd(key:String):String

staticcharacter(character:String):String

@:value({ difficulty : "normal" })staticchart(song:String, difficulty:String = "normal"):String

staticinlinedae(key:String):String

staticinlinefile(file:String, ?library:String):String

staticinlinefont(key:String):String

staticinlinefragShader(key:String, ?library:String):String

@:value({ source : BOTH, addPath : false })staticgetFolderContent(key:String, addPath:Bool = false, source:AssetSource = BOTH):Array<String>

@:value({ source : BOTH, addPath : false })staticgetFolderDirectories(key:String, addPath:Bool = false, source:AssetSource = BOTH):Array<String>

@:value({ assetsPath : false })staticgetFrames(key:String, assetsPath:Bool = false, ?library:String):Null<FlxFramesCollection>

Gets frames at specified path.

Parameters:

key

Path to the frames

library

(Additional) library to load the frames from.

staticinlinegetPackerAtlas(key:String, ?library:String):FlxAtlasFrames

staticinlinegetPackerAtlasAlt(key:String):FlxAtlasFrames

staticinlinegetPath(file:String, ?library:String):String

staticinlinegetSparrowAtlas(key:String, ?library:String):FlxAtlasFrames

staticinlinegetSparrowAtlasAlt(key:String):FlxAtlasFrames

@:value({ checkForAtlas : false })staticimage(key:String, ?library:String, checkForAtlas:Bool = false):String

staticinlineini(key:String, ?library:String):String

staticinit():Void

@:value({ difficulty : "normal" })staticinlineinst(song:String, difficulty:String = "normal"):String

staticinlinejson(key:String, ?library:String):String

staticinlinemd2(key:String):String

staticinlinemd5(key:String):String

staticinlinemusic(key:String, ?library:String):String

staticinlinendll(key:String):String

staticinlineobj(key:String):String

staticinlineps1(key:String, ?library:String):String

@:value({ isAssetsPath : false })staticinlinescript(key:String, ?library:String, isAssetsPath:Bool = false):String

staticsound(key:String, ?library:String):String

staticinlinesoundRandom(key:String, min:Int, max:Int, ?library:String):String

staticinlinetxt(key:String, ?library:String):String

staticinlinevertShader(key:String, ?library:String):String

staticinlinevideo(key:String):String

@:value({ difficulty : "normal" })staticinlinevoices(song:String, difficulty:String = "normal"):String

staticinlinexml(key:String, ?library:String):String