class Paths
package funkin.backend.assets
Static variables
staticfinalinlineread onlySOUND_EXT:String = "ogg"
Preferred sound extension for the game's audio files.
Currently is set to mp3 for web targets, and ogg for other targets.
Static methods
staticgetFolderDirectories(key:String, addPath:Bool = false, source:AssetSource = BOTH):Array<String>
staticgetFrames(key:String, assetsPath:Bool = false, ?library:String):Null<FlxFramesCollection>
Gets frames at specified path.
Parameters:
key | Path to the frames |
|---|---|
library | (Additional) library to load the frames from. |