package funkin.editors.ui; import lime.ui.KeyModifier; import lime.ui.KeyCode; interface IUIFocusable { public function onKeyDown(e:KeyCode, modifier:KeyModifier):Void; public function onKeyUp(e:KeyCode, modifier:KeyModifier):Void; public function onTextInput(text:String):Void; public function onTextEdit(text:String, start:Int, end:Int):Void; }