package funkin.menus; import funkin.savedata.FunkinSave; import haxe.io.Path; import funkin.backend.scripting.events.*; import flixel.util.FlxTimer; import flixel.math.FlxPoint; import flixel.graphics.frames.FlxFramesCollection; import flixel.tweens.FlxTween; import flixel.util.FlxColor; import funkin.backend.FunkinText; import haxe.xml.Access; import flixel.text.FlxText; class StoryMenuState extends MusicBeatState { public var characters:Map = []; public var weeks:Array = []; public var scoreText:FlxText; public var tracklist:FlxText; public var weekTitle:FlxText; public var curDifficulty:Int = 0; public var curWeek:Int = 0; public var difficultySprites:Map = []; public var weekBG:FlxSprite; public var leftArrow:FlxSprite; public var rightArrow:FlxSprite; public var blackBar:FlxSprite; public var lerpScore:Float = 0; public var intendedScore:Int = 0; public var canSelect:Bool = true; public var weekSprites:FlxTypedGroup; public var characterSprites:FlxTypedGroup; public var charFrames:Map = []; public override function create() { super.create(); loadXMLs(); persistentUpdate = persistentDraw = true; // WEEK INFO blackBar = new FlxSprite(0, 0).makeSolid(FlxG.width, 56, 0xFFFFFFFF); blackBar.color = 0xFF000000; blackBar.updateHitbox(); scoreText = new FunkinText(10, 10, 0, "SCORE: -", 36); scoreText.setFormat(Paths.font("vcr.ttf"), 32); weekTitle = new FlxText(10, 10, FlxG.width - 20, "", 32); weekTitle.setFormat(Paths.font("vcr.ttf"), 32, FlxColor.WHITE, RIGHT); weekTitle.alpha = 0.7; weekBG = new FlxSprite(0, 56).makeSolid(FlxG.width, 400, 0xFFFFFFFF); weekBG.color = 0xFFF9CF51; weekBG.updateHitbox(); weekSprites = new FlxTypedGroup(); // DUMBASS ARROWS var assets = Paths.getFrames('menus/storymenu/assets'); var directions = ["left", "right"]; leftArrow = new FlxSprite((FlxG.width + 400) / 2, weekBG.y + weekBG.height + 10 + 10); rightArrow = new FlxSprite(FlxG.width - 10, weekBG.y + weekBG.height + 10 + 10); for(k=>arrow in [leftArrow, rightArrow]) { var dir = directions[k]; arrow.frames = assets; arrow.animation.addByPrefix('idle', 'arrow $dir'); arrow.animation.addByPrefix('press', 'arrow push $dir', 24, false); arrow.animation.play('idle'); add(arrow); } rightArrow.x -= rightArrow.width; tracklist = new FunkinText(16, weekBG.y + weekBG.height + 44, Std.int(((FlxG.width - 400) / 2) - 80), "TRACKS", 32); tracklist.alignment = CENTER; tracklist.color = 0xFFE55777; add(weekSprites); for(e in [blackBar, scoreText, weekTitle, weekBG, tracklist]) { e.scrollFactor.set(); add(e); } characterSprites = new FlxTypedGroup(); for(i in 0...3) { characterSprites.add(new MenuCharacterSprite(i)); } add(characterSprites); for(i=>week in weeks) { var spr:MenuItem = new MenuItem(0, (i * 120) + 480, 'menus/storymenu/weeks/${week.sprite}'); weekSprites.add(spr); for(e in week.difficulties) { var le = e.toLowerCase(); if (difficultySprites[le] == null) { var diffSprite = new FlxSprite(leftArrow.x + leftArrow.width, leftArrow.y); diffSprite.loadAnimatedGraphic(Paths.image('menus/storymenu/difficulties/${le}')); diffSprite.setUnstretchedGraphicSize(Std.int(rightArrow.x - leftArrow.x - leftArrow.width), Std.int(leftArrow.height), false, 1); diffSprite.antialiasing = true; diffSprite.scrollFactor.set(); add(diffSprite); difficultySprites[le] = diffSprite; } } } changeWeek(0, true); DiscordUtil.changePresence("In the Menus", null); CoolUtil.playMenuSong(); } var __lastDifficultyTween:FlxTween; public override function update(elapsed:Float) { super.update(elapsed); lerpScore = lerp(lerpScore, intendedScore, 0.5); scoreText.text = 'WEEK SCORE:${Math.round(lerpScore)}'; if (canSelect) { if (leftArrow != null && leftArrow.exists) leftArrow.animation.play(controls.LEFT ? 'press' : 'idle'); if (rightArrow != null && rightArrow.exists) rightArrow.animation.play(controls.RIGHT ? 'press' : 'idle'); if (controls.BACK) { goBack(); } changeDifficulty((controls.LEFT_P ? -1 : 0) + (controls.RIGHT_P ? 1 : 0)); changeWeek((controls.UP_P ? -1 : 0) + (controls.DOWN_P ? 1 : 0)); if (controls.ACCEPT) selectWeek(); } else { for(e in [leftArrow, rightArrow]) if (e != null && e.exists) e.animation.play('idle'); } } public function goBack() { var event = event("onGoBack", new CancellableEvent()); if (!event.cancelled) FlxG.switchState(new MainMenuState()); } public function changeWeek(change:Int, force:Bool = false) { if (change == 0 && !force) return; var event = event("onChangeWeek", EventManager.get(MenuChangeEvent).recycle(curWeek, FlxMath.wrap(curWeek + change, 0, weeks.length-1), change)); if (event.cancelled) return; curWeek = event.value; if (!force) CoolUtil.playMenuSFX(); for(k=>e in weekSprites.members) { e.targetY = k - curWeek; } tracklist.text = 'TRACKS\n\n${[for(e in weeks[curWeek].songs) if (!e.hide) e.name.toUpperCase()].join('\n')}'; weekTitle.text = weeks[curWeek].name.getDefault(""); for(i in 0...3) characterSprites.members[i].changeCharacter(characters[weeks[curWeek].chars[i]]); changeDifficulty(0, true); MemoryUtil.clearMinor(); } var __oldDiffName = null; public function changeDifficulty(change:Int, force:Bool = false) { if (change == 0 && !force) return; var event = event("onChangeDifficulty", EventManager.get(MenuChangeEvent).recycle(curDifficulty, FlxMath.wrap(curDifficulty + change, 0, weeks[curWeek].difficulties.length-1), change)); if (event.cancelled) return; curDifficulty = event.value; if (__oldDiffName != (__oldDiffName = weeks[curWeek].difficulties[curDifficulty].toLowerCase())) { for(e in difficultySprites) e.visible = false; var diffSprite = difficultySprites[__oldDiffName]; if (diffSprite != null) { diffSprite.visible = true; if (__lastDifficultyTween != null) __lastDifficultyTween.cancel(); diffSprite.alpha = 0; diffSprite.y = leftArrow.y - 15; __lastDifficultyTween = FlxTween.tween(diffSprite, {y: leftArrow.y, alpha: 1}, 0.07); } } intendedScore = FunkinSave.getWeekHighscore(weeks[curWeek].name, weeks[curWeek].difficulties[curDifficulty]).score; } public function loadXMLs() { // CoolUtil.coolTextFile(Paths.txt('freeplaySonglist')); var weeks:Array = []; if (getWeeksFromSource(weeks, MODS)) getWeeksFromSource(weeks, SOURCE); for(k=>weekName in weeks) { var week:Access = null; try { week = new Access(Xml.parse(Assets.getText(Paths.xml('weeks/weeks/$weekName'))).firstElement()); } catch(e) { Logs.trace('Cannot parse week "$weekName.xml": ${Std.string(e)}`', ERROR); } if (week == null) continue; if (!week.has.name) { Logs.trace('Story Menu: Week at index ${k} has no name. Skipping...', WARNING); continue; } var weekObj:WeekData = { name: week.att.name, id: weekName, sprite: week.getAtt('sprite').getDefault(weekName), chars: [null, null, null], songs: [], difficulties: ['easy', 'normal', 'hard'] }; var diffNodes = week.nodes.difficulty; if (diffNodes.length > 0) { var diffs:Array = []; for(e in diffNodes) { if (e.has.name) diffs.push(e.att.name); } if (diffs.length > 0) weekObj.difficulties = diffs; } if (week.has.chars) { for(k=>e in week.att.chars.split(",")) { if (e.trim() == "" || e == "none" || e == "null") weekObj.chars[k] = null; else { addCharacter(weekObj.chars[k] = e.trim()); } } } for(k2=>song in week.nodes.song) { if (song == null) continue; try { var name = song.innerData.trim(); if (name == "") { Logs.trace('Story Menu: Song at index ${k2} in week ${weekObj.name} has no name. Skipping...', WARNING); continue; } weekObj.songs.push({ name: name, hide: song.getAtt('hide').getDefault('false') == "true" }); } catch(e) { Logs.trace('Story Menu: Song at index ${k2} in week ${weekObj.name} cannot contain any other XML nodes in its name.', WARNING); continue; } } if (weekObj.songs.length <= 0) { Logs.trace('Story Menu: Week ${weekObj.name} has no songs. Skipping...', WARNING); continue; } this.weeks.push(weekObj); } } public function addCharacter(charName:String) { var char:Access = null; try { char = new Access(Xml.parse(Assets.getText(Paths.xml('weeks/characters/$charName'))).firstElement()); } catch(e) { Logs.trace('Story Menu: Cannot parse character "$charName.xml": ${Std.string(e)}`', ERROR); } if (char == null) return; if (characters[charName] != null) return; var charObj:MenuCharacter = { spritePath: Paths.image(char.getAtt('sprite').getDefault('menus/storymenu/characters/${charName}')), scale: Std.parseFloat(char.getAtt('scale')).getDefault(1), xml: char, offset: FlxPoint.get( Std.parseFloat(char.getAtt('x')).getDefault(0), Std.parseFloat(char.getAtt('y')).getDefault(0) ) }; characters[charName] = charObj; } public function getWeeksFromSource(weeks:Array, source:funkin.backend.assets.AssetsLibraryList.AssetSource) { var path:String = Paths.txt('freeplaySonglist'); var weeksFound:Array = []; if (Paths.assetsTree.existsSpecific(path, "TEXT", source)) { var trim = ""; weeksFound = CoolUtil.coolTextFile(Paths.txt('weeks/weeks')); } else { weeksFound = [for(c in Paths.getFolderContent('data/weeks/weeks/', false, source)) if (Path.extension(c).toLowerCase() == "xml") Path.withoutExtension(c)]; } if (weeksFound.length > 0) { for(s in weeksFound) weeks.push(s); return false; } return true; } public override function destroy() { super.destroy(); for(e in characters) if (e != null && e.offset != null) e.offset.put(); } public function selectWeek() { var event = event("onWeekSelect", EventManager.get(WeekSelectEvent).recycle(weeks[curWeek], weeks[curWeek].difficulties[curDifficulty], curWeek, curDifficulty)); if (event.cancelled) return; canSelect = false; CoolUtil.playMenuSFX(CONFIRM); for(char in characterSprites) if (char.animation.exists("confirm")) char.animation.play("confirm"); PlayState.loadWeek(weeks[curWeek], weeks[curWeek].difficulties[curDifficulty]); new FlxTimer().start(1, function(tmr:FlxTimer) { FlxG.switchState(new PlayState()); }); weekSprites.members[curWeek].startFlashing(); } } typedef WeekData = { var name:String; var id:String; var sprite:String; var chars:Array; var songs:Array; var difficulties:Array; } typedef WeekSong = { var name:String; var hide:Bool; } typedef MenuCharacter = { var spritePath:String; var xml:Access; var scale:Float; var offset:FlxPoint; // var frames:FlxFramesCollection; } class MenuCharacterSprite extends FlxSprite { public var character:String; var pos:Int; public function new(pos:Int) { super(0, 70); this.pos = pos; visible = false; antialiasing = true; } public var oldChar:MenuCharacter = null; public function changeCharacter(data:MenuCharacter) { visible = (data != null); if (!visible) return; if (oldChar != (oldChar = data)) { CoolUtil.loadAnimatedGraphic(this, data.spritePath); for(e in data.xml.nodes.anim) { if (e.getAtt("name") == "idle") animation.remove("idle"); XMLUtil.addXMLAnimation(this, e); } animation.play("idle"); scale.set(data.scale, data.scale); updateHitbox(); offset.x += data.offset.x; offset.y += data.offset.y; x = (FlxG.width * 0.25) * (1 + pos) - 150; } } } class MenuItem extends FlxSprite { public var targetY:Float = 0; public function new(x:Float, y:Float, path:String) { super(x, y); CoolUtil.loadAnimatedGraphic(this, Paths.image(path, null, true)); screenCenter(X); antialiasing = true; } private var isFlashing:Bool = false; public function startFlashing():Void { isFlashing = true; } // if it runs at 60fps, fake framerate will be 6 // if it runs at 144 fps, fake framerate will be like 14, and will update the graphic every 0.016666 * 3 seconds still??? // so it runs basically every so many seconds, not dependant on framerate?? // I'm still learning how math works thanks whoever is reading this lol // var fakeFramerate:Int = Math.round((1 / FlxG.elapsed) / 10); // hi ninja muffin // i have found a more efficient way // dw, judging by how week 7 looked you prob know how to do maths // goodbye var time:Float = 0; override function update(elapsed:Float) { super.update(elapsed); time += elapsed; y = CoolUtil.fpsLerp(y, (targetY * 120) + 480, 0.17); if (isFlashing) color = (time % 0.1 > 0.05) ? FlxColor.WHITE : 0xFF33ffff; } }