package funkin.system.framerate; import funkin.utils.native.HiddenProcess; import funkin.utils.MemoryUtil; using StringTools; class SystemInfo extends FramerateCategory { public static var osInfo:String = "Unknown"; public static var gpuName:String = "Unknown"; public static var vRAM:String = "Unknown"; public static var cpuName:String = "Unknown"; public static var totalMem:String = "Unknown"; public static var memType:String = "Unknown"; public static inline function init() { osInfo = '${lime.system.System.platformLabel.replace(lime.system.System.platformVersion, "").trim()} ${lime.system.System.platformVersion}'; #if windows var process = new HiddenProcess("wmic", ["cpu", "get", "name"]); if (process.exitCode() == 0) cpuName = process.stdout.readAll().toString().trim().split("\n")[1].trim(); #elseif (mac) var process = new sys.io.Process("sysctl -a | grep brand_string"); if (process.exitCode() == 0) cpuName = process.stdout.readAll().toString().trim().split(":")[1].trim(); #elseif linux var process = new HiddenProcess("cat", ["/proc/cpuinfo"]); if (process.exitCode() != 0) return; for (line in process.stdout.readAll().toString().split("\n")) { if (line.indexOf("model name") == 0) { cpuName = line.substring(line.indexOf(":") + 2); break; } } #end @:privateAccess { gpuName = Std.string(flixel.FlxG.stage.context3D.gl.getParameter(flixel.FlxG.stage.context3D.gl.RENDERER)).split("/")[0]; vRAM = CoolUtil.getSizeString(cast(flixel.FlxG.stage.context3D.gl.getParameter(openfl.display3D.Context3D.__glMemoryTotalAvailable), UInt) * 1000); } #if cpp totalMem = Std.string(MemoryUtil.getTotalMem() / 1024) + " GB"; #end memType = MemoryUtil.getMemType(); } public function new() { super("System Info"); } public override function __enterFrame(t:Int) { if (alpha <= 0.05) return; _text = 'System: $osInfo'; _text += '\nCPU: ${cpuName} ${openfl.system.Capabilities.cpuArchitecture} ${(openfl.system.Capabilities.supports64BitProcesses ? '64-Bit' : '32-Bit')}'; if (gpuName != cpuName) _text += '\nGPU: ${gpuName}'; // 1000 bytes of vram (apus) if (FlxG.stage != null && FlxG.stage.context3D != null) _text += '\nVRAM: ${CoolUtil.getSizeString(cast(FlxG.stage.context3D.totalGPUMemory, UInt))} / $vRAM'; _text += '\nTotal MEM: ${totalMem} $memType'; _text += '\nGarbage Collector: ${MemoryUtil.disableCount > 0 ? "OFF" : "ON"} (${MemoryUtil.disableCount})'; this.text.text = _text; super.__enterFrame(t); } }