package funkin.editors.character; class HelpControls extends UISubstateWindow { public function new() { super(); } public override function create() { winTitle = 'Help: Controls'; winWidth = 960; super.create(); var helpText = new UIText(windowSpr.x + 25, windowSpr.y + 240, -1, "Left/Right/Up/Down Arrow: To change the offset of the current\nplaying animation.\n Left mouse button on the character: Change character's position.\nK to change to prev anim, L to change to new anim Space to play animation I to zoom in O to zoom out", 24); add(helpText); var closeButton = new UIButton(helpText.x, helpText.y + 160, "Close", function() { close(); }); add(closeButton); } }