package funkin.editors.ui; class UIWindow extends UISliceSprite { public var titleSpr:UIText; public var collapsable:Bool = false; public var content:FlxTypedGroup; public override function new(x:Float, y:Float, w:Int, h:Int, title:String) { super(x, y, w, h, "editors/ui/normal-popup"); members.push(titleSpr = new UIText(x + 25, y, bWidth - 50, title, 15, -1)); titleSpr.y = y + ((30 - titleSpr.height) / 2); content = new FlxTypedGroup(); members.push(content); } public override function update(elapsed:Float) { super.update(elapsed); cursor = ARROW; if(collapsable) { __rect.x = x; __rect.y = y; __rect.width = bWidth; __rect.height = topHeight; if(UIState.state.isOverlapping(this, __rect)) { cursor = CLICK; if(FlxG.mouse.justPressed) { content.exists = !content.exists; drawMiddle = !drawMiddle; drawBottom = !drawBottom; } } } __rect.x = x; __rect.width = bWidth; if(content.exists) { __rect.y = y+topHeight; __rect.height = bHeight-topHeight; } hovered = UIState.state.isOverlapping(this, __rect); } }