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gabry/CodenameEngine
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better-scripted-gamemodes
CodenameEngine/source/funkin/editors
T
History
⍚~NexandFuro 0d9360f0ff Bring dev/scripted-game-modes
2026-01-21 18:17:48 +01:00
..
alphabet
alphabet editor stuff
2025-08-10 11:32:36 -07:00
character
change the anim ghost from first frame to last (#870)
2026-01-11 16:50:08 +01:00
charter
Bring dev/scripted-game-modes
2026-01-21 18:17:48 +01:00
extra
fully move to draw util !!
2025-02-22 16:03:30 -07:00
stage
replace hardcoded vals for stage characters
2025-10-02 18:27:34 +03:00
ui
Bring dev/scripted-game-modes
2026-01-21 18:17:48 +01:00
EditorPicker.hx
Debug options are now in the options menu
2025-07-25 20:46:55 +01:00
EditorTreeMenu.hx
Oops again
2025-07-27 08:20:46 +07:00
import.hx
Added simplistic notifications
2024-04-16 04:54:27 +02:00
ModConfigWarning.hx
Remove "inline" to fix Compiling issue
2025-11-17 04:51:00 +07:00
SaveSubstate.hx
bugfix for loading deleted mods + safe saves
2024-03-17 18:00:18 +01:00
SaveWarning.hx
Merge branch 'main' into translations-system
2025-07-21 12:58:53 +02:00
UIDebugState.hx
WIP bounds for flxanimate
2025-03-06 02:22:04 +01:00
UndoList.hx
undos finsished i think >:D
2025-03-20 13:04:51 -07:00
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