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gabry/CodenameEngine
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better-scripted-gamemodes
CodenameEngine/source/funkin/game
T
History
⍚~NexandFuro 0d9360f0ff Bring dev/scripted-game-modes
2026-01-21 18:17:48 +01:00
..
cutscenes
OH MY GOD WAKE UP
2025-12-18 16:36:37 +07:00
scoring
Fix Legacy Rating/Timing Handler
2025-11-18 11:25:07 +07:00
Character.hx
Bring dev/scripted-game-modes
2026-01-21 18:17:48 +01:00
GameOverSubstate.hx
Fix week7-balledLines
2025-08-06 05:14:33 +07:00
HealthIcon.hx
Fix Icon anim/transition offsets (#747)
2025-09-24 12:44:07 +02:00
HudCamera.hx
Added some more documentation
2024-12-16 04:37:18 +01:00
Note.hx
NoteGroup optimize (#881)
2026-01-21 07:26:55 +07:00
NoteGroup.hx
NoteGroup optimize (#881)
2026-01-21 07:26:55 +07:00
PlayState.hx
add preventSustainClip (#856)
2025-12-19 08:16:59 +07:00
Splash.hx
wanrning 😭 (#656)
2025-06-21 13:44:55 +02:00
SplashGroup.hx
Merge branch 'main' into translations-system
2025-07-21 12:58:53 +02:00
SplashHandler.hx
Merge remote-tracking branch 'public/main'
2025-07-06 04:40:21 +02:00
Stage.hx
making stages easier to be properly destroyed
2025-09-21 21:43:57 +02:00
Strum.hx
Remove unnecessary quantization on note draw
2026-01-18 18:26:37 +07:00
StrumLine.hx
optimize updateInput (#878)
2026-01-20 13:16:41 +07:00
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