Files

25 lines
414 B
Haxe

package funkin.backend.scripting.events.gameover;
/**
* CANCEL this event to prevent default behaviour!
*/
final class GameOverCreationEvent extends CancellableEvent
{
// TODO: documentation
public var x:Float;
public var y:Float;
public var character:String;
public var player:Bool;
public var gameOverSong:String;
public var bpm:Float;
public var lossSFX:String;
public var retrySFX:String;
}