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gabry/CodenameEngine
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0d9360f0ff25193c72e5c5c17c134b9e29f755d9
CodenameEngine/source/funkin/backend
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⍚~NexandFuro 0d9360f0ff Bring dev/scripted-game-modes
2026-01-21 18:17:48 +01:00
..
assets
Aghhh variant, variation, whatever
2025-08-09 00:31:45 +07:00
chart
Bring dev/scripted-game-modes
2026-01-21 18:17:48 +01:00
scripting
Bring dev/scripted-game-modes
2026-01-21 18:17:48 +01:00
shaders
repair ScriptableShader.shader = null (#877)
2026-01-20 13:16:30 +07:00
system
Bring dev/scripted-game-modes
2026-01-21 18:17:48 +01:00
utils
Bring dev/scripted-game-modes
2026-01-21 18:17:48 +01:00
week
Add variation to Week.hx so it works in storymode (#783)
2025-11-16 17:46:27 +07:00
FlxAnimate.hx
Merge remote-tracking branch 'public/main'
2025-01-03 19:18:18 +01:00
FunkinSprite.hx
Fix Zoom Factor & zoomMultiplier not affecting it
2025-11-26 20:04:12 +07:00
FunkinText.hx
Add default font customization flags for FunkinText (#762)
2025-09-21 17:35:27 +02:00
MusicBeatGroup.hx
Added some more documentation
2024-12-16 04:37:18 +01:00
MusicBeatState.hx
Make it a StateEvent with current subState
2025-10-16 20:39:48 +07:00
MusicBeatSubstate.hx
add onCloseSubState for MusicBeatSubState (#817)
2025-11-16 17:15:05 +07:00
MusicBeatTransition.hx
finished global/local events + HUGE SAVES FIX
2025-03-09 06:11:36 +01:00
TurboControls.hx
Fix a compilation error that came out of nowhere?
2025-07-29 19:13:50 +07:00
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