Files
CodenameEngine/source/funkin/scripting/LuaScript.hx
T

208 lines
6.2 KiB
Haxe

package funkin.scripting;
#if ENABLE_LUA
import llua.Lua;
import llua.LuaL;
import llua.State;
import llua.Convert;
import openfl.utils.Assets;
using llua.Lua;
using llua.LuaL;
using llua.Convert;
class LuaScript extends Script {
public var state:State = null;
public var lastStackID:Int = 0;
public var stack:Map<Int, Dynamic> = [];
public var luaCallbacks:Map<String, Dynamic> = [];
public override function onCreate(path:String) {
super.onCreate(path);
state = LuaL.newstate();
Lua.set_callbacks_function(cpp.Callable.fromStaticFunction(callback_handler));
LuaL.openlibs(state);
Lua.register_hxtrace_func(cpp.Callable.fromStaticFunction(print_function));
state.register_hxtrace_lib();
luaCallbacks["__onPointerIndex"] = onPointerIndex;
luaCallbacks["__onPointerNewIndex"] = onPointerNewIndex;
luaCallbacks["__gc"] = onGarbageCollection;
state.newmetatable("__funkinMetaTable");
state.pushstring('__index');
state.pushcfunction(cpp.Callable.fromStaticFunction(__index));
state.settable(-3);
state.pushstring('__newindex');
state.pushcfunction(cpp.Callable.fromStaticFunction(__newindex));
state.settable(-3);
}
public override function onLoad() {
state.dostring(Assets.getText(path));
}
public static var callbackReturnVariables = [];
public override function onCall(funcName:String, args:Array<Dynamic>):Dynamic {
state.settop(0);
state.getglobal(funcName);
if (state.type(-1) != Lua.LUA_TFUNCTION)
return null;
for (k=>val in args)
pushArg(val);
if (state.pcall(args.length, 1, 0) != 0) {
this.error('${state.tostring(-1)}');
return null;
}
return fromLua(state.gettop());
}
public override function set(variable:String, value:Dynamic) {
pushArg(value);
state.setglobal(variable);
}
public override function onDestroy() {
super.onDestroy();
if (state != null) {
Lua.close(state);
state = null;
}
}
public override function reload() {
Logs.trace('Hot-reloading is currently not supported on Lua.', WARNING);
}
// UTILS
#if REGION
static inline function print_function(s:String) : Int {
if (Script.curScript != null)
Script.curScript.trace(s);
return 0;
}
public function fromLua(stackPos:Int):Dynamic {
var v:Dynamic = state.fromLua(stackPos);
if (v is Dynamic && Reflect.hasField(v, "__stack_id")) {
// is a "pointer"! convert it back.
var pos:Int = Reflect.field(v, "__stack_id");
return stack[pos];
}
return v;
}
public function pushArg(val:Dynamic) {
switch (Type.typeof(val)) {
case Type.ValueType.TNull:
state.pushnil();
case Type.ValueType.TBool:
state.pushboolean(val);
case Type.ValueType.TInt:
state.pushinteger(cast(val, Int));
case Type.ValueType.TFloat:
state.pushnumber(val);
case Type.ValueType.TClass(String):
state.pushstring(cast(val, String));
case Type.ValueType.TClass(Array):
state.arrayToLua(val);
case Type.ValueType.TObject:
@:privateAccess
state.objectToLua(val); // {}
default:
var p = {
__stack_id: lastStackID++,
};
state.toLua(p);
state.getmetatable("__funkinMetaTable");
state.setmetatable(-2);
state.pushstring('__gc');
state.pushcfunction(cpp.Callable.fromStaticFunction(__gc));
state.settable(-3);
stack[p.__stack_id] = val;
}
}
public static function __index(state:StatePointer):Int {
return callback_handler(cast cpp.Pointer.fromRaw(state).ref, "__onPointerIndex");
}
public static function __newindex(state:StatePointer):Int {
return callback_handler(cast cpp.Pointer.fromRaw(state).ref, "__onPointerNewIndex");
}
public static function __gc(state:StatePointer):Int {
// callbackPreventAutoConvert = true;
var v = callback_handler(cast cpp.Pointer.fromRaw(state).ref, "__gc");
// callbackPreventAutoConvert = false;
return v;
}
public function onPointerIndex(obj:Dynamic, key:String) {
if (obj != null)
return Reflect.getProperty(obj, key);
return null;
}
public function onPointerNewIndex(obj:Dynamic, key:String, val:Dynamic) {
if (obj != null)
Reflect.setProperty(obj, key, val);
}
public function onGarbageCollection(obj:Dynamic) {
trace(obj);
if (Reflect.hasField(obj, "__stack_id")) {
trace('Clearing item ID: ${obj.__stack_id} from stack due to garbage collection');
stack.remove(obj.__stack_id);
}
}
private static var callbackPreventAutoConvert:Bool = false;
public static inline function callback_handler(l:State, fname:String):Int {
if (!(Script.curScript is LuaScript))
return 0;
var curLua:LuaScript = cast Script.curScript;
var cbf = curLua.luaCallbacks.get(fname);
callbackReturnVariables = [];
if (cbf == null || !Reflect.isFunction(cbf))
return 0;
var nparams:Int = Lua.gettop(l);
var args:Array<Dynamic> = callbackPreventAutoConvert ? [for(i in 0...nparams) l.fromLua(i + 1)] : [for(i in 0...nparams) curLua.fromLua(i + 1)];
var ret:Dynamic = null;
try {
ret = (nparams > 0) ? Reflect.callMethod(null, cbf, args) : cbf();
} catch(e) {
curLua.error(e.details()); // for super cool mega logging!!!
throw e;
}
Lua.settop(l, 0);
if (callbackReturnVariables.length <= 0)
callbackReturnVariables.push(ret);
for(e in callbackReturnVariables)
curLua.pushArg(e);
/* return the number of results */
return callbackReturnVariables.length;
}
#end
}
#end